Player Matchup

Horus
Horus
Chestnut69
Horus
Level 103
God Stats
3W - 1L
1,500 SR
Queue Stats
13W - 14L
1,377 Elo+
Party 2
Hel
Hel
FuK1T_4Now
Hel
Level 48
God Stats
3W - 0L
1,243 SR
Queue Stats
4W - 3L
1,226 Elo+
Party 2
Danzaburou
Danzaburou
JestZiggy
Danzaburou
Level 65
God Stats
5W - 5L
1,426 SR
Queue Stats
49W - 72L
1,412 Elo+
Solo
Team Averages
Level 72
1,390 SR
1,338 Elo+

VS

Team Averages
Level 95
1,347 SR
1,391 Elo+
Tiamat
Tiamat
AYoungQrow
Tiamat
Level 81
God Stats
1W - 2L
1,341 SR
Queue Stats
8W - 18L
1,458 Elo+
Party 1
Geb
Geb
BrownPlata
Geb
Level 119
God Stats
1W - 2L
1,500 SR
Queue Stats
30W - 64L
1,317 Elo+
Solo
Cernunnos
Cernunnos
TheDJVader69
Cernunnos
Level 85
God Stats
0W - 5L
1,201 SR
Queue Stats
7W - 19L
1,398 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
12
3 / 5 / 13
9,390
722
7,232
16,155
9,868
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Mace

Mace

+10
Physical Power

12
6 / 2 / 7
9,734
749
9,515
7,152
3,642
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Danzaburou
JestZiggy
Danzaburou
14
9 / 2 / 8
10,932
841
12,267
10,078
3,737
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
AYoungQrow
Tiamat
10
1 / 9 / 6
7,817
601
4,791
10,096
4,451
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

11
0 / 4 / 6
8,262
636
7,556
13,735
12,222
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cernunnos
TheDJVader69
Cernunnos
12
8 / 5 / 0
9,460
728
14,735
13,016
4,864
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
21
18
Kills
9
9
Deaths
18
28
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Tiamat
AYoungQrow
Tiamat
1
9
6
0.44
L
0
4
6
0.75
W
Horus
3
5
13
1.9
W
6
2
7
4.75
W
Danzaburou
JestZiggy
Danzaburou
9
2
8
6.5
L
Cernunnos
TheDJVader69
Cernunnos
8
5
0
1.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,014
Damage
27,082
33,385
Taken
36,847
17,247
Mitigated
21,537
16,686
Healing
4,969
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
AYoungQrow
Tiamat
4,791
598
0
778
10,096
4,451
0
2,396
7,534
13,736
0
L
7,556
558
0
1,809
13,735
12,222
0
2,920
10,590
27,758
0
W
Horus
7,232
3,735
2,766
4,585
16,155
9,868
528
6,548
9,481
0
24,816
W
9,515
348
4,172
2,706
7,152
3,642
537
2,224
4,890
21,281
0
W
Danzaburou
JestZiggy
Danzaburou
12,267
5,313
0
2,457
10,078
3,737
1,482
3,263
6,649
0
43,807
L
Cernunnos
TheDJVader69
Cernunnos
14,735
6,394
441
1,941
13,016
4,864
144
4,274
8,617
0
42,472

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,056
Gold Earned
25,539
121
Minions Killed
91
0
Camps Cleared
0
708,879
Distance Traveled
592,941
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
7,817
601
15
1
0
168,359
0
L
Geb
8,262
636
17
1
0
241,709
2
W
Horus
9,390
722
26
2
0
229,011
4
W
Hel
9,734
749
27
2
0
237,733
0
W
Danzaburou
10,932
841
68
5
0
242,135
3
L
Cernunnos
9,460
728
59
5
0
182,873
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role