Player Matchup

Apollo
Apollo
AxelTM
Apollo
Level 28
God Stats
41W - 44L
1,501 SR
Queue Stats
130W - 136L
1,453 Elo+
Solo
Yemoja
Yemoja
LennDrilt
Yemoja
Level 3
God Stats
1W - 1L
1,702 SR
Queue Stats
1W - 4L
1,598 Elo+
Party 2
Olorun
Olorun
ONEFOXDEMON
Olorun
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 28L
1,322 Elo+
Party 2
Fenrir
Fenrir
Otavio_Daru
Fenrir
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
76W - 77L
1,638 Elo+
Solo
Tiamat
Tiamat
SirGatosor
Tiamat
Level 26
God Stats
1W - 1L
1,500 SR
Queue Stats
68W - 64L
1,455 Elo+
Solo
Team Averages
Level 17
1,541 SR
1,493 Elo+

VS

Team Averages
Level 17
1,534 SR
1,640 Elo+
Olorun
Olorun
Alb3rtoFernandez
Olorun
Level 25
God Stats
3W - 1L
1,577 SR
Queue Stats
36W - 23L
1,602 Elo+
Solo
Athena
Athena
Nheps
Athena
Level 26
God Stats
10W - 4L
1,417 SR
Queue Stats
77W - 80L
1,387 Elo+
Solo
Heimdallr
Heimdallr
YouDiedcL
Heimdallr
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 7L
1,888 Elo+
Party 1
Cthulhu
Cthulhu
jeanandree
Cthulhu
Level 17
God Stats
5W - 0L
1,676 SR
Queue Stats
22W - 14L
1,437 Elo+
Solo
Thor
Thor
zzekk97
Thor
Level 7
God Stats
14W - 4L
1,500 SR
Queue Stats
97W - 36L
1,885 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
AxelTM
Apollo
9
1 / 4 / 0
5,298
442
3,887
7,096
1,718
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Yemoja
LennDrilt
Yemoja
8
0 / 5 / 1
5,063
422
3,554
8,213
3,658
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Olorun
9
0 / 5 / 1
5,051
421
1,591
7,024
2,335
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Fenrir
10
3 / 4 / 1
6,092
508
5,246
9,030
3,147
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Tiamat
SirGatosor
Tiamat
12
2 / 2 / 2
7,051
588
5,903
7,678
3,982
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 0 / 4
7,260
605
7,218
4,923
1,651
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Athena
Nheps
Athena
9
1 / 2 / 11
6,366
531
3,893
8,678
3,470
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Heimdallr
YouDiedcL
Heimdallr
12
7 / 0 / 3
7,578
632
8,167
7,898
2,994
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cthulhu
jeanandree
Cthulhu
11
1 / 3 / 1
6,084
507
4,314
6,985
4,490
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Thor
zzekk97
Thor
12
7 / 1 / 5
7,433
619
4,889
7,022
2,543
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
44
6
Kills
20
20
Deaths
6
5
Assists
24
Player
Kills
Deaths
Assists
KDA
W
4
0
4
6
L
Apollo
AxelTM
Apollo
1
4
0
0.25
L
Yemoja
LennDrilt
Yemoja
0
5
1
0.1
W
Athena
Nheps
Athena
1
2
11
3.25
L
Olorun
0
5
1
0.1
L
Fenrir
3
4
1
0.88
L
Tiamat
SirGatosor
Tiamat
2
2
2
1.5
W
Heimdallr
YouDiedcL
Heimdallr
7
0
3
8.5
W
Cthulhu
jeanandree
Cthulhu
1
3
1
0.5
W
Thor
zzekk97
Thor
7
1
5
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,181
Damage
28,481
39,041
Taken
35,506
14,840
Mitigated
15,148
8,540
Healing
12,593
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,218
3,626
514
3,473
4,923
1,651
1,330
1,463
3,460
47,006
0
L
Apollo
AxelTM
Apollo
3,887
1,992
0
1,639
7,096
1,718
0
1,798
5,273
0
23,096
L
Yemoja
LennDrilt
Yemoja
3,554
1,028
227
574
8,213
3,658
224
2,847
5,341
16,017
0
W
Athena
Nheps
Athena
3,893
1,304
0
335
8,678
3,470
368
2,122
6,556
8,792
0
L
Olorun
1,591
548
32
1,036
7,024
2,335
250
3,779
3,245
22,319
0
L
Fenrir
5,246
1,444
0
2,404
9,030
3,147
0
3,146
5,884
0
29,370
L
Tiamat
SirGatosor
Tiamat
5,903
517
0
2,628
7,678
3,982
412
3,538
3,873
36,598
0
W
Heimdallr
YouDiedcL
Heimdallr
8,167
4,918
0
4,398
7,898
2,994
1,006
1,855
6,043
0
39,361
W
Cthulhu
jeanandree
Cthulhu
4,314
68
53
1,303
6,985
4,490
622
3,401
3,584
27,544
0
W
Thor
zzekk97
Thor
4,889
1,655
0
2,517
7,022
2,543
0
2,207
4,815
0
38,586

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,555
Gold Earned
34,721
251
Minions Killed
306
0
Camps Cleared
0
1,051,004
Distance Traveled
1,113,261
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
7,260
605
80
7
0
218,434
5
L
Apollo
5,298
442
47
4
0
230,487
1
L
Yemoja
5,063
422
26
2
0
243,445
2
W
Athena
6,366
531
10
1
0
234,515
2
L
Olorun
5,051
421
36
3
0
170,675
2
L
Fenrir
6,092
508
67
6
0
206,215
0
L
Tiamat
7,051
588
75
6
0
200,182
0
W
Heimdallr
7,578
632
69
6
0
201,802
1
W
Cthulhu
6,084
507
53
4
0
236,845
0
W
Thor
7,433
619
94
8
0
221,665
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role