Player Matchup

Thor
Thor
Masters
Chapulin4
Thor
Masters
Level 55
God Stats
19W - 16L
1,620 SR
Queue Stats
257W - 200L
2,593 MMR
Party 2
Sobek
Sobek
Masters
Iderigho
Sobek
Masters
Level 160
God Stats
33W - 20L
1,778 SR
Queue Stats
218W - 194L
2,669 MMR
Solo
Loki
Loki
Masters
PówerRangerPink
Loki
Masters
Level 100
God Stats
2W - 8L
1,240 SR
Queue Stats
163W - 145L
2,625 MMR
Party 2
Merlin
Merlin
Masters
TheToiletBowl
Merlin
Masters
Level 148
God Stats
2W - 1L
1,510 SR
Queue Stats
205W - 151L
2,653 MMR
Solo
Hou Yi
Hou Yi
Diamond I
iZ3VENT
Hou Yi
Diamond I
Level 160
God Stats
4W - 5L
1,560 SR
Queue Stats
229W - 196L
2,545 MMR
Solo
Team Averages
Masters
Masters
Average Tier
Level 125
1,542 SR
2,617 MMR

VS

Team Averages
Masters
Masters
Average Tier
Level 134
1,697 SR
2,617 MMR
Mercury
Mercury
Diamond I
Acknowledgee
Mercury
Diamond I
Level 117
God Stats
0W - 1L
1,677 SR
Queue Stats
127W - 99L
2,494 MMR
Solo
Cerberus
Cerberus
Masters
Paquito12
Cerberus
Masters
Level 75
God Stats
16W - 14L
1,677 SR
Queue Stats
148W - 129L
2,617 MMR
Solo
Janus
Janus
Masters
Spektronz
Janus
Masters
Level 160
God Stats
18W - 12L
1,732 SR
Queue Stats
200W - 164L
2,740 MMR
Party 1
Ullr
Ullr
Diamond I
ZSexyReus
Ullr
Diamond I
Level 160
God Stats
8W - 4L
1,759 SR
Queue Stats
62W - 39L
2,578 MMR
Party 1
Fenrir
Fenrir
Masters
zBandon
Fenrir
Masters
Level 160
God Stats
9W - 10L
1,639 SR
Queue Stats
325W - 293L
2,658 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
12
4 / 0 / 1
6,855
623
3,558
4,578
1,458
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sobek
Iderigho
Sobek
10
0 / 1 / 3
5,720
520
581
5,219
2,102
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

11
0 / 4 / 0
6,176
561
2,869
7,503
2,189
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

11
1 / 1 / 1
6,177
562
1,165
2,898
756
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Hou Yi
iZ3VENT
Hou Yi
11
0 / 1 / 4
6,397
582
1,900
4,773
1,360
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bans
SetTsukuyomiTiamatGuan YuAthena

VS

Bans
ApolloSun WukongAnhurCu ChulainnDanzaburou
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Acknowledgee
Mercury
4
1 / 0 / 0
4,463
406
316
1,104
201
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Cerberus
Paquito12
Cerberus
10
1 / 0 / 2
5,989
544
3,500
5,814
3,954
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Janus
Spektronz
Janus
13
3 / 1 / 2
7,318
665
2,051
3,091
964
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Ullr
9
0 / 3 / 0
5,305
482
2,129
4,824
1,235
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fenrir
zBandon
Fenrir
11
2 / 1 / 0
6,349
577
2,450
5,062
1,672
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
11
5
Kills
7
7
Deaths
5
9
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Mercury
Acknowledgee
Mercury
1
0
0
1
W
Thor
4
0
1
4.5
W
Sobek
Iderigho
Sobek
0
1
3
1.5
L
Cerberus
Paquito12
Cerberus
1
0
2
2
W
0
4
0
0
L
Janus
Spektronz
Janus
3
1
2
4
W
1
1
1
1.5
L
Ullr
0
3
0
0
W
Hou Yi
iZ3VENT
Hou Yi
0
1
4
2
L
Fenrir
zBandon
Fenrir
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,073
Damage
10,446
24,971
Taken
19,895
7,865
Mitigated
8,026
9,871
Healing
7,548
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
Acknowledgee
Mercury
316
251
0
375
1,104
201
0
0
1,104
0
6,392
W
Thor
3,558
944
0
3,185
4,578
1,458
0
81
4,497
0
44,012
W
Sobek
Iderigho
Sobek
581
80
0
2,027
5,219
2,102
0
796
4,403
9,058
0
L
Cerberus
Paquito12
Cerberus
3,500
328
0
2,567
5,814
3,954
0
125
5,689
28,681
0
W
2,869
1,316
0
1,996
7,503
2,189
0
3,586
3,917
0
35,502
L
Janus
Spektronz
Janus
2,051
246
0
847
3,091
964
0
1,397
1,694
47,019
0
W
1,165
51
0
854
2,898
756
0
330
2,500
46,411
0
L
Ullr
2,129
827
0
1,037
4,824
1,235
0
61
4,763
0
26,442
W
Hou Yi
iZ3VENT
Hou Yi
1,900
960
0
1,809
4,773
1,360
0
670
4,103
0
38,997
L
Fenrir
zBandon
Fenrir
2,450
568
0
2,722
5,062
1,672
0
163
4,899
0
34,677

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,325
Gold Earned
29,424
403
Minions Killed
343
0
Camps Cleared
0
1,124,195
Distance Traveled
958,065
17
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
4,463
406
12
1
0
81,584
0
W
Thor
6,855
623
101
9
0
259,425
4
W
Sobek
5,720
520
27
2
0
243,664
4
L
Cerberus
5,989
544
51
5
0
211,002
3
W
Loki
6,176
561
95
9
0
223,298
1
L
Janus
7,318
665
128
12
0
219,341
3
W
Merlin
6,177
562
103
9
0
199,361
4
L
Ullr
5,305
482
63
6
0
186,553
2
W
Hou Yi
6,397
582
77
7
0
198,447
4
L
Fenrir
6,349
577
89
8
0
259,585
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role