Player Matchup

Janus
Janus
AudacityHD
Janus
Level 106
God Stats
19W - 27L
1,553 SR
Queue Stats
134W - 111L
1,675 Elo+
Solo
Cupid
Cupid
FinalSkore
Cupid
Level 68
God Stats
21W - 18L
1,701 SR
Queue Stats
39W - 42L
1,575 Elo+
Party 1
Cerberus
Cerberus
JustXpired
Cerberus
Level 129
God Stats
7W - 18L
1,528 SR
Queue Stats
437W - 435L
1,503 Elo+
Party 1
Team Averages
Level 101
1,594 SR
1,584 Elo+

VS

Team Averages
Level 86
1,492 SR
1,543 Elo+
Merlin
Merlin
AIImightyTechno
Merlin
Level 91
God Stats
32W - 23L
1,383 SR
Queue Stats
131W - 150L
1,519 Elo+
Party 2
Cu Chulainn
Cu Chulainn
Gabèchè
Cu Chulainn
Level 105
God Stats
8W - 10L
1,500 SR
Queue Stats
23W - 30L
1,417 Elo+
Party 2
Athena
Athena
TheGreatGonzalez
Athena
Level 63
God Stats
5W - 2L
1,592 SR
Queue Stats
64W - 62L
1,694 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
12
3 / 2 / 1
8,527
656
6,461
6,356
1,969
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cupid
11
0 / 1 / 2
7,632
587
4,513
8,521
2,868
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Mace

Mace

+10
Physical Power

Cerberus
JustXpired
Cerberus
11
1 / 2 / 2
7,862
605
3,726
9,801
4,972
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 3 / 3
8,027
617
5,371
5,806
2,166
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cu Chulainn
Gabèchè
Cu Chulainn
12
4 / 0 / 1
9,043
696
7,387
7,987
5,897
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

11
1 / 1 / 4
9,204
708
7,484
8,891
9,721
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
13
4
Kills
5
5
Deaths
4
5
Assists
8
Player
Kills
Deaths
Assists
KDA
W
0
3
3
0.5
L
Janus
3
2
1
1.75
L
Cupid
0
1
2
1
W
Cu Chulainn
Gabèchè
Cu Chulainn
4
0
1
4.5
L
Cerberus
JustXpired
Cerberus
1
2
2
1
W
1
1
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,700
Damage
20,242
24,678
Taken
22,684
9,809
Mitigated
17,784
5,969
Healing
3,445
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,371
47
211
1,069
5,806
2,166
0
2,971
2,807
39,322
0
L
Janus
6,461
539
0
540
6,356
1,969
0
4,199
2,013
41,196
0
L
Cupid
4,513
3,080
232
1,987
8,521
2,868
0
4,145
4,184
0
20,765
W
Cu Chulainn
Gabèchè
Cu Chulainn
7,387
820
0
638
7,987
5,897
765
3,044
4,795
1,425
40,836
L
Cerberus
JustXpired
Cerberus
3,726
298
578
2,632
9,801
4,972
0
4,180
5,371
17,487
0
W
7,484
1,970
0
1,527
8,891
9,721
124
4,199
4,580
22,156
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,021
Gold Earned
26,274
158
Minions Killed
148
0
Camps Cleared
0
691,863
Distance Traveled
777,585
8
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
8,027
617
58
4
0
231,153
2
L
Janus
8,527
656
76
6
0
227,453
5
L
Cupid
7,632
587
36
3
0
245,785
0
W
Cu Chulainn
9,043
696
61
5
0
283,928
4
L
Cerberus
7,862
605
46
4
0
218,625
3
W
Athena
9,204
708
29
2
0
262,504
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role