Player Matchup

Scylla
Scylla
ProAnteater2
Scylla
Level 88
God Stats
2W - 1L
1,509 SR
Queue Stats
4W - 8L
1,466 Elo+
Party 1
Neith
Neith
StoredBrush488
Neith
Level 29
God Stats
3W - 2L
1,609 SR
Queue Stats
4W - 6L
1,432 Elo+
Party 1
Cthulhu
Cthulhu
pedsterian
Cthulhu
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 7L
1,505 Elo+
Party 1
Team Averages
Level 62
1,539 SR
1,468 Elo+

VS

Team Averages
Level 73
1,562 SR
1,359 Elo+
Kukulkan
Kukulkan
OtakuSavage9736
Kukulkan
Level 24
God Stats
3W - 1L
1,794 SR
Queue Stats
7W - 11L
1,387 Elo+
Party 2
Pele
Pele
SlowScopeRece
Pele
Level 102
God Stats
3W - 5L
1,393 SR
Queue Stats
275W - 422L
1,358 Elo+
Party 2
Bacchus
Bacchus
bobsimple sp
Bacchus
Level 92
God Stats
1W - 3L
1,500 SR
Queue Stats
114W - 199L
1,331 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
16
14 / 2 / 10
12,875
805
17,518
10,118
4,041
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

15
8 / 2 / 14
11,835
740
19,684
12,370
5,604
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Cthulhu
pedsterian
Cthulhu
14
5 / 2 / 17
12,127
758
11,089
19,633
24,288
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
12
2 / 10 / 3
9,569
598
13,014
12,465
6,947
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

11
1 / 10 / 2
8,988
562
9,150
19,376
8,288
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bacchus
bobsimple sp
Bacchus
12
3 / 7 / 3
10,587
662
11,459
23,326
32,280
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
14
27
Kills
6
6
Deaths
27
41
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
2
10
3
0.35
W
Scylla
14
2
10
9.5
L
1
10
2
0.2
W
8
2
14
7.5
L
Bacchus
bobsimple sp
Bacchus
3
7
3
0.64
W
Cthulhu
pedsterian
Cthulhu
5
2
17
6.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,291
Damage
33,623
42,121
Taken
55,167
33,933
Mitigated
47,515
8,619
Healing
4,713
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
13,014
1,382
0
261
12,465
6,947
0
7,824
4,641
37,770
0
W
Scylla
17,518
1,242
0
1,675
10,118
4,041
686
5,127
4,991
58,184
0
L
9,150
1,682
0
3,553
19,376
8,288
0
9,113
10,263
0
36,682
W
19,684
15,135
0
3,001
12,370
5,604
2,124
7,777
4,593
0
46,016
L
Bacchus
bobsimple sp
Bacchus
11,459
1,681
0
899
23,326
32,280
0
11,700
11,626
25,024
0
W
Cthulhu
pedsterian
Cthulhu
11,089
740
0
3,943
19,633
24,288
19
11,613
8,020
26,332
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,837
Gold Earned
29,144
168
Minions Killed
132
0
Camps Cleared
0
865,027
Distance Traveled
780,716
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
9,569
598
68
4
0
238,951
1
W
Scylla
12,875
805
75
5
0
291,998
1
L
Pele
8,988
562
46
3
0
253,657
0
W
Neith
11,835
740
57
4
0
269,562
0
L
Bacchus
10,587
662
18
1
0
288,108
0
W
Cthulhu
12,127
758
36
2
0
303,467
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role