Player Matchup

Kumbhakarna
Kumbhakarna
Ghost_Tidus
Kumbhakarna
Level 127
God Stats
0W - 1L
1,319 SR
Queue Stats
114W - 97L
1,640 Elo+
Party 1
Ah Puch
Ah Puch
KrakenGaming93
Ah Puch
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
65W - 91L
1,359 Elo+
Party 1
Bakasura
Bakasura
TJB251
Bakasura
Level 126
God Stats
7W - 11L
1,044 SR
Queue Stats
120W - 146L
1,449 Elo+
Party 1
Team Averages
Level 99
1,288 SR
1,483 Elo+

VS

Team Averages
Level 83
1,359 SR
1,385 Elo+
Jormungandr
Jormungandr
TheDerpySn0wMan
Jormungandr
Level 77
God Stats
2W - 3L
1,168 SR
Queue Stats
86W - 103L
1,218 Elo+
Party 2
Gilgamesh
Gilgamesh
WGSMN
Gilgamesh
Level 108
God Stats
1W - 1L
1,500 SR
Queue Stats
7W - 14L
1,500 Elo+
Party 2
Medusa
Medusa
tryt666
Medusa
Level 64
God Stats
74W - 80L
1,409 SR
Queue Stats
1,077W - 1,205L
1,437 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
Ghost_Tidus
Kumbhakarna
17
2 / 7 / 12
13,820
691
9,077
22,659
26,262
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

14
2 / 8 / 13
12,032
602
16,800
15,695
5,761
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Bakasura
TJB251
Bakasura
18
11 / 7 / 3
14,820
741
17,221
20,310
12,559
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
TheDerpySn0wMan
Jormungandr
18
6 / 8 / 13
13,991
700
14,507
24,643
15,465
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gilgamesh
WGSMN
Gilgamesh
18
10 / 6 / 7
15,473
774
20,187
23,028
15,749
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Medusa
tryt666
Medusa
17
6 / 3 / 8
13,661
683
13,311
16,785
7,183
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
50
15
Kills
22
22
Deaths
17
28
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Kumbhakarna
Ghost_Tidus
Kumbhakarna
2
7
12
1.14
L
2
8
13
1.06
L
Bakasura
TJB251
Bakasura
11
7
3
1.79
W
Jormungandr
TheDerpySn0wMan
Jormungandr
6
8
13
1.56
W
Gilgamesh
WGSMN
Gilgamesh
10
6
7
2.25
W
Medusa
tryt666
Medusa
6
3
8
3.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,098
Damage
48,005
58,664
Taken
64,456
44,582
Mitigated
38,397
5,941
Healing
14,718
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kumbhakarna
Ghost_Tidus
Kumbhakarna
9,077
881
0
0
22,659
26,262
0
7,497
14,687
48,221
0
L
16,800
311
572
2,431
15,695
5,761
0
2,232
13,288
36,243
0
L
Bakasura
TJB251
Bakasura
17,221
11,292
0
2,938
20,310
12,559
0
4,921
15,339
0
59,913
W
Jormungandr
TheDerpySn0wMan
Jormungandr
14,507
4,826
0
6,851
24,643
15,465
898
8,871
13,658
62,304
0
W
Gilgamesh
WGSMN
Gilgamesh
20,187
6,538
0
5,546
23,028
15,749
721
7,156
14,013
0
81,145
W
Medusa
tryt666
Medusa
13,311
7,099
0
2,321
16,785
7,183
504
8,440
7,295
0
77,558

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,672
Gold Earned
43,125
203
Minions Killed
280
0
Camps Cleared
0
964,095
Distance Traveled
922,101
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kumbhakarna
13,820
691
49
2
0
353,304
4
L
Ah Puch
12,032
602
53
3
0
279,530
0
L
Bakasura
14,820
741
101
5
0
331,261
0
W
Jormungandr
13,991
700
118
6
0
288,479
0
W
Gilgamesh
15,473
774
79
4
0
296,129
0
W
Medusa
13,661
683
83
4
0
337,493
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role