Player Matchup

Artemis
Artemis
Carletto_CR
Artemis
Level 78
God Stats
2W - 2L
1,277 SR
Queue Stats
278W - 317L
1,487 Elo+
Party 3
Pele
Pele
DaBroski50
Pele
Level 119
God Stats
4W - 2L
1,500 SR
Queue Stats
463W - 444L
1,527 Elo+
Solo
Guan Yu
Guan Yu
academicweez
Guan Yu
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 17L
1,527 Elo+
Party 2
Anubis
Anubis
i_KEATON
Anubis
Level 46
God Stats
78W - 54L
1,565 SR
Queue Stats
377W - 366L
1,506 Elo+
Party 2
Izanami
Izanami
leranitas
Izanami
Level 120
God Stats
18W - 10L
1,622 SR
Queue Stats
355W - 346L
1,509 Elo+
Party 3
Team Averages
Level 76
1,493 SR
1,511 Elo+

VS

Team Averages
Level 95
1,520 SR
1,456 Elo+
Fenrir
Fenrir
HuntUDown101010
Fenrir
Level 157
God Stats
10W - 8L
1,371 SR
Queue Stats
231W - 246L
1,539 Elo+
Party 1
Chernobog
Chernobog
Slackoo
Chernobog
Level 135
God Stats
7W - 9L
1,403 SR
Queue Stats
185W - 202L
1,557 Elo+
Party 1
Ra
Ra
WREKITRAF
Ra
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 7L
1,338 Elo+
Party 1
Cerberus
Cerberus
chrisluvssports
Cerberus
Level 128
God Stats
4W - 3L
1,828 SR
Queue Stats
211W - 204L
1,569 Elo+
Party 1
Tiamat
Tiamat
smurf_do_dudu
Tiamat
Level 50
God Stats
2W - 0L
1,500 SR
Queue Stats
14W - 7L
1,278 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Carletto_CR
Artemis
16
1 / 7 / 3
9,795
445
6,103
13,827
4,111
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

19
8 / 6 / 0
11,928
542
11,171
20,986
8,304
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Guan Yu
academicweez
Guan Yu
16
1 / 5 / 3
10,117
460
4,668
16,885
14,203
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Anubis
i_KEATON
Anubis
16
4 / 9 / 3
10,733
488
12,115
16,348
6,908
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Magic Focus

Magic Focus

+20
Magical Power

Izanami
leranitas
Izanami
17
3 / 3 / 4
11,186
508
8,828
14,773
5,067
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
13 / 4 / 2
12,816
583
12,104
20,313
12,586
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Chernobog
Slackoo
Chernobog
20
8 / 0 / 5
14,250
648
14,197
14,556
6,558
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

17
1 / 4 / 12
11,231
511
9,607
11,393
4,150
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Cerberus
17
4 / 3 / 14
10,671
485
7,941
16,248
15,311
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

19
4 / 6 / 5
12,252
557
14,839
13,813
8,092
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
68
17
Kills
30
30
Deaths
17
13
Assists
38
Player
Kills
Deaths
Assists
KDA
L
Artemis
Carletto_CR
Artemis
1
7
3
0.36
L
8
6
0
1.33
W
13
4
2
3.5
W
Chernobog
Slackoo
Chernobog
8
0
5
10.5
W
1
4
12
1.75
L
Guan Yu
academicweez
Guan Yu
1
5
3
0.5
W
Cerberus
4
3
14
3.67
L
Anubis
i_KEATON
Anubis
4
9
3
0.61
L
Izanami
leranitas
Izanami
3
3
4
1.67
W
4
6
5
1.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,885
Damage
58,688
82,819
Taken
76,323
38,593
Mitigated
46,697
21,600
Healing
20,956
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
Carletto_CR
Artemis
6,103
2,095
0
3,092
13,827
4,111
288
4,115
9,602
0
40,651
L
11,171
2,494
0
5,518
20,986
8,304
0
8,937
11,791
0
84,006
W
12,104
2,300
0
3,391
20,313
12,586
646
3,734
16,504
0
81,668
W
Chernobog
Slackoo
Chernobog
14,197
9,756
0
5,312
14,556
6,558
4,448
2,446
12,110
0
145,162
W
9,607
1,067
1,768
3,865
11,393
4,150
847
2,191
9,177
79,751
0
L
Guan Yu
academicweez
Guan Yu
4,668
842
50
5,524
16,885
14,203
298
8,999
7,232
0
50,756
W
Cerberus
7,941
389
0
2,787
16,248
15,311
421
3,730
12,468
35,219
0
L
Anubis
i_KEATON
Anubis
12,115
232
0
4,672
16,348
6,908
0
6,398
9,772
61,299
0
L
Izanami
leranitas
Izanami
8,828
6,461
0
2,744
14,773
5,067
908
3,232
11,465
0
81,629
W
14,839
1,600
0
3,833
13,813
8,092
1,864
1,276
12,200
69,517
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,759
Gold Earned
61,220
587
Minions Killed
652
0
Camps Cleared
0
1,772,512
Distance Traveled
2,070,333
11
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
9,795
445
75
3
0
347,344
6
L
Pele
11,928
542
142
6
0
383,146
3
W
Fenrir
12,816
583
117
5
0
424,315
3
W
Chernobog
14,250
648
205
9
0
433,481
6
W
Ra
11,231
511
146
7
0
417,145
3
L
Guan Yu
10,117
460
111
5
0
362,640
0
W
Cerberus
10,671
485
62
3
0
432,406
2
L
Anubis
10,733
488
91
4
0
294,283
0
L
Izanami
11,186
508
168
8
0
385,099
2
W
Tiamat
12,252
557
122
6
0
362,986
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role