Player Matchup

Fenrir
Fenrir
Alstorm7
Fenrir
Level 38
God Stats
25W - 26L
1,460 SR
Queue Stats
147W - 148L
1,355 Elo+
Party 1
Olorun
Olorun
JayJumps
Olorun
Level 5
God Stats
4W - 5L
1,366 SR
Queue Stats
4W - 6L
1,214 Elo+
Solo
Artemis
Artemis
PunkDillon
Artemis
Level 8
God Stats
1W - 2L
1,509 SR
Queue Stats
8W - 9L
1,438 Elo+
Solo
Achilles
Achilles
VittorioPulice
Achilles
Level 20
God Stats
4W - 5L
1,554 SR
Queue Stats
45W - 27L
1,591 Elo+
Party 1
Bacchus
Bacchus
conobum
Bacchus
Level 19
God Stats
6W - 3L
1,679 SR
Queue Stats
16W - 12L
1,532 Elo+
Solo
Team Averages
Level 18
1,514 SR
1,426 Elo+

VS

Team Averages
Level 25
1,464 SR
1,442 Elo+
Xbalanque
Xbalanque
Jyx Reeko
Xbalanque
Level 45
God Stats
2W - 1L
1,431 SR
Queue Stats
99W - 120L
1,542 Elo+
Party 2
Cu Chulainn
Cu Chulainn
SniperHero72
Cu Chulainn
Level 29
God Stats
15W - 13L
1,509 SR
Queue Stats
73W - 73L
1,493 Elo+
Solo
Janus
Janus
TheLegend27TM
Janus
Level 29
God Stats
12W - 15L
1,336 SR
Queue Stats
210W - 257L
1,278 Elo+
Solo
Hachiman
Hachiman
careta_racional
Hachiman
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 11L
1,267 Elo+
Solo
Loki
Loki
vyko8345
Loki
Level 9
God Stats
16W - 7L
1,542 SR
Queue Stats
65W - 38L
1,630 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Alstorm7
Fenrir
19
12 / 7 / 1
12,859
495
14,436
23,905
11,618
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Olorun
JayJumps
Olorun
12
1 / 6 / 3
8,823
339
1,711
14,253
5,964
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Artemis
PunkDillon
Artemis
3
0 / 3 / 0
6,643
256
499
4,008
783
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Achilles
19
6 / 4 / 7
12,445
479
24,218
27,429
38,829
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Bacchus
conobum
Bacchus
11
0 / 3 / 1
8,011
308
3,507
10,170
8,994
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
Jyx Reeko
Xbalanque
20
4 / 3 / 9
13,847
533
12,434
19,596
8,905
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cu Chulainn
SniperHero72
Cu Chulainn
19
4 / 4 / 3
12,398
477
11,275
21,543
21,174
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

19
1 / 1 / 6
12,783
492
8,859
10,494
3,956
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hachiman
12
0 / 14 / 2
9,067
349
2,666
17,322
5,193
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Loki
20
14 / 2 / 3
15,404
592
24,592
18,078
8,026
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
46
19
Kills
23
23
Deaths
24
12
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Fenrir
Alstorm7
Fenrir
12
7
1
1.79
L
Olorun
JayJumps
Olorun
1
6
3
0.42
W
Xbalanque
Jyx Reeko
Xbalanque
4
3
9
2.83
L
Artemis
PunkDillon
Artemis
0
3
0
0
W
Cu Chulainn
SniperHero72
Cu Chulainn
4
4
3
1.38
W
1
1
6
4
L
Achilles
6
4
7
2.38
W
Hachiman
0
14
2
0.07
L
Bacchus
conobum
Bacchus
0
3
1
0.17
W
Loki
14
2
3
7.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,371
Damage
59,826
79,765
Taken
87,033
66,188
Mitigated
47,254
10,848
Healing
24,002
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
Alstorm7
Fenrir
14,436
3,717
0
3,711
23,905
11,618
0
2,712
20,764
0
85,539
L
Olorun
JayJumps
Olorun
1,711
406
0
2,065
14,253
5,964
390
2,511
11,463
32,783
0
W
Xbalanque
Jyx Reeko
Xbalanque
12,434
6,412
0
8,561
19,596
8,905
5,856
1,444
18,152
0
104,504
L
Artemis
PunkDillon
Artemis
499
255
0
287
4,008
783
42
0
4,008
0
4,466
W
Cu Chulainn
SniperHero72
Cu Chulainn
11,275
1,988
0
5,869
21,543
21,174
400
497
21,046
280
67,760
W
8,859
776
0
2,179
10,494
3,956
1,536
561
9,933
82,875
0
L
Achilles
24,218
5,585
0
4,785
27,429
38,829
706
2,971
23,433
0
80,137
W
Hachiman
2,666
1,417
0
0
17,322
5,193
1,039
2,018
15,304
0
27,685
L
Bacchus
conobum
Bacchus
3,507
452
0
0
10,170
8,994
0
264
9,831
16,660
0
W
Loki
24,592
8,037
0
7,393
18,078
8,026
502
698
16,302
0
132,192

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,781
Gold Earned
63,499
325
Minions Killed
639
0
Camps Cleared
0
1,640,387
Distance Traveled
2,477,967
7
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
12,859
495
125
5
0
492,564
3
L
Olorun
8,823
339
43
2
0
322,071
0
W
Xbalanque
13,847
533
169
7
0
458,762
3
L
Artemis
6,643
256
8
0
0
41,007
0
W
Cu Chulainn
12,398
477
97
4
0
491,187
2
W
Janus
12,783
492
163
6
0
579,485
4
L
Achilles
12,445
479
115
4
0
451,946
1
W
Hachiman
9,067
349
27
1
0
392,243
0
L
Bacchus
8,011
308
34
1
0
332,799
3
W
Loki
15,404
592
183
7
0
556,290
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role