Player Matchup

Janus
Janus
 
Janus
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Medusa
Medusa
BlackSt1395
Medusa
Level 85
God Stats
2W - 1L
1,520 SR
Queue Stats
13W - 15L
1,332 Elo+
Party 2
Susano
Susano
Dirty Goyum
Susano
Level 88
God Stats
27W - 22L
1,392 SR
Queue Stats
320W - 302L
1,481 Elo+
Party 3
Kumbhakarna
Kumbhakarna
SKYLUNA93
Kumbhakarna
Level 109
God Stats
16W - 11L
1,591 SR
Queue Stats
213W - 204L
1,572 Elo+
Party 2
Artio
Artio
shaolinkenny
Artio
Level 64
God Stats
39W - 34L
1,582 SR
Queue Stats
75W - 83L
1,503 Elo+
Solo
Team Averages
Level 94
1,517 SR
1,477 Elo+

VS

Team Averages
Level 110
1,574 SR
1,523 Elo+
Ullr
Ullr
Adamlg123
Ullr
Level 103
God Stats
4W - 10L
1,317 SR
Queue Stats
277W - 258L
1,542 Elo+
Party 1
Geb
Geb
StrawHatSean
Geb
Level 131
God Stats
0W - 2L
1,500 SR
Queue Stats
30W - 34L
1,473 Elo+
Solo
Fenrir
Fenrir
Zerobeat72
Fenrir
Level 109
God Stats
5W - 2L
1,830 SR
Queue Stats
408W - 379L
1,539 Elo+
Party 1
Tyr
Tyr
aleexser
Tyr
Level 139
God Stats
88W - 96L
1,505 SR
Queue Stats
355W - 367L
1,480 Elo+
Solo
Discordia
Discordia
darkjacobus
Discordia
Level 67
God Stats
15W - 12L
1,718 SR
Queue Stats
416W - 409L
1,582 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
11
1 / 4 / 1
6,630
553
2,882
6,635
1,795
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Medusa
11
3 / 1 / 1
6,474
540
5,102
4,957
1,412
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Susano
12
4 / 1 / 2
6,844
570
6,445
6,361
2,008
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Kumbhakarna
SKYLUNA93
Kumbhakarna
10
0 / 0 / 6
6,183
515
3,077
9,728
4,209
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

12
1 / 1 / 1
6,649
554
4,176
7,672
4,209
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
10
1 / 3 / 1
5,725
477
4,924
7,888
2,192
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

10
1 / 1 / 1
5,860
488
4,100
6,468
2,831
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Fenrir
Zerobeat72
Fenrir
12
2 / 2 / 2
6,625
552
3,447
9,256
3,294
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

10
2 / 2 / 0
6,192
516
3,671
8,966
3,875
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Discordia
darkjacobus
Discordia
7
1 / 1 / 1
4,976
415
2,322
2,628
618
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
12
9
Kills
7
7
Deaths
9
11
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
1
4
1
0.38
L
Ullr
1
3
1
0.5
W
Medusa
3
1
1
3.5
W
Susano
4
1
2
5
W
Kumbhakarna
SKYLUNA93
Kumbhakarna
0
0
6
3
L
1
1
1
1.5
L
Fenrir
Zerobeat72
Fenrir
2
2
2
1.5
L
2
2
0
1
L
Discordia
darkjacobus
Discordia
1
1
1
1.5
W
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,682
Damage
18,464
35,353
Taken
35,206
13,633
Mitigated
12,810
14,372
Healing
12,381
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
2,882
224
0
1,250
6,635
1,795
220
1,762
4,625
32,259
0
L
Ullr
4,924
1,905
0
2,570
7,888
2,192
0
2,218
5,662
0
35,885
W
Medusa
5,102
1,784
282
1,822
4,957
1,412
788
1,223
3,734
0
36,191
W
Susano
6,445
2,284
0
2,250
6,361
2,008
0
940
5,259
0
29,785
W
Kumbhakarna
SKYLUNA93
Kumbhakarna
3,077
162
588
3,910
9,728
4,209
0
2,087
7,641
16,788
0
L
4,100
600
0
2,579
6,468
2,831
0
1,025
5,401
21,569
0
L
Fenrir
Zerobeat72
Fenrir
3,447
1,033
0
3,388
9,256
3,294
0
2,925
6,101
0
37,627
L
3,671
1,068
0
2,984
8,966
3,875
0
2,431
6,275
0
27,684
L
Discordia
darkjacobus
Discordia
2,322
248
0
860
2,628
618
56
808
1,632
14,905
0
W
4,176
426
165
4,105
7,672
4,209
152
0
7,672
32,862
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,780
Gold Earned
29,378
309
Minions Killed
274
0
Camps Cleared
0
1,108,239
Distance Traveled
926,230
13
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
6,630
553
63
5
0
211,019
6
L
Ullr
5,725
477
66
6
0
189,258
3
W
Medusa
6,474
540
67
6
0
194,168
2
W
Susano
6,844
570
64
5
0
253,347
0
W
Kumbhakarna
6,183
515
24
2
0
218,081
3
L
Geb
5,860
488
33
3
0
203,511
1
L
Fenrir
6,625
552
90
8
0
235,785
2
L
Tyr
6,192
516
53
4
0
194,428
1
L
Discordia
4,976
415
32
3
0
103,248
1
W
Artio
6,649
554
91
8
0
231,624
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role