Player Matchup

Geb
Geb
ApexElement
Geb
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bakasura
Bakasura
BlackDemon97
Bakasura
Level 129
God Stats
6W - 7L
1,500 SR
Queue Stats
305W - 289L
1,564 Elo+
Solo
Vulcan
Vulcan
M3xicanboy250
Vulcan
Level 59
God Stats
0W - 1L
1,256 SR
Queue Stats
12W - 10L
1,522 Elo+
Solo
Tiamat
Tiamat
Rican614
Tiamat
Level 107
God Stats
3W - 4L
1,607 SR
Queue Stats
31W - 27L
1,649 Elo+
Party 1
Hercules
Hercules
matthewRSO
Hercules
Level 127
God Stats
0W - 1L
1,497 SR
Queue Stats
7W - 6L
1,791 Elo+
Party 1
Team Averages
Level 98
1,472 SR
1,605 Elo+

VS

Team Averages
Level 114
1,565 SR
1,526 Elo+
Sylvanus
Sylvanus
CheekyJewpucabra
Sylvanus
Level 59
God Stats
1W - 0L
1,272 SR
Queue Stats
25W - 31L
1,478 Elo+
Solo
Kukulkan
Kukulkan
DallaWote
Kukulkan
Level 146
God Stats
4W - 3L
1,564 SR
Queue Stats
83W - 84L
1,507 Elo+
Solo
Fenrir
Fenrir
LuisJJ666
Fenrir
Level 116
God Stats
7W - 0L
2,014 SR
Queue Stats
118W - 101L
1,536 Elo+
Solo
Nox
Nox
Masterjuju217
Nox
Level 88
God Stats
2W - 0L
1,495 SR
Queue Stats
33W - 21L
1,632 Elo+
Solo
Gilgamesh
Gilgamesh
assassin nopal
Gilgamesh
Level 160
God Stats
41W - 42L
1,479 SR
Queue Stats
1,458W - 1,503L
1,478 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 5 / 3
10,083
1,008
4,703
15,519
14,023
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Bakasura
BlackDemon97
Bakasura
14
1 / 5 / 2
8,809
881
3,589
10,248
4,422
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

15
2 / 6 / 1
9,331
933
12,421
8,489
2,825
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Tiamat
Rican614
Tiamat
15
0 / 3 / 4
9,217
922
9,294
4,924
3,564
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hercules
matthewRSO
Hercules
15
1 / 4 / 4
9,519
952
7,978
11,859
5,574
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Team 1 Tickets

154

VS

Team 2 Tickets

267

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 1 / 16
10,257
1,026
6,876
8,665
4,097
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Kukulkan
DallaWote
Kukulkan
16
0 / 1 / 14
9,512
951
8,030
5,667
2,197
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
LuisJJ666
Fenrir
16
7 / 1 / 7
10,845
1,085
8,038
7,238
2,872
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

17
8 / 2 / 6
11,402
1,140
8,761
8,091
3,419
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Gilgamesh
assassin nopal
Gilgamesh
17
7 / 0 / 12
11,128
1,113
14,253
12,071
6,940
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
78
5
Kills
23
23
Deaths
5
14
Assists
55
Player
Kills
Deaths
Assists
KDA
L
1
5
3
0.5
L
Bakasura
BlackDemon97
Bakasura
1
5
2
0.4
W
1
1
16
9
W
Kukulkan
DallaWote
Kukulkan
0
1
14
7
W
Fenrir
LuisJJ666
Fenrir
7
1
7
10.5
L
2
6
1
0.42
W
8
2
6
5.5
L
Tiamat
Rican614
Tiamat
0
3
4
0.67
W
Gilgamesh
assassin nopal
Gilgamesh
7
0
12
13
L
Hercules
matthewRSO
Hercules
1
4
4
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,985
Damage
45,958
51,039
Taken
41,732
30,408
Mitigated
19,525
4,646
Healing
14,310
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,703
756
26
537
15,519
14,023
0
7,957
7,562
18,775
0
L
Bakasura
BlackDemon97
Bakasura
3,589
2,279
0
1,336
10,248
4,422
0
4,638
5,610
0
8,803
W
6,876
1,748
3,850
3,737
8,665
4,097
0
6,786
1,732
16,396
0
W
Kukulkan
DallaWote
Kukulkan
8,030
554
534
471
5,667
2,197
0
3,173
2,334
31,860
0
W
Fenrir
LuisJJ666
Fenrir
8,038
885
0
441
7,238
2,872
0
4,284
2,954
0
16,073
L
12,421
3,680
0
197
8,489
2,825
0
3,904
4,585
35,365
0
W
8,761
1,194
0
377
8,091
3,419
0
4,565
3,526
42,977
0
L
Tiamat
Rican614
Tiamat
9,294
990
120
989
4,924
3,564
0
1,836
3,088
40,974
0
W
Gilgamesh
assassin nopal
Gilgamesh
14,253
5,382
0
4,900
12,071
6,940
0
7,610
4,296
117
32,517
L
Hercules
matthewRSO
Hercules
7,978
2,381
0
1,441
11,859
5,574
0
5,390
6,469
0
14,105

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,959
Gold Earned
53,144
210
Minions Killed
237
6
Camps Cleared
12
848,764
Distance Traveled
983,872
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
10,083
1,008
12
1
1
165,037
1
L
Bakasura
8,809
881
18
2
1
154,385
0
W
Sylvanus
10,257
1,026
28
3
1
169,261
1
W
Kukulkan
9,512
951
52
5
1
183,010
1
W
Fenrir
10,845
1,085
15
2
7
228,552
1
L
Vulcan
9,331
933
68
7
1
164,049
0
W
Nox
11,402
1,140
93
9
2
182,598
1
L
Tiamat
9,217
922
99
10
0
176,670
0
W
Gilgamesh
11,128
1,113
49
5
1
220,451
3
L
Hercules
9,519
952
13
1
3
188,623
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role