Player Matchup

Athena
Athena
 
Athena
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Neith
Neith
DicloniusPanda
Neith
Level 47
God Stats
20W - 26L
1,738 SR
Queue Stats
210W - 282L
1,474 Elo+
Party 1
Janus
Janus
KaYoTiC FuZioN
Janus
Level 124
God Stats
7W - 6L
1,795 SR
Queue Stats
317W - 363L
1,534 Elo+
Party 1
Mulan
Mulan
NetortiSenpai
Mulan
Level 92
God Stats
6W - 8L
1,585 SR
Queue Stats
157W - 189L
1,526 Elo+
Party 1
Hun Batz
Hun Batz
Simpai7050
Hun Batz
Level 140
God Stats
7W - 12L
1,752 SR
Queue Stats
267W - 347L
1,496 Elo+
Party 1
Team Averages
Level 102
1,674 SR
1,506 Elo+

VS

Team Averages
Level 77
1,689 SR
1,480 Elo+
Anhur
Anhur
ConSkyMan
Anhur
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Scylla
Scylla
TrebleCleff
Scylla
Level 12
God Stats
13W - 16L
1,715 SR
Queue Stats
90W - 108L
1,298 Elo+
Party 2
Set
Set
TsukuMoonfang
Set
Level 155
God Stats
0W - 3L
1,820 SR
Queue Stats
366W - 333L
1,618 Elo+
Party 2
Sun Wukong
Sun Wukong
WadWiswell
Sun Wukong
Level 28
God Stats
2W - 1L
1,856 SR
Queue Stats
15W - 16L
1,561 Elo+
Party 2
Bacchus
Bacchus
comiicsz
Bacchus
Level 34
God Stats
1W - 2L
1,556 SR
Queue Stats
28W - 27L
1,424 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
9
3 / 1 / 5
5,650
565
3,150
6,593
2,454
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

9
2 / 0 / 6
5,585
559
3,462
5,719
1,191
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

11
6 / 0 / 3
6,547
655
4,832
2,603
608
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

10
2 / 0 / 0
5,460
546
3,341
4,979
2,644
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hun Batz
Simpai7050
Hun Batz
11
4 / 0 / 1
6,097
610
2,500
5,425
1,619
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
ConSkyMan
Anhur
7
0 / 4 / 1
4,719
472
4,012
5,934
1,567
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Boots

Boots

+6%
Movement Speed

Scylla
8
0 / 4 / 0
4,535
454
1,052
3,883
1,039
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

8
1 / 2 / 0
5,074
507
2,309
5,950
2,130
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Sun Wukong
WadWiswell
Sun Wukong
7
0 / 3 / 0
4,639
464
2,357
6,330
2,393
Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bacchus
comiicsz
Bacchus
7
0 / 4 / 0
4,397
440
2,491
7,149
3,926
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
2
17
Kills
1
1
Deaths
17
15
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Athena
 
Athena
3
1
5
5.5
L
Anhur
ConSkyMan
Anhur
0
4
1
0.13
W
2
0
6
5
W
6
0
3
7.5
W
2
0
0
2
W
Hun Batz
Simpai7050
Hun Batz
4
0
1
4.5
L
Scylla
0
4
0
0
L
1
2
0
0.5
L
Sun Wukong
WadWiswell
Sun Wukong
0
3
0
0
L
Bacchus
comiicsz
Bacchus
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,285
Damage
12,221
25,319
Taken
29,246
8,516
Mitigated
11,055
11,610
Healing
5,410
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
 
Athena
3,150
1,084
0
2,681
6,593
2,454
0
1,798
4,795
17,366
0
L
Anhur
ConSkyMan
Anhur
4,012
1,749
0
1,422
5,934
1,567
0
2,567
3,265
0
22,582
W
3,462
1,108
0
3,067
5,719
1,191
367
829
4,854
0
28,808
W
4,832
666
0
973
2,603
608
0
385
2,178
33,570
0
W
3,341
594
0
2,176
4,979
2,644
413
0
4,979
0
23,466
W
Hun Batz
Simpai7050
Hun Batz
2,500
601
0
2,713
5,425
1,619
506
389
4,970
0
31,471
L
Scylla
1,052
0
0
160
3,883
1,039
0
1,302
2,491
16,726
0
L
2,309
1,140
0
2,002
5,950
2,130
0
840
5,078
0
24,694
L
Sun Wukong
WadWiswell
Sun Wukong
2,357
396
0
152
6,330
2,393
717
352
5,713
0
18,121
L
Bacchus
comiicsz
Bacchus
2,491
701
0
1,674
7,149
3,926
0
2,590
4,492
7,761
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,339
Gold Earned
23,364
280
Minions Killed
180
0
Camps Cleared
0
973,989
Distance Traveled
950,972
19
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
5,650
565
30
3
0
214,463
2
L
Anhur
4,719
472
39
4
0
151,245
1
W
Neith
5,585
559
56
6
0
159,750
5
W
Janus
6,547
655
77
8
0
198,073
3
W
Mulan
5,460
546
51
5
0
192,759
2
W
Hun Batz
6,097
610
66
7
0
208,944
7
L
Scylla
4,535
454
46
5
0
177,630
1
L
Set
5,074
507
52
5
0
215,982
2
L
Sun Wukong
4,639
464
32
3
0
183,928
0
L
Bacchus
4,397
440
11
1
0
222,187
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role