Player Matchup

Thanatos
Thanatos
Artax27
Thanatos
Level 119
God Stats
2W - 3L
1,303 SR
Queue Stats
5W - 11L
1,417 Elo+
Party 1
Izanami
Izanami
DecioPinto8
Izanami
Level 22
God Stats
23W - 22L
1,468 SR
Queue Stats
343W - 370L
1,445 Elo+
Solo
Bellona
Bellona
devilingame
Bellona
Level 15
God Stats
0W - 1L
1,489 SR
Queue Stats
12W - 15L
1,254 Elo+
Party 1
Olorun
Olorun
manssur2000
Olorun
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Chang'e
Chang'e
stavo3797
Chang'e
Level 12
God Stats
2W - 7L
1,331 SR
Queue Stats
25W - 33L
1,310 Elo+
Party 1
Team Averages
Level 34
1,418 SR
1,385 Elo+

VS

Team Averages
Level 39
1,598 SR
1,491 Elo+
Bakasura
Bakasura
FINN64
Bakasura
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Anubis
Anubis
Gabriel156Gamer
Anubis
Level 70
God Stats
14W - 9L
1,635 SR
Queue Stats
16W - 13L
1,495 Elo+
Party 2
Ymir
Ymir
SrTopacio99
Ymir
Level 17
God Stats
12W - 9L
1,595 SR
Queue Stats
16W - 13L
1,487 Elo+
Party 2
Neith
Neith
sebakurosaki
Neith
Level 20
God Stats
12W - 6L
1,570 SR
Queue Stats
16W - 13L
1,487 Elo+
Party 2
Achilles
Achilles
xXBenjalateXx
Achilles
Level 17
God Stats
3W - 1L
1,691 SR
Queue Stats
16W - 13L
1,487 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Artax27
Thanatos
13
4 / 7 / 1
8,615
431
9,548
15,529
4,441
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Izanami
DecioPinto8
Izanami
15
0 / 3 / 0
9,313
466
4,371
10,848
3,686
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Bellona
devilingame
Bellona
12
0 / 5 / 0
7,750
388
2,827
15,660
14,401
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Olorun
13
1 / 11 / 3
8,333
417
5,724
14,844
3,975
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chang'e
stavo3797
Chang'e
11
0 / 4 / 0
7,453
373
1,704
7,773
2,971
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
FINN64
Bakasura
19
9 / 2 / 11
11,832
592
11,542
15,493
9,486
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

18
15 / 2 / 7
11,652
583
20,211
10,994
5,662
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

14
1 / 1 / 11
8,879
444
3,136
8,705
5,770
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

16
0 / 0 / 3
9,656
483
2,782
4,929
2,079
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Achilles
xXBenjalateXx
Achilles
17
5 / 1 / 10
10,622
531
7,544
9,275
10,597
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
72
5
Kills
30
30
Deaths
6
4
Assists
42
Player
Kills
Deaths
Assists
KDA
L
Thanatos
Artax27
Thanatos
4
7
1
0.64
L
Izanami
DecioPinto8
Izanami
0
3
0
0
W
Bakasura
FINN64
Bakasura
9
2
11
7.25
W
15
2
7
9.25
W
1
1
11
6.5
L
Bellona
devilingame
Bellona
0
5
0
0
L
Olorun
1
11
3
0.23
W
0
0
3
1.5
L
Chang'e
stavo3797
Chang'e
0
4
0
0
W
Achilles
xXBenjalateXx
Achilles
5
1
10
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,174
Damage
45,215
64,654
Taken
49,396
29,474
Mitigated
33,594
21,492
Healing
18,568
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
Artax27
Thanatos
9,548
2,483
0
9,357
15,529
4,441
0
6,790
8,389
0
51,108
L
Izanami
DecioPinto8
Izanami
4,371
3,302
0
1,800
10,848
3,686
800
1,237
9,581
0
80,146
W
Bakasura
FINN64
Bakasura
11,542
9,484
0
5,102
15,493
9,486
0
2,870
12,623
0
87,825
W
20,211
1,052
0
7,863
10,994
5,662
2,267
3,716
7,253
76,783
0
W
3,136
830
0
1,636
8,705
5,770
504
2,906
5,703
33,285
0
L
Bellona
devilingame
Bellona
2,827
934
0
4,667
15,660
14,401
391
3,892
11,488
0
35,964
L
Olorun
5,724
2,106
189
1,656
14,844
3,975
314
7,129
7,165
39,685
0
W
2,782
889
0
2,547
4,929
2,079
1,160
162
4,742
0
51,769
L
Chang'e
stavo3797
Chang'e
1,704
201
2,023
1,800
7,773
2,971
286
4,299
3,404
15,791
0
W
Achilles
xXBenjalateXx
Achilles
7,544
2,021
0
1,420
9,275
10,597
1,299
1,038
7,962
0
48,614

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,464
Gold Earned
52,641
393
Minions Killed
504
0
Camps Cleared
0
1,668,656
Distance Traveled
1,917,073
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
8,615
431
81
4
0
364,776
0
L
Izanami
9,313
466
142
7
0
327,664
2
W
Bakasura
11,832
592
126
6
0
424,272
1
W
Anubis
11,652
583
118
6
0
347,607
5
W
Ymir
8,879
444
53
3
0
416,915
2
L
Bellona
7,750
388
58
3
0
372,468
1
L
Olorun
8,333
417
80
4
0
285,330
0
W
Neith
9,656
483
117
6
0
345,004
1
L
Chang'e
7,453
373
32
2
0
318,418
1
W
Achilles
10,622
531
90
5
0
383,275
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role