Player Matchup

Ymir
Ymir
GameAlot37
Ymir
Level 68
God Stats
5W - 5L
1,588 SR
Queue Stats
147W - 145L
1,469 Elo+
Solo
Zeus
Zeus
Genghis91
Zeus
Level 37
God Stats
7W - 11L
1,181 SR
Queue Stats
143W - 162L
1,487 Elo+
Party 2
Susano
Susano
SOUSSI
Susano
Level 39
God Stats
11W - 10L
1,602 SR
Queue Stats
108W - 132L
1,405 Elo+
Party 2
Team Averages
Level 48
1,457 SR
1,454 Elo+

VS

Team Averages
Level 78
1,518 SR
1,411 Elo+
Danzaburou
Danzaburou
Robjkilla
Danzaburou
Level 112
God Stats
37W - 22L
1,662 SR
Queue Stats
308W - 387L
1,431 Elo+
Party 1
Vulcan
Vulcan
SkudThug
Vulcan
Level 98
God Stats
7W - 17L
1,380 SR
Queue Stats
415W - 511L
1,418 Elo+
Party 1
Gilgamesh
Gilgamesh
mrmanflea
Gilgamesh
Level 23
God Stats
10W - 12L
1,512 SR
Queue Stats
59W - 84L
1,384 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 4 / 7
11,460
674
6,296
18,239
19,481
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Zeus
15
6 / 3 / 4
11,228
660
13,579
12,450
4,434
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Susano
SOUSSI
Susano
12
1 / 5 / 8
9,940
585
8,242
16,002
5,460
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Robjkilla
Danzaburou
16
8 / 2 / 3
13,150
774
13,931
13,102
4,728
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Vulcan
SkudThug
Vulcan
15
2 / 4 / 9
11,071
651
11,539
9,478
3,652
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gilgamesh
mrmanflea
Gilgamesh
13
1 / 4 / 9
10,476
616
12,463
13,759
9,018
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
32
10
Kills
11
12
Deaths
10
19
Assists
21
Player
Kills
Deaths
Assists
KDA
L
3
4
7
1.63
L
Zeus
6
3
4
2.67
W
Danzaburou
Robjkilla
Danzaburou
8
2
3
4.75
L
Susano
SOUSSI
Susano
1
5
8
1
W
Vulcan
SkudThug
Vulcan
2
4
9
1.63
W
Gilgamesh
mrmanflea
Gilgamesh
1
4
9
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,117
Damage
37,933
46,691
Taken
36,339
29,375
Mitigated
17,398
9,565
Healing
11,698
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,296
815
0
2,130
18,239
19,481
152
5,728
12,415
41,652
0
L
Zeus
13,579
815
434
3,729
12,450
4,434
491
3,151
9,149
67,422
0
W
Danzaburou
Robjkilla
Danzaburou
13,931
7,430
1,109
6,714
13,102
4,728
1,795
7,664
5,438
0
52,131
L
Susano
SOUSSI
Susano
8,242
1,563
0
3,272
16,002
5,460
484
2,720
13,082
0
19,812
W
Vulcan
SkudThug
Vulcan
11,539
4,947
0
1,960
9,478
3,652
426
5,802
3,676
52,243
0
W
Gilgamesh
mrmanflea
Gilgamesh
12,463
2,516
111
1,804
13,759
9,018
978
6,807
6,952
0
38,965

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,628
Gold Earned
34,697
188
Minions Killed
174
0
Camps Cleared
0
880,387
Distance Traveled
958,230
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
11,460
674
59
3
0
292,891
3
L
Zeus
11,228
660
98
6
0
275,428
2
W
Danzaburou
13,150
774
60
4
0
312,021
4
L
Susano
9,940
585
31
2
0
312,068
1
W
Vulcan
11,071
651
72
4
0
310,650
2
W
Gilgamesh
10,476
616
42
2
0
335,559
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role