Player Matchup

Ah Muzen Cab
Ah Muzen Cab
DRA0N68
Ah Muzen Cab
Level 49
God Stats
15W - 7L
1,594 SR
Queue Stats
78W - 55L
1,660 Elo+
Solo
Erlang Shen
Erlang Shen
Whisperingz
Erlang Shen
Level 61
God Stats
23W - 19L
1,411 SR
Queue Stats
496W - 521L
1,601 Elo+
Party 1
Tyr
Tyr
erjoni
Tyr
Level 64
God Stats
3W - 2L
1,761 SR
Queue Stats
482W - 483L
1,609 Elo+
Party 1
Kuzenbo
Kuzenbo
ikillabeast
Kuzenbo
Level 48
God Stats
9W - 11L
1,924 SR
Queue Stats
322W - 342L
1,640 Elo+
Party 1
Freya
Freya
lake96
Freya
Level 98
God Stats
25W - 14L
1,711 SR
Queue Stats
299W - 286L
1,526 Elo+
Solo
Team Averages
Level 64
1,680 SR
1,607 Elo+

VS

Team Averages
Level 77
1,594 SR
1,563 Elo+
Ymir
Ymir
CSJack
Ymir
Level 47
God Stats
2W - 1L
1,500 SR
Queue Stats
25W - 21L
1,626 Elo+
Party 3
Tyr
Tyr
Moldazo
Tyr
Level 41
God Stats
8W - 13L
1,545 SR
Queue Stats
46W - 54L
1,521 Elo+
Party 2
Raijin
Raijin
Niquito12
Raijin
Level 67
God Stats
6W - 3L
1,855 SR
Queue Stats
297W - 265L
1,584 Elo+
Party 2
Mercury
Mercury
TheSkyBuild
Mercury
Level 105
God Stats
11W - 10L
1,370 SR
Queue Stats
280W - 260L
1,572 Elo+
Party 2
Cupid
Cupid
kendwho
Cupid
Level 127
God Stats
6W - 3L
1,698 SR
Queue Stats
93W - 96L
1,511 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
DRA0N68
Ah Muzen Cab
14
0 / 7 / 1
8,642
455
9,171
13,045
4,450
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Erlang Shen
Whisperingz
Erlang Shen
15
5 / 4 / 3
9,425
496
10,543
14,930
8,020
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Tyr
erjoni
Tyr
14
0 / 7 / 4
8,818
464
6,863
16,212
11,409
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Kuzenbo
ikillabeast
Kuzenbo
11
0 / 8 / 5
7,322
385
4,461
16,806
14,211
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Freya
lake96
Freya
16
10 / 3 / 2
10,723
564
14,005
13,097
5,547
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
CSJack
Ymir
14
5 / 2 / 9
9,670
509
7,509
14,564
13,957
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Tyr
18
5 / 1 / 4
11,221
591
7,628
12,208
10,236
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Raijin
Niquito12
Raijin
17
6 / 8 / 7
11,005
579
10,739
11,361
4,464
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Mercury
TheSkyBuild
Mercury
18
3 / 3 / 11
10,835
570
10,445
13,818
5,982
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cupid
kendwho
Cupid
17
10 / 1 / 6
11,078
583
15,804
15,213
5,458
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
66
15
Kills
29
29
Deaths
15
15
Assists
37
Player
Kills
Deaths
Assists
KDA
W
Ymir
CSJack
Ymir
5
2
9
4.75
L
Ah Muzen Cab
DRA0N68
Ah Muzen Cab
0
7
1
0.07
W
Tyr
5
1
4
7
W
Raijin
Niquito12
Raijin
6
8
7
1.19
W
Mercury
TheSkyBuild
Mercury
3
3
11
2.83
L
Erlang Shen
Whisperingz
Erlang Shen
5
4
3
1.63
L
Tyr
erjoni
Tyr
0
7
4
0.29
L
Kuzenbo
ikillabeast
Kuzenbo
0
8
5
0.31
W
Cupid
kendwho
Cupid
10
1
6
13
L
Freya
lake96
Freya
10
3
2
3.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,043
Damage
52,125
74,090
Taken
67,164
43,637
Mitigated
40,097
19,267
Healing
22,689
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
CSJack
Ymir
7,509
1,050
0
2,721
14,564
13,957
182
2,555
12,009
31,963
0
L
Ah Muzen Cab
DRA0N68
Ah Muzen Cab
9,171
4,121
0
4,013
13,045
4,450
1,082
3,489
9,556
0
65,680
W
Tyr
7,628
1,480
0
5,689
12,208
10,236
300
2,071
10,137
0
66,292
W
Raijin
Niquito12
Raijin
10,739
838
0
1,065
11,361
4,464
0
7,306
4,055
60,094
0
W
Mercury
TheSkyBuild
Mercury
10,445
5,501
0
168
13,818
5,982
415
2,813
11,005
0
88,991
L
Erlang Shen
Whisperingz
Erlang Shen
10,543
5,587
0
1,554
14,930
8,020
0
2,721
12,209
0
71,726
L
Tyr
erjoni
Tyr
6,863
1,174
0
3,722
16,212
11,409
0
2,040
14,172
0
51,967
L
Kuzenbo
ikillabeast
Kuzenbo
4,461
1,224
0
3,180
16,806
14,211
0
5,189
11,617
16,196
0
W
Cupid
kendwho
Cupid
15,804
8,980
1,487
11,559
15,213
5,458
688
3,721
11,492
0
79,862
L
Freya
lake96
Freya
14,005
4,530
0
6,798
13,097
5,547
0
4,809
8,288
56,795
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,930
Gold Earned
53,809
468
Minions Killed
600
0
Camps Cleared
0
1,700,615
Distance Traveled
1,808,294
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
9,670
509
48
3
0
356,025
3
L
Ah Muzen Cab
8,642
455
114
6
0
326,010
4
W
Tyr
11,221
591
144
8
0
378,144
2
W
Raijin
11,005
579
109
6
0
311,070
0
W
Mercury
10,835
570
145
8
0
455,523
0
L
Erlang Shen
9,425
496
117
6
0
352,884
2
L
Tyr
8,818
464
111
6
0
356,979
0
L
Kuzenbo
7,322
385
17
1
0
361,435
0
W
Cupid
11,078
583
154
8
0
307,532
3
L
Freya
10,723
564
109
6
0
303,307
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role