Player Matchup

Khepri
Khepri
Markonhaz
Khepri
Level 159
God Stats
18W - 7L
1,628 SR
Queue Stats
208W - 209L
1,519 Elo+
Party 1
Medusa
Medusa
Sabagafafa
Medusa
Level 154
God Stats
1W - 0L
1,622 SR
Queue Stats
32W - 42L
1,437 Elo+
Party 1
Aphrodite
Aphrodite
TxiLibra
Aphrodite
Level 148
God Stats
6W - 4L
1,710 SR
Queue Stats
86W - 89L
1,530 Elo+
Party 1
King Arthur
King Arthur
Vetooor
King Arthur
Level 29
God Stats
13W - 13L
1,501 SR
Queue Stats
34W - 34L
1,484 Elo+
Party 1
Arachne
Arachne
rmilos7
Arachne
Level 147
God Stats
5W - 2L
1,728 SR
Queue Stats
160W - 153L
1,457 Elo+
Party 1
Team Averages
Level 127
1,638 SR
1,485 Elo+

VS

Team Averages
Level 50
1,436 SR
1,470 Elo+
Anhur
Anhur
BokChoy156
Anhur
Level 27
God Stats
4W - 7L
1,615 SR
Queue Stats
146W - 128L
1,557 Elo+
Party 2
Chaac
Chaac
Forunication
Chaac
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 9L
1,471 Elo+
Solo
King Arthur
King Arthur
Veryhairy
King Arthur
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 13L
1,232 Elo+
Solo
Ao Kuang
Ao Kuang
Vivsking
Ao Kuang
Level 48
God Stats
2W - 6L
1,198 SR
Queue Stats
100W - 89L
1,545 Elo+
Solo
Ah Puch
Ah Puch
timmy708
Ah Puch
Level 129
God Stats
0W - 1L
1,370 SR
Queue Stats
144W - 129L
1,543 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
Markonhaz
Khepri
19
2 / 0 / 13
12,813
754
9,417
17,944
23,749
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Medusa
Sabagafafa
Medusa
20
3 / 1 / 8
12,875
757
16,517
10,198
5,083
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

Aphrodite
TxiLibra
Aphrodite
18
3 / 0 / 11
12,662
745
8,181
7,208
8,939
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

King Arthur
Vetooor
King Arthur
19
4 / 0 / 8
12,439
732
12,605
13,820
11,766
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Arachne
rmilos7
Arachne
20
8 / 1 / 7
13,325
784
16,789
13,658
7,736
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
18
0 / 4 / 2
10,290
605
7,163
14,903
7,375
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

17
2 / 4 / 0
10,374
610
7,343
19,105
16,778
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

King Arthur
Veryhairy
King Arthur
16
0 / 6 / 1
9,203
541
4,664
14,545
10,495
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ao Kuang
Vivsking
Ao Kuang
17
0 / 3 / 1
9,508
559
3,320
14,496
12,214
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Ah Puch
timmy708
Ah Puch
18
0 / 3 / 2
10,216
601
25,749
14,738
6,029
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
8
20
Kills
2
2
Deaths
20
47
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Anhur
0
4
2
0.25
L
2
4
0
0.5
W
Khepri
Markonhaz
Khepri
2
0
13
8.5
W
Medusa
Sabagafafa
Medusa
3
1
8
7
W
Aphrodite
TxiLibra
Aphrodite
3
0
11
8.5
L
King Arthur
Veryhairy
King Arthur
0
6
1
0.08
W
King Arthur
Vetooor
King Arthur
4
0
8
8
L
Ao Kuang
Vivsking
Ao Kuang
0
3
1
0.17
W
Arachne
rmilos7
Arachne
8
1
7
11.5
L
Ah Puch
timmy708
Ah Puch
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,509
Damage
48,239
62,828
Taken
77,787
57,273
Mitigated
52,891
26,365
Healing
18,210
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
7,163
2,673
0
1,208
14,903
7,375
335
3,755
11,148
0
53,556
L
7,343
1,133
0
6,273
19,105
16,778
1
4,544
14,561
2
42,853
W
Khepri
Markonhaz
Khepri
9,417
208
0
990
17,944
23,749
20
7,357
10,051
24,916
0
W
Medusa
Sabagafafa
Medusa
16,517
7,243
0
2,349
10,198
5,083
7,320
5,468
4,730
0
78,594
W
Aphrodite
TxiLibra
Aphrodite
8,181
1,002
10,230
6,158
7,208
8,939
126
4,020
3,188
32,929
0
L
King Arthur
Veryhairy
King Arthur
4,664
716
0
830
14,545
10,495
564
3,798
10,747
548
19,901
W
King Arthur
Vetooor
King Arthur
12,605
683
0
3,764
13,820
11,766
141
5,361
8,459
0
47,394
L
Ao Kuang
Vivsking
Ao Kuang
3,320
980
0
3,741
14,496
12,214
197
2,856
11,640
28,667
0
W
Arachne
rmilos7
Arachne
16,789
11,723
0
2,874
13,658
7,736
745
7,536
6,122
0
27,690
L
Ah Puch
timmy708
Ah Puch
25,749
551
0
6,158
14,738
6,029
338
3,072
11,666
70,019
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,114
Gold Earned
49,591
427
Minions Killed
429
7
Camps Cleared
9
1,678,315
Distance Traveled
1,503,214
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
10,290
605
129
8
5
300,534
3
L
Chaac
10,374
610
83
5
0
331,802
0
W
Khepri
12,813
754
40
2
2
354,016
3
W
Medusa
12,875
757
175
10
3
336,315
4
W
Aphrodite
12,662
745
70
4
0
305,082
1
L
King Arthur
9,203
541
41
2
0
243,661
3
W
King Arthur
12,439
732
101
6
2
352,176
2
L
Ao Kuang
9,508
559
60
4
3
322,664
0
W
Arachne
13,325
784
41
2
0
330,726
0
L
Ah Puch
10,216
601
116
7
1
304,553
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role