Player Matchup

Ra
Ra
DMaestro69
Ra
Level 15
God Stats
1W - 1L
1,746 SR
Queue Stats
2W - 3L
1,456 Elo+
Solo
Pele
Pele
Januex
Pele
Level 17
God Stats
9W - 2L
1,959 SR
Queue Stats
284W - 254L
1,605 Elo+
Solo
Cupid
Cupid
Onkeleddy
Cupid
Level 17
God Stats
3W - 1L
1,812 SR
Queue Stats
147W - 172L
1,549 Elo+
Solo
Guan Yu
Guan Yu
iZiChtankule
Guan Yu
Level 27
God Stats
2W - 2L
1,574 SR
Queue Stats
59W - 64L
1,411 Elo+
Solo
Khepri
Khepri
乐在琪中
Khepri
Level 13
God Stats
2W - 2L
1,500 SR
Queue Stats
67W - 72L
1,455 Elo+
Solo
Team Averages
Level 18
1,718 SR
1,495 Elo+

VS

Team Averages
Level 21
1,606 SR
1,505 Elo+
Geb
Geb
DwarfInACar
Geb
Level 18
God Stats
3W - 1L
1,500 SR
Queue Stats
44W - 37L
1,470 Elo+
Party 1
Ra
Ra
Mamameya0
Ra
Level 26
God Stats
50W - 36L
1,615 SR
Queue Stats
84W - 69L
1,600 Elo+
Party 1
Zeus
Zeus
ValakD
Zeus
Level 13
God Stats
4W - 1L
1,602 SR
Queue Stats
8W - 14L
1,286 Elo+
Solo
Izanami
Izanami
armad1d0
Izanami
Level 29
God Stats
51W - 31L
1,678 SR
Queue Stats
113W - 84L
1,676 Elo+
Party 1
Ne Zha
Ne Zha
契约者黑
Ne Zha
Level 19
God Stats
20W - 11L
1,637 SR
Queue Stats
124W - 119L
1,494 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
7 / 9 / 3
11,837
515
16,741
16,535
6,262
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Pele
Januex
Pele
17
8 / 7 / 8
11,342
493
17,137
20,557
6,728
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Cupid
Onkeleddy
Cupid
14
0 / 11 / 11
9,459
411
9,266
17,868
6,044
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Guan Yu
iZiChtankule
Guan Yu
19
8 / 6 / 2
12,272
534
15,633
23,926
29,428
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Khepri
12
1 / 12 / 8
9,275
403
4,421
22,471
21,754
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 4 / 28
13,773
599
9,374
25,035
27,588
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

19
9 / 4 / 19
13,841
602
18,904
15,257
6,528
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Zeus
ValakD
Zeus
20
6 / 6 / 11
13,432
584
9,508
15,258
5,253
Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Magic Focus

Magic Focus

+20
Magical Power

Izanami
armad1d0
Izanami
20
22 / 6 / 17
15,157
659
36,132
26,150
12,290
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ne Zha
19
5 / 4 / 10
13,326
579
6,650
18,518
6,849
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
130
24
Kills
45
45
Deaths
24
32
Assists
85
Player
Kills
Deaths
Assists
KDA
L
7
9
3
0.94
W
3
4
28
4.25
L
Pele
Januex
Pele
8
7
8
1.71
W
9
4
19
4.63
L
Cupid
Onkeleddy
Cupid
0
11
11
0.5
W
Zeus
ValakD
Zeus
6
6
11
1.92
W
Izanami
armad1d0
Izanami
22
6
17
5.08
L
Guan Yu
iZiChtankule
Guan Yu
8
6
2
1.5
L
Khepri
1
12
8
0.42
W
Ne Zha
5
4
10
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,198
Damage
80,568
101,357
Taken
100,218
70,216
Mitigated
58,508
22,100
Healing
42,045
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
16,741
567
2,793
2,050
16,535
6,262
742
7,947
8,156
54,637
0
W
9,374
1,409
0
4,542
25,035
27,588
257
6,134
18,543
34,821
0
L
Pele
Januex
Pele
17,137
2,859
0
6,237
20,557
6,728
0
6,609
13,752
0
83,502
W
18,904
2,011
5,284
7,191
15,257
6,528
1,667
3,291
11,720
85,566
0
L
Cupid
Onkeleddy
Cupid
9,266
4,572
479
2,460
17,868
6,044
1,024
4,937
12,880
0
47,741
W
Zeus
ValakD
Zeus
9,508
2,435
158
3,850
15,258
5,253
1,352
2,231
12,730
68,011
0
W
Izanami
armad1d0
Izanami
36,132
29,292
0
11,229
26,150
12,290
6,083
5,899
19,933
0
140,336
L
Guan Yu
iZiChtankule
Guan Yu
15,633
3,312
554
6,704
23,926
29,428
134
9,462
14,290
0
79,455
L
Khepri
4,421
1,017
0
823
22,471
21,754
135
7,844
14,317
19,256
0
W
Ne Zha
6,650
1,908
0
9,791
18,518
6,849
0
3,400
14,759
0
77,067

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,185
Gold Earned
69,529
434
Minions Killed
592
0
Camps Cleared
0
2,057,544
Distance Traveled
2,177,869
9
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
11,837
515
93
4
0
437,406
3
W
Geb
13,773
599
26
1
0
505,480
6
L
Pele
11,342
493
123
5
0
423,124
2
W
Ra
13,841
602
121
5
0
470,794
7
L
Cupid
9,459
411
69
3
0
417,914
4
W
Zeus
13,432
584
139
6
0
347,129
0
W
Izanami
15,157
659
158
7
0
409,139
2
L
Guan Yu
12,272
534
133
6
0
418,891
0
L
Khepri
9,275
403
16
1
0
360,209
0
W
Ne Zha
13,326
579
148
6
0
445,327
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role