Player Matchup

Hel
Hel
 
Hel
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Da Ji
Da Ji
FuriousFellow69
Da Ji
Level 105
God Stats
0W - 2L
1,500 SR
Queue Stats
82W - 93L
1,449 Elo+
Party 3
Chronos
Chronos
Good_Assassin
Chronos
Level 148
God Stats
2W - 2L
1,268 SR
Queue Stats
231W - 230L
1,506 Elo+
Party 1
Hercules
Hercules
MOOKS218
Hercules
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 56L
1,464 Elo+
Party 3
Chaac
Chaac
bearsnation210
Chaac
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
146W - 147L
1,457 Elo+
Solo
Team Averages
Level 102
1,454 SR
1,475 Elo+

VS

Team Averages
Level 125
1,568 SR
1,459 Elo+
Odin
Odin
Fulviutza
Odin
Level 127
God Stats
5W - 3L
1,566 SR
Queue Stats
202W - 188L
1,478 Elo+
Solo
Hel
Hel
MarsUltor117
Hel
Level 129
God Stats
1W - 1L
1,715 SR
Queue Stats
11W - 23L
1,330 Elo+
Solo
Chaac
Chaac
TheFubu_69
Chaac
Level 149
God Stats
6W - 5L
1,552 SR
Queue Stats
637W - 665L
1,475 Elo+
Party 2
Cerberus
Cerberus
Viper6244
Cerberus
Level 64
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 22L
1,518 Elo+
Solo
Agni
Agni
mission732
Agni
Level 155
God Stats
2W - 4L
1,506 SR
Queue Stats
358W - 359L
1,495 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
13
0 / 2 / 1
6,353
908
4,154
5,914
2,610
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

9
2 / 3 / 0
5,786
827
1,543
3,707
1,311
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Chronos
12
1 / 4 / 2
6,189
884
7,224
7,464
2,424
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hercules
MOOKS218
Hercules
12
0 / 2 / 3
6,144
878
3,975
13,148
8,272
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

10
1 / 3 / 2
6,122
875
3,101
5,495
3,542
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
12
2 / 1 / 10
7,148
1,021
4,765
6,558
3,804
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

12
2 / 0 / 9
7,173
1,025
3,360
4,004
1,917
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Chaac
13
4 / 1 / 8
7,683
1,098
6,339
10,905
11,442
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cerberus
Viper6244
Cerberus
13
2 / 0 / 11
7,204
1,029
6,359
8,609
7,105
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate

Breastplate

+20
Physical Protection

12
4 / 2 / 5
7,370
1,053
9,884
3,744
1,528
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
57
4
Kills
14
14
Deaths
4
8
Assists
43
Player
Kills
Deaths
Assists
KDA
L
Hel
 
Hel
0
2
1
0.25
W
Odin
2
1
10
7
L
2
3
0
0.67
L
Chronos
1
4
2
0.5
L
Hercules
MOOKS218
Hercules
0
2
3
0.75
W
2
0
9
6.5
W
Chaac
4
1
8
8
W
Cerberus
Viper6244
Cerberus
2
0
11
7.5
L
1
3
2
0.67
W
4
2
5
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,997
Damage
30,707
35,728
Taken
33,820
18,159
Mitigated
25,796
14,128
Healing
20,194
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hel
 
Hel
4,154
1,349
3,515
2,837
5,914
2,610
0
3,438
2,476
18,641
0
W
Odin
4,765
1,314
1,195
673
6,558
3,804
739
1,994
4,564
0
7,810
L
1,543
138
0
0
3,707
1,311
0
1,488
2,219
0
1,951
L
Chronos
7,224
2,093
625
863
7,464
2,424
0
4,163
3,301
13,771
0
L
Hercules
MOOKS218
Hercules
3,975
349
0
5,145
13,148
8,272
0
7,591
5,557
0
8,878
W
3,360
95
10,346
2,606
4,004
1,917
373
1,603
2,401
10,908
0
W
Chaac
6,339
205
271
2,297
10,905
11,442
609
2,967
7,938
0
13,211
W
Cerberus
Viper6244
Cerberus
6,359
407
656
1,821
8,609
7,105
961
3,468
5,141
9,997
0
L
3,101
264
140
1,003
5,495
3,542
0
2,923
2,572
0
8,901
W
9,884
184
257
72
3,744
1,528
1,825
1,346
2,398
18,727
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,594
Gold Earned
36,578
63
Minions Killed
65
0
Camps Cleared
0
562,125
Distance Traveled
731,977
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
6,353
908
35
5
0
115,811
0
W
Odin
7,148
1,021
7
1
0
148,968
4
L
Da Ji
5,786
827
0
0
0
92,730
0
L
Chronos
6,189
884
10
1
0
118,823
0
L
Hercules
6,144
878
9
1
0
135,967
0
W
Hel
7,173
1,025
17
2
0
153,827
0
W
Chaac
7,683
1,098
16
2
0
132,833
0
W
Cerberus
7,204
1,029
8
1
0
158,398
0
L
Chaac
6,122
875
9
1
0
98,794
3
W
Agni
7,370
1,053
17
2
0
137,951
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role