Player Matchup

Horus
Horus
AsraZiin
Horus
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,570 Elo+
Solo
Neith
Neith
Calyel
Neith
Level 17
God Stats
1W - 1L
1,805 SR
Queue Stats
73W - 63L
1,470 Elo+
Solo
Thor
Thor
Davih25
Thor
Level 5
God Stats
0W - 2L
1,294 SR
Queue Stats
0W - 2L
1,230 Elo+
Party 1
Sun Wukong
Sun Wukong
Lil Pex7066
Sun Wukong
Level 16
God Stats
6W - 11L
1,331 SR
Queue Stats
23W - 46L
1,302 Elo+
Party 1
Janus
Janus
Tarzansw
Janus
Level 33
God Stats
0W - 3L
1,294 SR
Queue Stats
115W - 137L
1,419 Elo+
Party 1
Team Averages
Level 16
1,445 SR
1,398 Elo+

VS

Team Averages
Level 17
1,372 SR
1,387 Elo+
Heimdallr
Heimdallr
Alexandre-GP
Heimdallr
Level 15
God Stats
4W - 1L
1,638 SR
Queue Stats
28W - 36L
1,536 Elo+
Solo
Odin
Odin
ImzAbALa
Odin
Level 16
God Stats
7W - 4L
1,109 SR
Queue Stats
26W - 26L
1,216 Elo+
Party 2
Cthulhu
Cthulhu
LeandRocks
Cthulhu
Level 16
God Stats
3W - 4L
1,500 SR
Queue Stats
30W - 40L
1,379 Elo+
Solo
Persephone
Persephone
Lucca21
Persephone
Level 14
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 2L
1,504 Elo+
Solo
Apollo
Apollo
tatitoo11
Apollo
Level 26
God Stats
4W - 5L
1,113 SR
Queue Stats
39W - 36L
1,301 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
AsraZiin
Horus
18
0 / 4 / 13
11,905
850
4,107
21,560
19,968
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Neith
Calyel
Neith
20
7 / 6 / 10
14,774
1,055
31,031
20,412
10,515
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Thor
Davih25
Thor
19
3 / 8 / 10
12,807
915
12,677
23,395
11,340
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Sun Wukong
Lil Pex7066
Sun Wukong
18
3 / 3 / 10
12,489
892
8,203
19,701
22,115
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Janus
Tarzansw
Janus
19
6 / 5 / 6
13,495
964
21,737
18,674
7,928
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Team 1 Tickets

0

VS

Team 2 Tickets

164

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Alexandre-GP
Heimdallr
20
2 / 7 / 15
13,159
940
18,891
17,834
7,836
Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Odin
20
7 / 4 / 14
14,315
1,023
11,256
15,150
14,369
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Cthulhu
LeandRocks
Cthulhu
20
6 / 1 / 14
14,394
1,028
19,677
24,618
35,605
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Persephone
Lucca21
Persephone
20
4 / 5 / 15
13,653
975
30,416
15,455
5,773
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Apollo
tatitoo11
Apollo
20
7 / 2 / 15
14,311
1,022
18,802
13,205
5,478
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
99
19
Kills
26
26
Deaths
19
49
Assists
73
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
Alexandre-GP
Heimdallr
2
7
15
1.36
L
Horus
AsraZiin
Horus
0
4
13
1.63
L
Neith
Calyel
Neith
7
6
10
2
L
Thor
Davih25
Thor
3
8
10
1
W
Odin
7
4
14
3.5
W
Cthulhu
LeandRocks
Cthulhu
6
1
14
13
L
Sun Wukong
Lil Pex7066
Sun Wukong
3
3
10
2.67
W
Persephone
Lucca21
Persephone
4
5
15
2.3
L
Janus
Tarzansw
Janus
6
5
6
1.8
W
Apollo
tatitoo11
Apollo
7
2
15
7.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,755
Damage
99,042
103,742
Taken
86,262
71,866
Mitigated
69,061
10,063
Healing
17,850
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
Alexandre-GP
Heimdallr
18,891
9,792
1,164
3,027
17,834
7,836
0
3,527
13,847
0
51,192
L
Horus
AsraZiin
Horus
4,107
1,535
1,531
3,148
21,560
19,968
0
9,614
11,946
0
7,017
L
Neith
Calyel
Neith
31,031
15,391
0
5,081
20,412
10,515
0
9,495
10,917
0
74,306
L
Thor
Davih25
Thor
12,677
1,881
0
0
23,395
11,340
0
10,317
13,078
0
25,749
W
Odin
11,256
792
0
1,855
15,150
14,369
0
3,528
11,606
0
27,803
W
Cthulhu
LeandRocks
Cthulhu
19,677
132
1,401
4,135
24,618
35,605
0
5,808
18,339
40,560
0
L
Sun Wukong
Lil Pex7066
Sun Wukong
8,203
467
0
303
19,701
22,115
0
9,835
9,866
0
14,571
W
Persephone
Lucca21
Persephone
30,416
1,292
102
3,446
15,455
5,773
0
4,388
10,852
50,260
0
L
Janus
Tarzansw
Janus
21,737
2,322
0
0
18,674
7,928
0
10,832
7,842
48,364
0
W
Apollo
tatitoo11
Apollo
18,802
11,137
681
2,039
13,205
5,478
0
4,484
8,721
0
50,601

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,470
Gold Earned
69,832
227
Minions Killed
287
3
Camps Cleared
9
1,256,761
Distance Traveled
1,248,663
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
13,159
940
77
6
4
216,997
0
L
Horus
11,905
850
4
0
0
243,736
0
L
Neith
14,774
1,055
104
7
1
228,333
0
L
Thor
12,807
915
37
3
1
255,917
5
W
Odin
14,315
1,023
35
3
1
236,527
0
W
Cthulhu
14,394
1,028
48
3
0
297,004
0
L
Sun Wukong
12,489
892
12
1
0
265,443
0
W
Persephone
13,653
975
50
4
0
232,538
0
L
Janus
13,495
964
70
5
1
263,332
0
W
Apollo
14,311
1,022
77
6
4
265,597
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role