Player Matchup

Vamana
Vamana
Elpegaabuelas
Vamana
Level 26
God Stats
31W - 33L
1,497 SR
Queue Stats
245W - 269L
1,530 Elo+
Party 3
He Bo
He Bo
MomentoMono
He Bo
Level 28
God Stats
2W - 0L
1,500 SR
Queue Stats
102W - 94L
1,546 Elo+
Party 3
Aphrodite
Aphrodite
alysta06
Aphrodite
Level 24
God Stats
2W - 0L
1,500 SR
Queue Stats
87W - 75L
1,574 Elo+
Solo
Rama
Rama
kix6116
Rama
Level 25
God Stats
15W - 17L
1,415 SR
Queue Stats
219W - 213L
1,527 Elo+
Solo
Sylvanus
Sylvanus
w0nderkid
Sylvanus
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 3L
1,737 Elo+
Solo
Team Averages
Level 24
1,482 SR
1,583 Elo+

VS

Team Averages
Level 17
1,521 SR
1,583 Elo+
Horus
Horus
 
Horus
Level 22
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kukulkan
Kukulkan
Ck Boma
Kukulkan
Level 18
God Stats
4W - 6L
1,427 SR
Queue Stats
13W - 8L
1,609 Elo+
Party 2
Ares
Ares
RosseBuurt
Ares
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 19L
1,766 Elo+
Party 1
Izanami
Izanami
habs123
Izanami
Level 18
God Stats
2W - 3L
1,500 SR
Queue Stats
65W - 56L
1,435 Elo+
Solo
Arachne
Arachne
logicalbukle2004
Arachne
Level 20
God Stats
10W - 5L
1,680 SR
Queue Stats
59W - 60L
1,604 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 0 / 9
7,513
537
5,477
7,267
5,322
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

14
12 / 2 / 5
8,830
631
11,358
8,688
2,583
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Aphrodite
alysta06
Aphrodite
11
0 / 4 / 3
6,906
493
2,333
8,556
3,757
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Rama
kix6116
Rama
13
7 / 0 / 8
8,270
591
7,105
6,049
2,128
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Sylvanus
w0nderkid
Sylvanus
12
3 / 2 / 12
7,355
525
4,454
6,324
4,249
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
8
0 / 1 / 0
5,552
397
1,033
6,767
4,990
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Kukulkan
Ck Boma
Kukulkan
11
0 / 5 / 5
6,485
463
7,805
7,252
2,635
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

9
0 / 7 / 4
6,096
435
3,479
9,028
4,514
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Izanami
habs123
Izanami
9
1 / 7 / 2
5,976
427
2,954
11,118
3,504
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

12
7 / 4 / 0
7,639
546
8,463
10,246
4,233
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
19
24
Kills
8
8
Deaths
24
37
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Horus
 
Horus
0
1
0
0
L
Kukulkan
Ck Boma
Kukulkan
0
5
5
0.5
W
2
0
9
6.5
W
12
2
5
7.25
L
0
7
4
0.29
W
Aphrodite
alysta06
Aphrodite
0
4
3
0.38
L
Izanami
habs123
Izanami
1
7
2
0.29
W
Rama
kix6116
Rama
7
0
8
11
L
7
4
0
1.75
W
Sylvanus
w0nderkid
Sylvanus
3
2
12
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,727
Damage
23,734
36,884
Taken
44,411
18,039
Mitigated
19,876
17,834
Healing
6,942
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
 
Horus
1,033
603
146
480
6,767
4,990
0
1,648
5,019
0
19,294
L
Kukulkan
Ck Boma
Kukulkan
7,805
408
0
0
7,252
2,635
150
4,400
2,827
33,420
0
W
5,477
1,674
0
2,590
7,267
5,322
464
2,164
4,964
4,779
25,554
W
11,358
1,322
0
4,248
8,688
2,583
234
1,953
6,679
50,543
0
L
3,479
521
0
328
9,028
4,514
0
4,318
4,610
7,204
0
W
Aphrodite
alysta06
Aphrodite
2,333
648
1,028
3,225
8,556
3,757
306
4,039
4,269
38,179
0
L
Izanami
habs123
Izanami
2,954
2,181
0
2,765
11,118
3,504
1,165
4,066
7,027
0
35,279
W
Rama
kix6116
Rama
7,105
6,172
0
3,568
6,049
2,128
410
1,091
4,893
0
41,927
L
8,463
4,916
0
3,223
10,246
4,233
0
4,295
5,826
0
36,185
W
Sylvanus
w0nderkid
Sylvanus
4,454
2,016
1,124
2,051
6,324
4,249
224
1,567
4,670
22,170
4,869

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,874
Gold Earned
31,748
370
Minions Killed
260
0
Camps Cleared
0
1,316,003
Distance Traveled
1,298,817
18
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
5,552
397
36
3
0
263,273
1
L
Kukulkan
6,485
463
76
5
0
248,376
0
W
Vamana
7,513
537
72
5
0
282,545
2
W
He Bo
8,830
631
81
6
0
286,838
5
L
Ares
6,096
435
13
1
0
277,016
0
W
Aphrodite
6,906
493
90
6
0
245,729
3
L
Izanami
5,976
427
65
5
0
224,204
4
W
Rama
8,270
591
71
5
0
249,070
5
L
Arachne
7,639
546
70
5
0
285,948
1
W
Sylvanus
7,355
525
56
4
0
251,821
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role