Player Matchup

Cernunnos
Cernunnos
GiovaJedi
Cernunnos
Level 29
God Stats
2W - 1L
1,500 SR
Queue Stats
253W - 219L
1,649 Elo+
Party 3
Bacchus
Bacchus
NotBerms
Bacchus
Level 67
God Stats
8W - 8L
1,748 SR
Queue Stats
379W - 335L
1,632 Elo+
Party 3
Cu Chulainn
Cu Chulainn
PAULEXCR199
Cu Chulainn
Level 87
God Stats
16W - 11L
1,784 SR
Queue Stats
95W - 98L
1,623 Elo+
Party 3
Scylla
Scylla
Pumba23
Scylla
Level 61
God Stats
16W - 17L
1,435 SR
Queue Stats
221W - 243L
1,572 Elo+
Party 3
Gilgamesh
Gilgamesh
carlomira
Gilgamesh
Level 105
God Stats
19W - 11L
1,668 SR
Queue Stats
255W - 238L
1,609 Elo+
Party 3
Team Averages
Level 70
1,627 SR
1,617 Elo+

VS

Team Averages
Level 69
1,505 SR
1,601 Elo+
Cthulhu
Cthulhu
CSJack
Cthulhu
Level 47
God Stats
2W - 1L
1,500 SR
Queue Stats
25W - 21L
1,664 Elo+
Party 2
Erlang Shen
Erlang Shen
Whisperingz
Erlang Shen
Level 61
God Stats
23W - 19L
1,343 SR
Queue Stats
496W - 521L
1,589 Elo+
Party 1
Danzaburou
Danzaburou
erjoni
Danzaburou
Level 64
God Stats
59W - 54L
1,620 SR
Queue Stats
482W - 483L
1,597 Elo+
Party 1
Kuzenbo
Kuzenbo
ikillabeast
Kuzenbo
Level 48
God Stats
9W - 11L
1,721 SR
Queue Stats
322W - 342L
1,627 Elo+
Party 1
Janus
Janus
kendwho
Janus
Level 127
God Stats
2W - 6L
1,343 SR
Queue Stats
93W - 96L
1,528 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
GiovaJedi
Cernunnos
20
9 / 0 / 18
19,061
615
31,838
27,295
13,605
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bacchus
NotBerms
Bacchus
20
8 / 0 / 29
16,813
542
22,798
31,337
59,580
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cu Chulainn
PAULEXCR199
Cu Chulainn
20
7 / 8 / 20
16,541
534
22,416
40,017
24,179
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Scylla
Pumba23
Scylla
20
8 / 3 / 21
15,812
510
22,950
17,104
8,993
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gilgamesh
carlomira
Gilgamesh
20
17 / 3 / 18
18,770
605
26,897
33,582
21,295
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
CSJack
Cthulhu
20
5 / 11 / 5
14,524
469
20,206
35,698
34,632
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Erlang Shen
Whisperingz
Erlang Shen
20
6 / 10 / 3
14,244
459
20,115
31,924
20,383
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Danzaburou
erjoni
Danzaburou
20
1 / 11 / 0
14,713
475
20,338
31,704
12,240
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Kuzenbo
ikillabeast
Kuzenbo
13
0 / 11 / 0
10,302
332
7,744
35,965
44,063
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Janus
kendwho
Janus
20
2 / 6 / 2
14,641
472
22,795
20,840
8,251
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

155
Kill Participation
24
49
Kills
14
14
Deaths
49
106
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
CSJack
Cthulhu
5
11
5
0.68
W
Cernunnos
GiovaJedi
Cernunnos
9
0
18
18
W
Bacchus
NotBerms
Bacchus
8
0
29
22.5
W
Cu Chulainn
PAULEXCR199
Cu Chulainn
7
8
20
2.13
W
Scylla
Pumba23
Scylla
8
3
21
6.17
L
Erlang Shen
Whisperingz
Erlang Shen
6
10
3
0.75
W
Gilgamesh
carlomira
Gilgamesh
17
3
18
8.67
L
Danzaburou
erjoni
Danzaburou
1
11
0
0.09
L
Kuzenbo
ikillabeast
Kuzenbo
0
11
0
0
L
Janus
kendwho
Janus
2
6
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

126,899
Damage
91,198
149,335
Taken
156,131
127,652
Mitigated
119,569
61,706
Healing
26,970
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
CSJack
Cthulhu
20,206
645
1,185
1,599
35,698
34,632
744
6,063
29,425
73,166
0
W
Cernunnos
GiovaJedi
Cernunnos
31,838
19,070
0
18,819
27,295
13,605
11,473
11,084
15,431
0
173,058
W
Bacchus
NotBerms
Bacchus
22,798
3,075
0
9,268
31,337
59,580
316
6,696
24,641
64,414
0
W
Cu Chulainn
PAULEXCR199
Cu Chulainn
22,416
5,105
0
14,481
40,017
24,179
1,116
14,550
24,213
6,276
90,902
W
Scylla
Pumba23
Scylla
22,950
1,270
702
4,215
17,104
8,993
1,297
8,983
8,121
103,200
0
L
Erlang Shen
Whisperingz
Erlang Shen
20,115
12,089
0
3,078
31,924
20,383
0
5,756
25,896
0
115,629
W
Gilgamesh
carlomira
Gilgamesh
26,897
9,052
0
14,221
33,582
21,295
4,332
12,352
20,018
0
158,466
L
Danzaburou
erjoni
Danzaburou
20,338
13,005
0
11,557
31,704
12,240
4,314
11,334
20,136
0
133,608
L
Kuzenbo
ikillabeast
Kuzenbo
7,744
931
0
5,131
35,965
44,063
0
14,214
21,062
25,074
0
L
Janus
kendwho
Janus
22,795
446
0
4,420
20,840
8,251
0
8,913
11,661
157,212
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

86,997
Gold Earned
68,424
796
Minions Killed
732
0
Camps Cleared
0
2,991,167
Distance Traveled
2,605,155
26
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
14,524
469
125
4
0
473,609
1
W
Cernunnos
19,061
615
222
7
0
554,233
9
W
Bacchus
16,813
542
71
2
0
671,674
6
W
Cu Chulainn
16,541
534
139
4
0
552,757
3
W
Scylla
15,812
510
165
5
0
565,873
6
L
Erlang Shen
14,244
459
142
5
0
534,671
5
W
Gilgamesh
18,770
605
199
6
0
646,630
2
L
Danzaburou
14,713
475
188
6
0
465,890
1
L
Kuzenbo
10,302
332
24
1
0
552,925
1
L
Janus
14,641
472
253
8
0
578,060
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role