Player Matchup

Fenrir
Fenrir
BloodJuann
Fenrir
Level 54
God Stats
7W - 5L
1,351 SR
Queue Stats
95W - 121L
1,328 Elo+
Party 2
Nu Wa
Nu Wa
ThicAnimeTidies
Nu Wa
Level 40
God Stats
15W - 18L
1,574 SR
Queue Stats
115W - 128L
1,365 Elo+
Party 4
Set
Set
WhattWhere93
Set
Level 29
God Stats
2W - 4L
1,470 SR
Queue Stats
93W - 113L
1,345 Elo+
Party 4
Heimdallr
Heimdallr
ametrallador_
Heimdallr
Level 28
God Stats
32W - 59L
1,372 SR
Queue Stats
79W - 103L
1,342 Elo+
Party 4
Kukulkan
Kukulkan
mateovr2910
Kukulkan
Level 33
God Stats
0W - 1L
1,500 SR
Queue Stats
77W - 100L
1,326 Elo+
Party 2
Team Averages
Level 37
1,453 SR
1,341 Elo+

VS

Team Averages
Level 90
1,484 SR
1,457 Elo+
Khepri
Khepri
JaredxFisher
Khepri
Level 137
God Stats
5W - 3L
1,355 SR
Queue Stats
253W - 209L
1,538 Elo+
Party 3
Loki
Loki
Lock ON88
Loki
Level 82
God Stats
18W - 27L
1,433 SR
Queue Stats
428W - 648L
1,340 Elo+
Party 1
Heimdallr
Heimdallr
Reactionz10
Heimdallr
Level 47
God Stats
66W - 63L
1,577 SR
Queue Stats
416W - 351L
1,574 Elo+
Party 3
Sol
Sol
RiddledBlock729
Sol
Level 79
God Stats
13W - 7L
1,660 SR
Queue Stats
72W - 58L
1,518 Elo+
Party 3
King Arthur
King Arthur
SPAWN OF REAPER
King Arthur
Level 103
God Stats
25W - 32L
1,394 SR
Queue Stats
1,222W - 1,618L
1,313 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
BloodJuann
Fenrir
19
7 / 6 / 2
12,956
518
11,797
22,650
13,862
19
5 / 5 / 7
12,094
484
30,645
18,690
8,097
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
1 / 15 / 1
8,815
353
5,420
21,846
10,127
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Heimdallr
ametrallador_
Heimdallr
13
0 / 15 / 5
8,466
339
10,393
23,453
8,369
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Kukulkan
mateovr2910
Kukulkan
18
3 / 12 / 6
11,274
451
11,675
20,750
8,554
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
17
5 / 2 / 23
12,778
511
10,565
25,950
33,834
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Loki
20
3 / 4 / 11
13,111
524
7,158
17,334
8,483
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Heimdallr
Reactionz10
Heimdallr
20
26 / 1 / 11
16,212
648
31,562
20,426
10,169
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

19
14 / 7 / 19
13,640
546
33,055
29,955
13,521
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

King Arthur
SPAWN OF REAPER
King Arthur
20
5 / 2 / 8
13,365
535
7,385
25,152
20,508
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
125
16
Kills
53
53
Deaths
16
21
Assists
72
Player
Kills
Deaths
Assists
KDA
L
Fenrir
BloodJuann
Fenrir
7
6
2
1.33
W
Khepri
5
2
23
8.25
W
Loki
3
4
11
2.13
W
Heimdallr
Reactionz10
Heimdallr
26
1
11
31.5
W
14
7
19
3.36
W
King Arthur
SPAWN OF REAPER
King Arthur
5
2
8
4.5
L
5
5
7
1.7
L
1
15
1
0.1
L
Heimdallr
ametrallador_
Heimdallr
0
15
5
0.17
L
Kukulkan
mateovr2910
Kukulkan
3
12
6
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,930
Damage
89,725
107,389
Taken
118,817
49,009
Mitigated
86,515
15,551
Healing
45,805
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
BloodJuann
Fenrir
11,797
1,879
0
4,824
22,650
13,862
235
6,771
15,874
0
65,946
W
Khepri
10,565
1,032
0
5,837
25,950
33,834
1,260
8,192
17,499
29,743
0
W
Loki
7,158
1,400
1,557
2,457
17,334
8,483
334
4,338
12,854
0
113,979
W
Heimdallr
Reactionz10
Heimdallr
31,562
22,681
0
10,432
20,426
10,169
2,519
7,845
12,359
0
141,320
W
33,055
16,755
0
15,924
29,955
13,521
5,493
10,943
18,750
100,795
0
W
King Arthur
SPAWN OF REAPER
King Arthur
7,385
668
558
9,040
25,152
20,508
697
9,695
15,035
0
79,843
L
30,645
8,727
0
4,095
18,690
8,097
319
9,277
9,413
89,811
0
L
5,420
1,906
0
2,377
21,846
10,127
0
6,766
15,080
0
40,133
L
Heimdallr
ametrallador_
Heimdallr
10,393
6,581
0
4,255
23,453
8,369
0
8,688
14,762
0
40,192
L
Kukulkan
mateovr2910
Kukulkan
11,675
1,276
0
0
20,750
8,554
810
12,118
8,629
53,756
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,605
Gold Earned
69,106
449
Minions Killed
685
0
Camps Cleared
0
2,078,849
Distance Traveled
2,446,055
11
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
12,956
518
114
5
0
482,687
2
W
Khepri
12,778
511
30
1
0
555,201
0
W
Loki
13,111
524
164
7
0
522,410
3
W
Heimdallr
16,212
648
178
7
0
435,076
4
W
Sol
13,640
546
148
6
0
418,398
1
W
King Arthur
13,365
535
165
7
0
514,970
1
L
Nu Wa
12,094
484
138
6
0
387,688
4
L
Set
8,815
353
65
3
0
359,043
1
L
Heimdallr
8,466
339
50
2
0
460,834
1
L
Kukulkan
11,274
451
82
3
0
388,597
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role