Player Matchup

Sun Wukong
Sun Wukong
ByD3s1gn
Sun Wukong
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Skadi
Skadi
Kingmooch
Skadi
Level 141
God Stats
1W - 1L
1,519 SR
Queue Stats
16W - 9L
1,576 Elo+
Solo
Zeus
Zeus
St0rmBlest
Zeus
Level 120
God Stats
10W - 11L
1,533 SR
Queue Stats
222W - 197L
1,597 Elo+
Party 2
Team Averages
Level 121
1,517 SR
1,558 Elo+

VS

Team Averages
Level 98
1,671 SR
1,682 Elo+
Ganesha
Ganesha
Katterynne
Ganesha
Level 47
God Stats
2W - 2L
1,619 SR
Queue Stats
130W - 54L
1,761 Elo+
Solo
Tiamat
Tiamat
Llamasaurrus
Tiamat
Level 124
God Stats
3W - 2L
1,894 SR
Queue Stats
47W - 29L
1,786 Elo+
Party 1
Danzaburou
Danzaburou
zhirq
Danzaburou
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
ByD3s1gn
Sun Wukong
15
9 / 3 / 8
10,948
842
8,097
10,409
7,510
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Skadi
Kingmooch
Skadi
13
5 / 3 / 11
10,163
782
13,701
9,789
3,420
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
3 / 4 / 10
9,731
749
11,237
7,454
1,963
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Katterynne
Ganesha
11
0 / 8 / 6
8,334
641
5,838
17,364
16,377
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Tiamat
12
4 / 6 / 5
9,422
725
8,014
12,770
7,436
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
zhirq
Danzaburou
13
6 / 4 / 3
10,378
798
11,070
12,583
5,312
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
24
17
Kills
10
10
Deaths
18
29
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
ByD3s1gn
Sun Wukong
9
3
8
4.33
L
Ganesha
Katterynne
Ganesha
0
8
6
0.38
W
Skadi
Kingmooch
Skadi
5
3
11
3.5
L
Tiamat
4
6
5
1.08
W
3
4
10
2
L
Danzaburou
zhirq
Danzaburou
6
4
3
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,035
Damage
24,922
27,652
Taken
42,717
12,893
Mitigated
29,125
3,677
Healing
8,688
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
ByD3s1gn
Sun Wukong
8,097
2,124
0
859
10,409
7,510
1,172
5,411
4,638
0
31,524
L
Ganesha
Katterynne
Ganesha
5,838
342
531
1,629
17,364
16,377
0
5,876
11,488
21,350
0
W
Skadi
Kingmooch
Skadi
13,701
8,195
0
1,921
9,789
3,420
1,440
2,795
6,866
0
40,722
L
Tiamat
8,014
799
127
2,694
12,770
7,436
0
2,137
10,633
40,491
0
W
11,237
731
0
897
7,454
1,963
598
5,007
2,271
43,625
0
L
Danzaburou
zhirq
Danzaburou
11,070
3,998
0
3,707
12,583
5,312
0
3,244
9,339
0
37,501

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,842
Gold Earned
28,134
167
Minions Killed
157
0
Camps Cleared
0
721,478
Distance Traveled
649,725
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
10,948
842
64
5
0
263,917
4
L
Ganesha
8,334
641
5
0
0
203,799
4
W
Skadi
10,163
782
46
4
0
237,454
3
L
Tiamat
9,422
725
82
6
0
231,667
1
W
Zeus
9,731
749
57
4
0
220,107
0
L
Danzaburou
10,378
798
70
5
0
214,259
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role