Player Matchup

Fenrir
Fenrir
Dummyplayz02
Fenrir
Level 13
God Stats
3W - 0L
1,703 SR
Queue Stats
17W - 8L
1,623 Elo+
Solo
Jormungandr
Jormungandr
HyenaPiper
Jormungandr
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 8L
1,521 Elo+
Party 1
Nemesis
Nemesis
SenpaiDohmer
Nemesis
Level 4
God Stats
2W - 1L
1,690 SR
Queue Stats
2W - 2L
1,404 Elo+
Party 2
Guan Yu
Guan Yu
TTVkr33pa
Guan Yu
Level 4
God Stats
3W - 1L
1,581 SR
Queue Stats
11W - 14L
1,500 Elo+
Party 1
Anubis
Anubis
YourBrownGamer
Anubis
Level 28
God Stats
3W - 3L
1,373 SR
Queue Stats
21W - 17L
1,466 Elo+
Party 2
Team Averages
Level 15
1,569 SR
1,503 Elo+

VS

Team Averages
Level 21
1,507 SR
1,478 Elo+
Cthulhu
Cthulhu
Demitch
Cthulhu
Level 22
God Stats
1W - 3L
1,419 SR
Queue Stats
21W - 33L
1,365 Elo+
Party 3
Ares
Ares
MortemVenator
Ares
Level 28
God Stats
1W - 3L
1,519 SR
Queue Stats
53W - 61L
1,444 Elo+
Party 3
Poseidon
Poseidon
NLharu
Poseidon
Level 6
God Stats
0W - 2L
1,500 SR
Queue Stats
6W - 6L
1,603 Elo+
Solo
Freya
Freya
Tairano
Freya
Level 26
God Stats
8W - 11L
1,525 SR
Queue Stats
241W - 252L
1,481 Elo+
Solo
Chernobog
Chernobog
ohThatsVulgar
Chernobog
Level 23
God Stats
27W - 19L
1,573 SR
Queue Stats
126W - 125L
1,495 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
17
10 / 2 / 17
11,294
1,129
17,594
15,371
15,766
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Jormungandr
HyenaPiper
Jormungandr
18
7 / 1 / 24
11,881
1,188
14,508
11,377
11,658
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Nemesis
SenpaiDohmer
Nemesis
18
7 / 1 / 22
11,663
1,166
12,080
11,679
5,066
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Guan Yu
TTVkr33pa
Guan Yu
18
6 / 2 / 24
11,699
1,170
9,241
17,126
16,284
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

18
10 / 3 / 19
11,687
1,169
20,956
9,342
4,984
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Team 1 Tickets

266

VS

Team 2 Tickets

118

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Demitch
Cthulhu
15
1 / 13 / 7
9,635
964
8,081
22,269
16,584
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

17
3 / 5 / 6
10,731
1,073
10,025
16,939
15,408
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Poseidon
NLharu
Poseidon
16
1 / 8 / 5
10,033
1,003
12,176
12,307
3,586
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Freya
Tairano
Freya
16
2 / 5 / 7
10,085
1,009
15,315
13,186
5,029
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Chernobog
ohThatsVulgar
Chernobog
15
2 / 9 / 4
9,778
978
10,946
14,830
5,248
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

146
Kill Participation
38
40
Kills
9
9
Deaths
40
106
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
Demitch
Cthulhu
1
13
7
0.35
W
Fenrir
10
2
17
9.25
W
Jormungandr
HyenaPiper
Jormungandr
7
1
24
19
L
3
5
6
1.2
L
Poseidon
NLharu
Poseidon
1
8
5
0.44
W
Nemesis
SenpaiDohmer
Nemesis
7
1
22
18
W
Guan Yu
TTVkr33pa
Guan Yu
6
2
24
9
L
Freya
Tairano
Freya
2
5
7
1.1
W
10
3
19
6.5
L
Chernobog
ohThatsVulgar
Chernobog
2
9
4
0.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,379
Damage
56,543
64,895
Taken
79,531
53,758
Mitigated
45,855
14,621
Healing
8,969
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
Demitch
Cthulhu
8,081
1,236
1,218
585
22,269
16,584
0
12,918
9,256
14,643
0
W
Fenrir
17,594
7,306
0
1,966
15,371
15,766
0
10,273
4,882
0
26,605
W
Jormungandr
HyenaPiper
Jormungandr
14,508
3,262
0
0
11,377
11,658
0
7,050
4,200
30,272
0
L
10,025
1,191
1,118
1,553
16,939
15,408
0
6,098
10,666
24,739
0
L
Poseidon
NLharu
Poseidon
12,176
1,056
0
885
12,307
3,586
0
6,128
6,129
34,870
0
W
Nemesis
SenpaiDohmer
Nemesis
12,080
7,090
0
606
11,679
5,066
0
7,924
3,577
0
26,572
W
Guan Yu
TTVkr33pa
Guan Yu
9,241
604
3,396
6,144
17,126
16,284
0
12,170
4,772
0
19,844
L
Freya
Tairano
Freya
15,315
5,485
0
2,948
13,186
5,029
0
3,713
9,398
21,787
0
W
20,956
249
0
2,509
9,342
4,984
0
7,302
1,867
32,299
0
L
Chernobog
ohThatsVulgar
Chernobog
10,946
6,505
0
662
14,830
5,248
0
6,607
8,077
0
33,746

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,224
Gold Earned
50,262
145
Minions Killed
145
6
Camps Cleared
5
1,037,113
Distance Traveled
861,181
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
9,635
964
15
2
1
175,138
0
W
Fenrir
11,294
1,129
26
3
0
206,228
0
W
Jormungandr
11,881
1,188
41
4
2
183,369
0
L
Ares
10,731
1,073
11
1
1
189,452
0
L
Poseidon
10,033
1,003
48
5
0
166,691
0
W
Nemesis
11,663
1,166
35
4
4
240,323
0
W
Guan Yu
11,699
1,170
16
2
0
237,070
0
L
Freya
10,085
1,009
13
1
3
183,867
1
W
Anubis
11,687
1,169
27
3
0
170,123
0
L
Chernobog
9,778
978
58
6
0
146,033
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role