Player Matchup

Scylla
Scylla
Quantum_Chaotic
Scylla
Level 115
God Stats
7W - 14L
1,441 SR
Queue Stats
115W - 90L
1,531 Elo+
Party 3
Aphrodite
Aphrodite
Renzino
Aphrodite
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ymir
Ymir
TrustB4Treason
Ymir
Level 11
God Stats
2W - 0L
1,748 SR
Queue Stats
5W - 5L
1,367 Elo+
Party 3
Anhur
Anhur
krazzydex
Anhur
Level 6
God Stats
4W - 2L
1,460 SR
Queue Stats
9W - 14L
1,283 Elo+
Party 2
King Arthur
King Arthur
Ëasyxo
King Arthur
Level 32
God Stats
8W - 6L
1,399 SR
Queue Stats
30W - 24L
1,629 Elo+
Party 2
Team Averages
Level 50
1,510 SR
1,462 Elo+

VS

Team Averages
Level 38
1,469 SR
1,461 Elo+
Pele
Pele
 
Pele
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Set
Set
HEKTR0
Set
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 13L
1,346 Elo+
Solo
Nemesis
Nemesis
XAPOCX2011
Nemesis
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
233W - 266L
1,470 Elo+
Party 1
Jormungandr
Jormungandr
Zeisos6422
Jormungandr
Level 128
God Stats
0W - 2L
1,500 SR
Queue Stats
10W - 8L
1,612 Elo+
Party 1
Merlin
Merlin
heyjrey
Merlin
Level 17
God Stats
1W - 2L
1,346 SR
Queue Stats
3W - 4L
1,375 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
29 / 1 / 19
13,572
1,508
38,681
9,146
4,222
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Aphrodite
Renzino
Aphrodite
18
10 / 0 / 30
10,972
1,219
11,472
6,505
4,035
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

17
6 / 0 / 28
10,583
1,176
9,272
10,912
12,625
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Anhur
krazzydex
Anhur
16
1 / 1 / 16
9,252
1,028
2,947
2,622
1,104
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

King Arthur
Ëasyxo
King Arthur
18
4 / 0 / 41
10,816
1,202
17,773
17,645
16,431
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Team 1 Tickets

368

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
14
0 / 10 / 1
8,037
893
5,732
16,417
5,773
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Set
HEKTR0
Set
14
1 / 11 / 1
8,398
933
3,209
15,887
6,140
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Nemesis
XAPOCX2011
Nemesis
13
1 / 10 / 0
8,155
906
6,110
17,142
5,733
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Jormungandr
Zeisos6422
Jormungandr
13
0 / 7 / 1
8,389
932
9,183
18,350
11,649
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Merlin
heyjrey
Merlin
14
0 / 12 / 2
8,488
943
13,074
17,900
7,250
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

184
Kill Participation
7
50
Kills
2
2
Deaths
50
134
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Pele
 
Pele
0
10
1
0.05
L
Set
HEKTR0
Set
1
11
1
0.14
W
29
1
19
38.5
W
Aphrodite
Renzino
Aphrodite
10
0
30
25
W
6
0
28
20
L
Nemesis
XAPOCX2011
Nemesis
1
10
0
0.1
L
Jormungandr
Zeisos6422
Jormungandr
0
7
1
0.07
L
Merlin
heyjrey
Merlin
0
12
2
0.08
W
Anhur
krazzydex
Anhur
1
1
16
9
W
King Arthur
Ëasyxo
King Arthur
4
0
41
24.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,145
Damage
37,308
46,830
Taken
85,696
38,417
Mitigated
36,545
24,836
Healing
3,317
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Pele
 
Pele
5,732
1,275
0
217
16,417
5,773
0
11,247
5,006
0
13,489
L
Set
HEKTR0
Set
3,209
1,393
0
50
15,887
6,140
0
9,439
6,200
0
9,676
W
38,681
5,631
636
3,700
9,146
4,222
0
4,198
4,948
50,908
0
W
Aphrodite
Renzino
Aphrodite
11,472
2,263
9,000
5,972
6,505
4,035
0
3,231
3,274
29,357
0
W
9,272
1,171
0
0
10,912
12,625
0
5,485
5,427
15,685
0
L
Nemesis
XAPOCX2011
Nemesis
6,110
1,416
0
591
17,142
5,733
0
12,773
4,195
0
12,629
L
Jormungandr
Zeisos6422
Jormungandr
9,183
574
0
426
18,350
11,649
0
13,572
4,624
25,155
0
L
Merlin
heyjrey
Merlin
13,074
1,596
323
1,710
17,900
7,250
0
11,520
6,246
34,380
0
W
Anhur
krazzydex
Anhur
2,947
1,060
0
33
2,622
1,104
0
1,418
1,204
0
10,706
W
King Arthur
Ëasyxo
King Arthur
17,773
2,592
0
5,495
17,645
16,431
0
7,925
8,850
0
31,675

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,195
Gold Earned
41,467
145
Minions Killed
107
6
Camps Cleared
4
878,406
Distance Traveled
630,283
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
8,037
893
9
1
0
130,002
0
L
Set
8,398
933
14
2
1
128,973
1
W
Scylla
13,572
1,508
30
3
1
165,288
0
W
Aphrodite
10,972
1,219
48
5
2
197,710
0
W
Ymir
10,583
1,176
28
3
1
166,270
0
L
Nemesis
8,155
906
10
1
1
137,924
0
L
Jormungandr
8,389
932
33
4
1
126,358
0
L
Merlin
8,488
943
41
5
1
107,026
0
W
Anhur
9,252
1,028
19
2
1
135,327
1
W
King Arthur
10,816
1,202
20
2
1
213,811
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role