Player Matchup

Chang'e
Chang'e
A1CMOR
Chang'e
Level 84
God Stats
33W - 19L
1,579 SR
Queue Stats
219W - 210L
1,425 Elo+
Party 1
Gilgamesh
Gilgamesh
D0ITF0RHORUS
Gilgamesh
Level 25
God Stats
44W - 25L
1,645 SR
Queue Stats
79W - 52L
1,628 Elo+
Party 1
Cu Chulainn
Cu Chulainn
SpectreTitan
Cu Chulainn
Level 124
God Stats
16W - 7L
1,527 SR
Queue Stats
104W - 62L
1,621 Elo+
Party 1
Team Averages
Level 78
1,584 SR
1,558 Elo+

VS

Team Averages
Level 54
1,410 SR
1,472 Elo+
Cthulhu
Cthulhu
DevinDare
Cthulhu
Level 26
God Stats
13W - 9L
1,481 SR
Queue Stats
76W - 68L
1,510 Elo+
Party 2
Zeus
Zeus
DrMMeyers
Zeus
Level 118
God Stats
4W - 2L
1,249 SR
Queue Stats
187W - 203L
1,532 Elo+
Party 2
Fenrir
Fenrir
Killakashawn
Fenrir
Level 18
God Stats
1W - 2L
1,500 SR
Queue Stats
21W - 30L
1,373 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
A1CMOR
Chang'e
11
1 / 7 / 5
7,861
655
7,031
15,079
4,919
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Gilgamesh
D0ITF0RHORUS
Gilgamesh
11
3 / 6 / 2
9,270
773
8,187
14,398
14,127
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Cu Chulainn
SpectreTitan
Cu Chulainn
11
3 / 6 / 4
8,510
709
8,316
15,123
10,219
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
DevinDare
Cthulhu
12
1 / 1 / 17
9,744
812
6,780
8,082
6,493
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Zeus
15
13 / 3 / 4
10,907
909
21,226
9,799
3,425
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Fenrir
12
4 / 3 / 13
9,334
778
8,793
12,919
5,479
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
52
7
Kills
18
19
Deaths
7
11
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Chang'e
A1CMOR
Chang'e
1
7
5
0.5
L
Gilgamesh
D0ITF0RHORUS
Gilgamesh
3
6
2
0.67
W
Cthulhu
DevinDare
Cthulhu
1
1
17
9.5
W
Zeus
13
3
4
5
W
Fenrir
4
3
13
3.5
L
Cu Chulainn
SpectreTitan
Cu Chulainn
3
6
4
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,534
Damage
36,799
44,600
Taken
30,800
29,265
Mitigated
15,397
10,405
Healing
11,572
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
A1CMOR
Chang'e
7,031
833
2,238
5,339
15,079
4,919
390
9,848
5,231
20,626
0
L
Gilgamesh
D0ITF0RHORUS
Gilgamesh
8,187
1,090
0
265
14,398
14,127
108
8,958
5,440
0
22,686
W
Cthulhu
DevinDare
Cthulhu
6,780
837
404
1,229
8,082
6,493
282
2,258
5,584
20,164
0
W
Zeus
21,226
2,220
0
4,878
9,799
3,425
982
1,939
7,686
69,459
0
W
Fenrir
8,793
2,125
313
4,748
12,919
5,479
1,102
2,270
10,403
0
22,605
L
Cu Chulainn
SpectreTitan
Cu Chulainn
8,316
2,473
294
2,269
15,123
10,219
299
9,262
5,861
0
26,179

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,641
Gold Earned
29,985
97
Minions Killed
128
0
Camps Cleared
0
635,424
Distance Traveled
658,344
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
7,861
655
30
3
0
211,207
4
L
Gilgamesh
9,270
773
21
2
0
210,840
1
W
Cthulhu
9,744
812
23
2
0
236,265
4
W
Zeus
10,907
909
82
7
0
189,058
2
W
Fenrir
9,334
778
23
2
0
233,021
0
L
Cu Chulainn
8,510
709
46
4
0
213,377
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role