Player Matchup

Heimdallr
Heimdallr
GoalieReflex56
Heimdallr
Level 25
God Stats
8W - 9L
1,478 SR
Queue Stats
146W - 120L
1,627 Elo+
Party 2
Sylvanus
Sylvanus
LegitReflex56
Sylvanus
Level 18
God Stats
32W - 20L
1,693 SR
Queue Stats
46W - 29L
1,655 Elo+
Party 2
Neith
Neith
NoToastfoU
Neith
Level 15
God Stats
35W - 30L
1,660 SR
Queue Stats
37W - 32L
1,618 Elo+
Party 2
Pele
Pele
RNGart
Pele
Level 25
God Stats
18W - 9L
1,878 SR
Queue Stats
408W - 365L
1,560 Elo+
Solo
Tiamat
Tiamat
Smellyhole12
Tiamat
Level 22
God Stats
9W - 7L
1,481 SR
Queue Stats
84W - 72L
1,587 Elo+
Party 2
Team Averages
Level 21
1,638 SR
1,609 Elo+

VS

Team Averages
Level 18
1,514 SR
1,514 Elo+
Kukulkan
Kukulkan
 
Kukulkan
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
BlockchainJesus
Nu Wa
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,626 Elo+
Party 1
Thanatos
Thanatos
ElderSpaceMonky
Thanatos
Level 29
God Stats
0W - 2L
1,500 SR
Queue Stats
170W - 161L
1,546 Elo+
Solo
Artemis
Artemis
RedSquad-General
Artemis
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Amaterasu
Amaterasu
logip
Amaterasu
Level 26
God Stats
20W - 17L
1,572 SR
Queue Stats
182W - 188L
1,398 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
GoalieReflex56
Heimdallr
14
3 / 0 / 2
7,413
674
6,418
6,904
2,470
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Sylvanus
LegitReflex56
Sylvanus
12
11 / 1 / 13
7,736
703
6,196
7,276
4,687
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Neith
12
11 / 2 / 7
7,846
713
8,707
7,581
2,352
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

Pele
RNGart
Pele
11
5 / 2 / 5
6,558
596
4,210
6,678
1,908
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Tiamat
12
3 / 1 / 1
6,946
631
2,375
4,670
2,471
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
10
0 / 5 / 1
5,793
527
3,554
4,875
1,324
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

7
1 / 9 / 1
4,809
437
2,380
6,755
752
Thanatos
10
5 / 6 / 0
6,891
626
6,070
8,867
1,905
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

7
0 / 8 / 2
4,756
432
3,765
6,532
1,493
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Amaterasu
logip
Amaterasu
8
0 / 5 / 0
4,842
440
4,072
11,309
4,467
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
10
33
Kills
6
6
Deaths
33
28
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
 
Kukulkan
0
5
1
0.1
L
1
9
1
0.17
L
Thanatos
5
6
0
0.83
W
Heimdallr
GoalieReflex56
Heimdallr
3
0
2
4
W
Sylvanus
LegitReflex56
Sylvanus
11
1
13
17.5
W
Neith
11
2
7
7.25
W
Pele
RNGart
Pele
5
2
5
3.75
L
0
8
2
0.13
W
Tiamat
3
1
1
3.5
L
Amaterasu
logip
Amaterasu
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,906
Damage
19,841
33,109
Taken
38,338
13,888
Mitigated
9,941
17,780
Healing
10,029
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
 
Kukulkan
3,554
272
0
0
4,875
1,324
0
2,397
2,478
35,489
0
L
2,380
1,070
114
277
6,755
752
0
1,687
5,068
9,315
0
L
Thanatos
6,070
1,861
0
4,733
8,867
1,905
0
1,778
7,089
0
23,023
W
Heimdallr
GoalieReflex56
Heimdallr
6,418
4,609
0
5,425
6,904
2,470
0
150
6,754
0
45,639
W
Sylvanus
LegitReflex56
Sylvanus
6,196
2,632
660
3,470
7,276
4,687
796
1,242
6,034
24,795
3,648
W
Neith
8,707
4,138
0
2,940
7,581
2,352
1,387
1,616
5,965
0
37,118
W
Pele
RNGart
Pele
4,210
740
0
2,867
6,678
1,908
0
1,274
5,404
0
35,412
L
3,765
1,845
0
0
6,532
1,493
54
2,277
4,255
0
13,141
W
Tiamat
2,375
182
0
2,418
4,670
2,471
1,120
1,652
3,018
39,926
0
L
Amaterasu
logip
Amaterasu
4,072
1,952
0
4,905
11,309
4,467
0
0
11,309
0
19,120

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,499
Gold Earned
27,091
363
Minions Killed
205
0
Camps Cleared
0
957,117
Distance Traveled
914,002
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
5,793
527
77
7
0
159,481
3
L
Nu Wa
4,809
437
11
1
0
170,041
2
L
Thanatos
6,891
626
49
4
0
186,621
1
W
Heimdallr
7,413
674
87
8
0
176,294
1
W
Sylvanus
7,736
703
55
5
0
175,618
1
W
Neith
7,846
713
58
5
0
187,824
0
W
Pele
6,558
596
72
7
0
225,190
2
L
Artemis
4,756
432
30
3
0
167,214
2
W
Tiamat
6,946
631
91
8
0
192,191
2
L
Amaterasu
4,842
440
38
3
0
230,645
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role