Player Matchup

Ne Zha
Ne Zha
Rukelon
Ne Zha
Level 26
God Stats
3W - 2L
1,585 SR
Queue Stats
29W - 24L
1,482 Elo+
Party 3
Kukulkan
Kukulkan
TheMrRibs
Kukulkan
Level 23
God Stats
2W - 3L
1,314 SR
Queue Stats
145W - 172L
1,365 Elo+
Party 1
Izanami
Izanami
iEgwene
Izanami
Level 28
God Stats
6W - 6L
1,535 SR
Queue Stats
24W - 26L
1,396 Elo+
Party 1
Tiamat
Tiamat
linki182
Tiamat
Level 16
God Stats
3W - 0L
1,473 SR
Queue Stats
49W - 68L
1,378 Elo+
Solo
Bellona
Bellona
stefano3
Bellona
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 6L
1,783 Elo+
Party 3
Team Averages
Level 20
1,481 SR
1,481 Elo+

VS

Team Averages
Level 18
1,472 SR
1,443 Elo+
Fenrir
Fenrir
DE4THS4MA
Fenrir
Level 13
God Stats
2W - 2L
1,413 SR
Queue Stats
21W - 26L
1,376 Elo+
Party 2
Hachiman
Hachiman
DevilofMemory
Hachiman
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 5L
1,575 Elo+
Solo
Ra
Ra
MarianM_4
Ra
Level 29
God Stats
49W - 52L
1,531 SR
Queue Stats
380W - 400L
1,489 Elo+
Solo
Chang'e
Chang'e
POCVALENTE
Chang'e
Level 31
God Stats
1W - 2L
1,536 SR
Queue Stats
30W - 37L
1,440 Elo+
Solo
Sun Wukong
Sun Wukong
fafinir
Sun Wukong
Level 8
God Stats
7W - 6L
1,381 SR
Queue Stats
14W - 18L
1,338 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Rukelon
Ne Zha
20
4 / 8 / 23
14,513
968
12,248
20,043
8,917
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heavy Mace

Heavy Mace

+30
Physical Power

Kukulkan
TheMrRibs
Kukulkan
20
5 / 6 / 20
14,718
981
13,471
13,541
6,048
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Izanami
iEgwene
Izanami
20
23 / 3 / 11
18,486
1,232
55,407
20,198
8,319
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Tiamat
linki182
Tiamat
20
3 / 3 / 30
15,079
1,005
15,031
17,699
25,979
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bellona
stefano3
Bellona
20
6 / 6 / 20
14,924
995
17,752
21,179
16,798
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Team 1 Tickets

44

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
DE4THS4MA
Fenrir
20
8 / 14 / 8
15,950
1,063
22,114
32,561
17,553
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hachiman
DevilofMemory
Hachiman
20
2 / 8 / 11
13,859
924
11,197
21,374
8,905
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

20
7 / 0 / 9
16,106
1,074
15,254
6,761
2,660
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chang'e
POCVALENTE
Chang'e
20
8 / 4 / 12
16,209
1,081
22,095
22,820
9,112
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sun Wukong
fafinir
Sun Wukong
20
1 / 15 / 14
13,763
918
18,296
40,189
32,580
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

145
Kill Participation
80
41
Kills
26
26
Deaths
41
104
Assists
54
Player
Kills
Deaths
Assists
KDA
L
Fenrir
DE4THS4MA
Fenrir
8
14
8
0.86
L
Hachiman
DevilofMemory
Hachiman
2
8
11
0.94
L
7
0
9
11.5
L
Chang'e
POCVALENTE
Chang'e
8
4
12
3.5
W
Ne Zha
Rukelon
Ne Zha
4
8
23
1.94
W
Kukulkan
TheMrRibs
Kukulkan
5
6
20
2.5
L
Sun Wukong
fafinir
Sun Wukong
1
15
14
0.53
W
Izanami
iEgwene
Izanami
23
3
11
9.5
W
Tiamat
linki182
Tiamat
3
3
30
6
W
Bellona
stefano3
Bellona
6
6
20
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

113,909
Damage
88,956
92,660
Taken
123,705
66,061
Mitigated
70,810
8,379
Healing
24,057
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
DE4THS4MA
Fenrir
22,114
9,359
0
5,293
32,561
17,553
0
4,504
28,057
0
35,762
L
Hachiman
DevilofMemory
Hachiman
11,197
4,148
0
643
21,374
8,905
0
6,186
15,188
0
24,530
L
15,254
365
6,979
1,378
6,761
2,660
0
2,328
4,433
64,542
0
L
Chang'e
POCVALENTE
Chang'e
22,095
922
2,958
6,183
22,820
9,112
0
7,409
15,411
75,848
0
W
Ne Zha
Rukelon
Ne Zha
12,248
4,096
0
545
20,043
8,917
0
9,696
10,347
0
30,459
W
Kukulkan
TheMrRibs
Kukulkan
13,471
1,389
0
0
13,541
6,048
0
6,633
6,908
38,119
0
L
Sun Wukong
fafinir
Sun Wukong
18,296
3,358
0
623
40,189
32,580
0
8,075
32,114
404
27,120
W
Izanami
iEgwene
Izanami
55,407
48,645
0
4,044
20,198
8,319
0
6,886
13,312
0
115,846
W
Tiamat
linki182
Tiamat
15,031
2,860
0
2,347
17,699
25,979
0
5,933
11,766
30,039
0
W
Bellona
stefano3
Bellona
17,752
7,773
0
1,443
21,179
16,798
0
8,605
12,574
0
30,481

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

77,720
Gold Earned
75,887
294
Minions Killed
341
7
Camps Cleared
10
1,378,117
Distance Traveled
1,464,809
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
15,950
1,063
21
1
5
303,021
0
L
Hachiman
13,859
924
39
3
1
264,387
0
L
Ra
16,106
1,074
118
8
1
331,961
2
L
Chang'e
16,209
1,081
138
9
2
285,608
0
W
Ne Zha
14,513
968
26
2
2
290,349
0
W
Kukulkan
14,718
981
68
5
0
268,205
0
L
Sun Wukong
13,763
918
25
2
1
279,832
1
W
Izanami
18,486
1,232
137
9
3
278,949
0
W
Tiamat
15,079
1,005
35
2
0
271,667
0
W
Bellona
14,924
995
28
2
2
268,947
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role