Player Matchup

Cupid
Cupid
Despiteous
Cupid
Level 28
God Stats
2W - 0L
1,771 SR
Queue Stats
209W - 136L
1,677 Elo+
Party 2
Tiamat
Tiamat
JustAiya
Tiamat
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cu Chulainn
Cu Chulainn
Khiyohi
Cu Chulainn
Level 58
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Arachne
Arachne
Shinjitsukan
Arachne
Level 89
God Stats
47W - 19L
1,903 SR
Queue Stats
240W - 122L
1,865 Elo+
Party 2
Cerberus
Cerberus
WKEYWKEY
Cerberus
Level 155
God Stats
5W - 3L
2,073 SR
Queue Stats
307W - 178L
1,774 Elo+
Party 2
Team Averages
Level 98
1,749 SR
1,663 Elo+

VS

Team Averages
Level 91
1,685 SR
1,676 Elo+
Osiris
Osiris
AegisReach
Osiris
Level 160
God Stats
3W - 3L
2,032 SR
Queue Stats
562W - 268L
1,762 Elo+
Party 1
Janus
Janus
KingDuMond
Janus
Level 151
God Stats
1W - 1L
1,471 SR
Queue Stats
9W - 22L
1,495 Elo+
Party 3
Sobek
Sobek
TheGamzeeMakara
Sobek
Level 41
God Stats
3W - 1L
1,500 SR
Queue Stats
5W - 14L
1,500 Elo+
Party 3
Tyr
Tyr
TurkleTurk
Tyr
Level 59
God Stats
7W - 9L
1,595 SR
Queue Stats
526W - 244L
1,788 Elo+
Party 1
Rama
Rama
paulwannabe
Rama
Level 42
God Stats
22W - 11L
1,828 SR
Queue Stats
245W - 116L
1,836 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
11
1 / 0 / 2
6,200
620
3,541
4,839
1,331
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Tiamat
JustAiya
Tiamat
10
3 / 1 / 7
6,195
620
3,814
3,750
2,289
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cu Chulainn
Khiyohi
Cu Chulainn
12
2 / 0 / 3
6,639
664
7,274
10,048
3,966
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arachne
Shinjitsukan
Arachne
10
7 / 2 / 5
6,625
663
5,177
7,258
3,141
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Cerberus
WKEYWKEY
Cerberus
10
4 / 1 / 9
6,411
641
4,801
5,801
2,268
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
AegisReach
Osiris
9
0 / 3 / 0
5,372
537
3,370
7,851
3,807
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Janus
9
0 / 5 / 0
5,306
531
1,186
5,937
1,341
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

7
0 / 4 / 2
4,960
496
1,927
6,923
3,841
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

10
3 / 3 / 0
6,053
605
3,794
8,511
4,123
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mace

Mace

+10
Physical Power

10
1 / 2 / 0
5,504
550
3,575
5,763
1,345
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
6
17
Kills
4
4
Deaths
17
26
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Osiris
AegisReach
Osiris
0
3
0
0
W
Cupid
1
0
2
2
W
Tiamat
JustAiya
Tiamat
3
1
7
6.5
W
Cu Chulainn
Khiyohi
Cu Chulainn
2
0
3
3.5
L
Janus
0
5
0
0
W
Arachne
Shinjitsukan
Arachne
7
2
5
4.75
L
0
4
2
0.25
L
3
3
0
1
W
Cerberus
WKEYWKEY
Cerberus
4
1
9
8.5
L
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,607
Damage
13,852
31,696
Taken
34,985
12,995
Mitigated
14,457
11,953
Healing
8,773
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Osiris
AegisReach
Osiris
3,370
460
0
1,202
7,851
3,807
0
684
7,167
0
27,849
W
Cupid
3,541
2,319
28
3,056
4,839
1,331
156
483
4,356
0
35,485
W
Tiamat
JustAiya
Tiamat
3,814
462
0
1,432
3,750
2,289
0
261
3,449
32,104
0
W
Cu Chulainn
Khiyohi
Cu Chulainn
7,274
1,162
0
2,605
10,048
3,966
26
465
9,583
0
44,110
L
Janus
1,186
46
0
475
5,937
1,341
0
1,819
4,118
29,767
0
W
Arachne
Shinjitsukan
Arachne
5,177
3,391
0
2,838
7,258
3,141
188
600
6,576
0
24,525
L
1,927
278
0
1,428
6,923
3,841
0
2,352
4,571
8,174
0
L
3,794
674
0
3,739
8,511
4,123
0
2,991
5,520
0
26,732
W
Cerberus
WKEYWKEY
Cerberus
4,801
384
0
1,994
5,801
2,268
0
1,102
4,619
16,747
0
L
3,575
2,648
0
1,929
5,763
1,345
0
769
4,994
0
32,692

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,070
Gold Earned
27,195
337
Minions Killed
291
0
Camps Cleared
0
1,079,405
Distance Traveled
970,535
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
5,372
537
70
7
0
202,290
3
W
Cupid
6,200
620
88
9
0
184,464
1
W
Tiamat
6,195
620
83
8
0
197,527
2
W
Cu Chulainn
6,639
664
91
9
0
231,776
2
L
Janus
5,306
531
78
8
0
181,263
3
W
Arachne
6,625
663
52
5
0
237,587
1
L
Sobek
4,960
496
17
2
0
208,359
2
L
Tyr
6,053
605
60
6
0
210,248
1
W
Cerberus
6,411
641
23
2
0
228,051
3
L
Rama
5,504
550
66
7
0
168,375
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role