Player Matchup

Medusa
Medusa
Ademonlord789
Medusa
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Cerberus
Cerberus
Cyndarion
Cerberus
Level 17
God Stats
1W - 0L
1,558 SR
Queue Stats
2W - 0L
1,679 Elo+
Party 1
Janus
Janus
zatch777
Janus
Level 119
God Stats
1W - 0L
1,500 SR
Queue Stats
65W - 40L
1,655 Elo+
Party 1
Team Averages
Level 52
1,519 SR
1,611 Elo+

VS

Team Averages
Level 38
1,500 SR
1,407 Elo+
Sol
Sol
Terra404
Sol
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tiamat
Tiamat
TheBigMurr
Tiamat
Level 4
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 3L
1,361 Elo+
Party 2
Ra
Ra
heftyprice
Ra
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,361 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 1 / 8
7,818
711
4,905
4,925
1,928
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Cerberus
Cyndarion
Cerberus
11
2 / 1 / 6
7,744
704
3,755
7,139
6,563
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Janus
zatch777
Janus
13
8 / 1 / 2
9,356
851
6,724
6,903
2,300
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 2 / 2
8,311
756
7,513
7,792
2,638
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Tiamat
TheBigMurr
Tiamat
9
1 / 5 / 0
6,640
604
1,216
5,646
1,972
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

9
0 / 4 / 1
6,471
588
3,092
6,484
2,463
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
5
11
Kills
2
3
Deaths
11
16
Assists
3
Player
Kills
Deaths
Assists
KDA
W
1
1
8
5
W
Cerberus
Cyndarion
Cerberus
2
1
6
5
L
1
2
2
1
L
Tiamat
TheBigMurr
Tiamat
1
5
0
0.2
L
0
4
1
0.13
W
Janus
zatch777
Janus
8
1
2
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,384
Damage
11,821
18,967
Taken
19,922
10,791
Mitigated
7,073
5,737
Healing
4,618
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,905
1,442
0
1,170
4,925
1,928
956
3,478
1,447
0
26,669
W
Cerberus
Cyndarion
Cerberus
3,755
408
0
2,398
7,139
6,563
52
5,516
1,623
21,527
0
L
7,513
2,665
0
2,064
7,792
2,638
0
3,820
3,858
40,705
0
L
Tiamat
TheBigMurr
Tiamat
1,216
340
0
578
5,646
1,972
0
3,219
2,320
5,567
0
L
3,092
804
278
1,698
6,484
2,463
33
3,217
3,201
17,979
0
W
Janus
zatch777
Janus
6,724
642
0
2,169
6,903
2,300
581
2,923
3,980
45,956
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,918
Gold Earned
21,422
189
Minions Killed
113
0
Camps Cleared
0
615,766
Distance Traveled
500,443
11
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
7,818
711
36
3
0
211,070
1
W
Cerberus
7,744
704
63
6
0
209,301
8
L
Sol
8,311
756
76
7
0
205,471
4
L
Tiamat
6,640
604
17
2
0
124,169
0
L
Ra
6,471
588
20
2
0
170,803
0
W
Janus
9,356
851
90
8
0
195,395
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role