Player Matchup

Horus
Horus
Chestnut69
Horus
Level 103
God Stats
3W - 1L
1,663 SR
Queue Stats
13W - 14L
1,421 Elo+
Party 2
Hel
Hel
FuK1T_4Now
Hel
Level 48
God Stats
3W - 0L
1,418 SR
Queue Stats
4W - 3L
1,435 Elo+
Party 2
Cupid
Cupid
aerix88
Cupid
Level 88
God Stats
7W - 1L
1,582 SR
Queue Stats
17W - 13L
1,584 Elo+
Solo
Team Averages
Level 80
1,554 SR
1,480 Elo+

VS

Team Averages
Level 94
1,467 SR
1,434 Elo+
Nemesis
Nemesis
AYoungQrow
Nemesis
Level 81
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 18L
1,420 Elo+
Party 1
Nu Wa
Nu Wa
EvilMelGibson
Nu Wa
Level 117
God Stats
2W - 14L
1,233 SR
Queue Stats
469W - 514L
1,519 Elo+
Solo
Cthulhu
Cthulhu
TheDJVader69
Cthulhu
Level 85
God Stats
3W - 5L
1,667 SR
Queue Stats
7W - 19L
1,363 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
14
3 / 7 / 11
11,210
659
8,931
24,719
15,861
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

13
1 / 8 / 8
10,248
603
7,885
15,238
6,497
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cupid
aerix88
Cupid
17
9 / 3 / 3
12,626
743
14,798
14,543
4,758
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
AYoungQrow
Nemesis
13
9 / 6 / 2
11,267
663
12,454
18,662
7,244
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

16
3 / 4 / 13
11,743
691
19,615
7,750
2,785
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cthulhu
TheDJVader69
Cthulhu
14
6 / 4 / 7
11,368
669
14,098
14,465
7,125
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
40
13
Kills
18
18
Deaths
14
22
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Nemesis
AYoungQrow
Nemesis
9
6
2
1.67
W
Horus
3
7
11
1.21
L
3
4
13
2.38
W
1
8
8
0.63
L
Cthulhu
TheDJVader69
Cthulhu
6
4
7
2.38
W
Cupid
aerix88
Cupid
9
3
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,614
Damage
46,167
54,500
Taken
40,877
27,116
Mitigated
17,154
24,256
Healing
7,746
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
AYoungQrow
Nemesis
12,454
5,658
266
4,198
18,662
7,244
126
4,748
13,661
0
29,764
W
Horus
8,931
4,683
3,453
6,433
24,719
15,861
636
14,419
9,126
0
27,792
L
19,615
4,139
0
1,216
7,750
2,785
1,024
1,567
6,008
55,478
0
W
7,885
653
5,715
4,319
15,238
6,497
934
9,946
4,400
31,408
0
L
Cthulhu
TheDJVader69
Cthulhu
14,098
365
368
1,698
14,465
7,125
477
1,594
12,726
47,890
0
W
Cupid
aerix88
Cupid
14,798
11,136
694
3,642
14,543
4,758
1,524
6,814
7,235
0
61,047

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,084
Gold Earned
34,378
147
Minions Killed
168
0
Camps Cleared
0
875,961
Distance Traveled
817,828
10
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
11,267
663
26
2
0
278,450
0
W
Horus
11,210
659
35
2
0
298,197
3
L
Nu Wa
11,743
691
78
5
0
256,263
1
W
Hel
10,248
603
32
2
0
287,941
0
L
Cthulhu
11,368
669
64
4
0
283,115
0
W
Cupid
12,626
743
80
5
0
289,823
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role