Player Matchup

Scylla
Scylla
Dude-21_-
Scylla
Level 49
God Stats
1W - 2L
1,500 SR
Queue Stats
299W - 297L
1,516 Elo+
Party 4
Thor
Thor
Invoke-Sage
Thor
Level 84
God Stats
1W - 2L
1,500 SR
Queue Stats
55W - 55L
1,459 Elo+
Party 3
Artemis
Artemis
XxKkaShBoIixX
Artemis
Level 57
God Stats
0W - 1L
1,500 SR
Queue Stats
61W - 60L
1,387 Elo+
Party 3
Chaac
Chaac
dizzydee_nuts4
Chaac
Level 87
God Stats
9W - 4L
1,700 SR
Queue Stats
48W - 38L
1,495 Elo+
Party 4
Yemoja
Yemoja
xX_chora_12
Yemoja
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 12L
1,199 Elo+
Party 3
Team Averages
Level 57
1,540 SR
1,411 Elo+

VS

Team Averages
Level 58
1,609 SR
1,419 Elo+
Apollo
Apollo
MakoEyezz
Apollo
Level 109
God Stats
3W - 0L
1,500 SR
Queue Stats
102W - 92L
1,485 Elo+
Party 2
Artio
Artio
MelonMan4650
Artio
Level 45
God Stats
16W - 18L
1,633 SR
Queue Stats
353W - 392L
1,401 Elo+
Party 1
Kali
Kali
WendyTheWalrus
Kali
Level 53
God Stats
16W - 6L
1,754 SR
Queue Stats
498W - 518L
1,397 Elo+
Party 1
Chang'e
Chang'e
br_i_ia
Chang'e
Level 27
God Stats
15W - 13L
1,431 SR
Queue Stats
135W - 150L
1,368 Elo+
Party 2
Sun Wukong
Sun Wukong
xSilverrrZ
Sun Wukong
Level 57
God Stats
54W - 29L
1,729 SR
Queue Stats
515W - 459L
1,442 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Dude-21_-
Scylla
16
6 / 7 / 2
10,058
559
9,617
11,409
3,556
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
3 / 4 / 5
9,133
507
9,424
12,452
4,453
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Artemis
12
2 / 6 / 0
7,222
401
7,821
11,737
5,393
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

15
0 / 3 / 3
9,143
508
14,383
17,232
12,997
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Yemoja
12
0 / 3 / 2
7,492
416
4,354
11,955
10,794
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
MakoEyezz
Apollo
16
11 / 1 / 1
10,143
564
15,019
15,675
7,527
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
1 / 2 / 10
9,471
526
5,873
14,621
13,688
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

17
7 / 2 / 5
10,480
582
10,437
12,838
5,292
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chang'e
br_i_ia
Chang'e
15
2 / 5 / 3
9,098
505
5,662
10,985
3,406
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sun Wukong
xSilverrrZ
Sun Wukong
18
2 / 1 / 1
10,754
597
10,514
16,497
11,746
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
43
11
Kills
23
23
Deaths
11
12
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Scylla
Dude-21_-
Scylla
6
7
2
1
L
3
4
5
1.38
W
Apollo
MakoEyezz
Apollo
11
1
1
11.5
W
1
2
10
3
W
7
2
5
4.75
L
Artemis
2
6
0
0.33
W
Chang'e
br_i_ia
Chang'e
2
5
3
0.7
L
0
3
3
0.5
W
Sun Wukong
xSilverrrZ
Sun Wukong
2
1
1
2.5
L
Yemoja
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,599
Damage
47,505
64,785
Taken
70,616
37,193
Mitigated
41,659
17,527
Healing
25,959
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
Dude-21_-
Scylla
9,617
1,568
0
1,270
11,409
3,556
511
3,329
7,834
48,390
0
L
9,424
2,662
0
4,008
12,452
4,453
335
2,557
9,713
0
47,105
W
Apollo
MakoEyezz
Apollo
15,019
11,604
0
8,618
15,675
7,527
3,168
2,481
13,194
0
72,997
W
5,873
674
513
4,014
14,621
13,688
388
2,796
11,815
29,903
0
W
10,437
5,797
0
2,855
12,838
5,292
29
2,289
10,411
0
60,124
L
Artemis
7,821
3,338
624
2,150
11,737
5,393
770
1,877
9,860
0
36,097
W
Chang'e
br_i_ia
Chang'e
5,662
507
866
2,504
10,985
3,406
407
4,824
5,795
42,333
0
L
14,383
2,054
0
7,769
17,232
12,997
0
1,136
16,096
0
67,055
W
Sun Wukong
xSilverrrZ
Sun Wukong
10,514
3,239
0
6,589
16,497
11,746
0
1,023
15,430
0
79,096
L
Yemoja
4,354
927
647
1,059
11,955
10,794
192
2,196
9,747
21,114
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,048
Gold Earned
49,946
384
Minions Killed
533
0
Camps Cleared
0
1,590,628
Distance Traveled
1,735,033
10
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
10,058
559
80
4
0
262,220
2
L
Thor
9,133
507
72
4
0
360,101
2
W
Apollo
10,143
564
110
6
0
330,316
2
W
Artio
9,471
526
51
3
0
359,082
4
W
Kali
10,480
582
90
5
0
369,379
1
L
Artemis
7,222
401
65
4
0
277,373
3
W
Chang'e
9,098
505
99
6
0
324,291
3
L
Chaac
9,143
508
131
7
0
365,587
3
W
Sun Wukong
10,754
597
183
10
0
351,965
4
L
Yemoja
7,492
416
36
2
0
325,347
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role