Player Matchup

Ullr
Ullr
Ritakus
Ullr
Level 8
God Stats
2W - 3L
1,730 SR
Queue Stats
21W - 17L
1,675 Elo+
Party 2
Thanatos
Thanatos
Viridict
Thanatos
Level 44
God Stats
31W - 13L
1,924 SR
Queue Stats
241W - 178L
1,729 Elo+
Party 2
Cthulhu
Cthulhu
Void_41
Cthulhu
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,154 Elo+
Party 1
Ymir
Ymir
balloonlover
Ymir
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,154 Elo+
Party 1
Thor
Thor
lilslammy24
Thor
Level 5
God Stats
0W - 3L
1,174 SR
Queue Stats
0W - 3L
1,154 Elo+
Party 1
Team Averages
Level 14
1,566 SR
1,373 Elo+

VS

Team Averages
Level 27
1,631 SR
1,566 Elo+
Freya
Freya
Battlebornvking
Freya
Level 28
God Stats
3W - 2L
1,753 SR
Queue Stats
253W - 294L
1,413 Elo+
Solo
Gilgamesh
Gilgamesh
LibertaliaRed
Gilgamesh
Level 31
God Stats
5W - 1L
1,576 SR
Queue Stats
106W - 80L
1,618 Elo+
Party 3
Izanami
Izanami
ShadowDragon022
Izanami
Level 29
God Stats
42W - 17L
1,717 SR
Queue Stats
104W - 77L
1,609 Elo+
Party 3
Amaterasu
Amaterasu
homelessbean
Amaterasu
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
72W - 53L
1,603 Elo+
Party 3
Achilles
Achilles
lLockl
Achilles
Level 25
God Stats
15W - 16L
1,609 SR
Queue Stats
73W - 63L
1,585 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
Ritakus
Ullr
12
1 / 5 / 2
7,098
418
4,339
9,345
2,855
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Thanatos
Viridict
Thanatos
11
1 / 6 / 1
7,010
412
3,791
11,047
3,236
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cthulhu
Void_41
Cthulhu
9
1 / 12 / 1
6,481
381
6,763
17,300
13,805
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

11
2 / 17 / 3
7,797
459
9,019
21,284
10,142
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

10
2 / 12 / 2
7,341
432
1,292
12,670
3,332
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
7 / 0 / 5
11,138
655
8,406
10,697
4,299
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Gilgamesh
LibertaliaRed
Gilgamesh
15
6 / 0 / 7
10,228
602
8,386
11,811
6,065
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

16
16 / 3 / 9
11,609
683
18,105
11,097
3,930
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Amaterasu
homelessbean
Amaterasu
15
10 / 1 / 4
10,930
643
6,975
13,175
7,192
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Achilles
lLockl
Achilles
15
11 / 3 / 12
10,921
642
11,907
13,309
13,422
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
87
7
Kills
50
52
Deaths
7
9
Assists
37
Player
Kills
Deaths
Assists
KDA
W
7
0
5
9.5
W
Gilgamesh
LibertaliaRed
Gilgamesh
6
0
7
9.5
L
Ullr
Ritakus
Ullr
1
5
2
0.4
W
16
3
9
6.83
L
Thanatos
Viridict
Thanatos
1
6
1
0.25
L
Cthulhu
Void_41
Cthulhu
1
12
1
0.13
L
2
17
3
0.21
W
Amaterasu
homelessbean
Amaterasu
10
1
4
12
W
Achilles
lLockl
Achilles
11
3
12
5.67
L
2
12
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,204
Damage
53,779
71,646
Taken
60,089
33,370
Mitigated
34,908
8,203
Healing
23,804
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,406
2,880
0
5,256
10,697
4,299
747
3,440
7,107
72,907
0
W
Gilgamesh
LibertaliaRed
Gilgamesh
8,386
3,309
0
3,980
11,811
6,065
4,959
3,429
8,307
0
51,434
L
Ullr
Ritakus
Ullr
4,339
3,044
207
839
9,345
2,855
0
158
9,187
0
24,115
W
18,105
14,086
0
4,515
11,097
3,930
4,562
1,411
9,586
0
84,865
L
Thanatos
Viridict
Thanatos
3,791
796
0
5,062
11,047
3,236
0
706
10,341
0
24,400
L
Cthulhu
Void_41
Cthulhu
6,763
1,760
0
797
17,300
13,805
0
4,314
12,986
24,182
0
L
9,019
3,518
0
1,023
21,284
10,142
0
3,061
18,223
24,422
1,316
W
Amaterasu
homelessbean
Amaterasu
6,975
4,413
0
5,789
13,175
7,192
735
2,965
10,138
0
70,604
W
Achilles
lLockl
Achilles
11,907
5,144
0
4,264
13,309
13,422
3,211
3,645
9,558
0
33,871
L
1,292
464
0
275
12,670
3,332
0
167
12,503
0
24,009

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,727
Gold Earned
54,826
216
Minions Killed
506
0
Camps Cleared
0
1,383,783
Distance Traveled
1,574,778
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Freya
11,138
655
120
7
0
263,605
0
W
Gilgamesh
10,228
602
106
6
0
325,241
0
L
Ullr
7,098
418
49
3
0
277,779
1
W
Izanami
11,609
683
122
7
0
313,375
3
L
Thanatos
7,010
412
50
3
0
311,478
0
L
Cthulhu
6,481
381
37
2
0
263,941
0
L
Ymir
7,797
459
31
2
0
257,053
3
W
Amaterasu
10,930
643
101
6
0
341,236
4
W
Achilles
10,921
642
57
3
0
331,321
1
L
Thor
7,341
432
49
3
0
273,532
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role