Player Matchup

Cthulhu
Cthulhu
DARKODST1990
Cthulhu
Level 44
God Stats
1W - 6L
1,500 SR
Queue Stats
283W - 377L
1,335 Elo+
Party 2
Merlin
Merlin
Flashing16
Merlin
Level 12
God Stats
2W - 4L
1,453 SR
Queue Stats
3W - 9L
1,371 Elo+
Solo
King Arthur
King Arthur
decapetator 603
King Arthur
Level 29
God Stats
0W - 6L
1,099 SR
Queue Stats
51W - 59L
1,271 Elo+
Party 2
Team Averages
Level 28
1,351 SR
1,325 Elo+

VS

Team Averages
Level 51
1,458 SR
1,390 Elo+
Fenrir
Fenrir
KILLSWITCH 990
Fenrir
Level 68
God Stats
1W - 2L
1,274 SR
Queue Stats
19W - 19L
1,490 Elo+
Solo
Raijin
Raijin
thr33brownies
Raijin
Level 60
God Stats
4W - 5L
1,447 SR
Queue Stats
285W - 324L
1,331 Elo+
Party 1
Ganesha
Ganesha
xahor
Ganesha
Level 25
God Stats
7W - 7L
1,653 SR
Queue Stats
37W - 36L
1,348 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
DARKODST1990
Cthulhu
13
1 / 5 / 7
10,378
577
11,952
23,670
13,800
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Merlin
Flashing16
Merlin
14
3 / 11 / 4
11,715
651
6,135
16,345
6,692
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

King Arthur
decapetator 603
King Arthur
13
5 / 7 / 2
11,215
623
12,365
24,287
21,633
Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
14 / 3 / 7
13,545
753
18,991
15,928
7,882
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

16
9 / 5 / 10
12,882
716
20,460
12,371
5,594
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ganesha
xahor
Ganesha
16
0 / 1 / 22
13,025
724
14,379
15,606
17,504
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
62
9
Kills
23
23
Deaths
9
13
Assists
39
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
DARKODST1990
Cthulhu
1
5
7
0.9
L
Merlin
Flashing16
Merlin
3
11
4
0.45
W
14
3
7
5.83
L
King Arthur
decapetator 603
King Arthur
5
7
2
0.86
W
9
5
10
2.8
W
Ganesha
xahor
Ganesha
0
1
22
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,452
Damage
53,830
64,302
Taken
43,905
42,125
Mitigated
30,980
8,317
Healing
15,208
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
DARKODST1990
Cthulhu
11,952
870
395
2,377
23,670
13,800
111
14,225
9,024
33,288
0
L
Merlin
Flashing16
Merlin
6,135
438
0
1,524
16,345
6,692
374
6,857
9,236
42,319
0
W
18,991
10,788
926
6,275
15,928
7,882
1,512
6,424
9,504
0
59,048
L
King Arthur
decapetator 603
King Arthur
12,365
2,090
0
4,021
24,287
21,633
81
12,540
11,149
78
30,967
W
20,460
1,230
0
1,329
12,371
5,594
894
6,644
5,727
69,529
0
W
Ganesha
xahor
Ganesha
14,379
995
1,921
4,757
15,606
17,504
320
5,117
10,489
30,838
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,308
Gold Earned
39,452
145
Minions Killed
182
0
Camps Cleared
0
771,949
Distance Traveled
939,094
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
10,378
577
43
2
0
291,404
2
L
Merlin
11,715
651
73
4
0
200,391
1
W
Fenrir
13,545
753
69
4
0
314,715
0
L
King Arthur
11,215
623
29
2
0
280,154
1
W
Raijin
12,882
716
108
6
0
303,436
2
W
Ganesha
13,025
724
5
0
0
320,943
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role