Player Matchup

Hercules
Hercules
CallMeNumbers1
Hercules
Level 48
God Stats
4W - 2L
1,289 SR
Queue Stats
72W - 102L
1,478 Elo+
Solo
Anubis
Anubis
R34P3RSWR4TH
Anubis
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
118W - 105L
1,433 Elo+
Party 3
Arachne
Arachne
SmoothTypeGuy
Arachne
Level 95
God Stats
22W - 23L
1,771 SR
Queue Stats
310W - 336L
1,557 Elo+
Party 2
Chiron
Chiron
Str8TexasTRILL
Chiron
Level 18
God Stats
2W - 1L
1,856 SR
Queue Stats
2W - 1L
1,754 Elo+
Party 2
Zeus
Zeus
xXEyeDropzXx
Zeus
Level 15
God Stats
106W - 93L
1,545 SR
Queue Stats
110W - 96L
1,487 Elo+
Party 3
Team Averages
Level 48
1,592 SR
1,542 Elo+

VS

Team Averages
Level 74
1,654 SR
1,573 Elo+
Tiamat
Tiamat
 
Tiamat
Level 60
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cerberus
Cerberus
Let Me Kamikaze
Cerberus
Level 143
God Stats
2W - 0L
1,791 SR
Queue Stats
100W - 59L
1,677 Elo+
Party 1
Janus
Janus
Panamajerky
Janus
Level 60
God Stats
4W - 9L
1,639 SR
Queue Stats
312W - 308L
1,531 Elo+
Solo
Aphrodite
Aphrodite
SuPeRfRoG99
Aphrodite
Level 84
God Stats
4W - 1L
1,608 SR
Queue Stats
137W - 65L
1,653 Elo+
Party 1
Odin
Odin
SushiRoIl
Odin
Level 22
God Stats
7W - 1L
1,730 SR
Queue Stats
147W - 136L
1,502 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
18
2 / 5 / 2
11,308
942
14,562
23,818
16,447
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Anubis
17
0 / 9 / 2
10,696
891
10,006
20,036
7,889
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Arachne
17
4 / 3 / 2
12,103
1,009
9,036
20,475
6,265
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

16
0 / 5 / 2
10,232
853
5,980
11,803
3,739
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

17
0 / 9 / 3
10,575
881
20,504
16,264
5,131
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Team 1 Tickets

129

VS

Team 2 Tickets

208

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
19
11 / 2 / 18
12,911
1,076
34,155
12,888
10,956
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cerberus
20
13 / 0 / 14
13,509
1,126
23,088
16,569
13,826
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

18
3 / 4 / 20
11,754
980
14,106
9,816
4,282
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Aphrodite
SuPeRfRoG99
Aphrodite
18
3 / 0 / 20
11,498
958
7,531
13,906
11,143
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Odin
18
1 / 0 / 22
11,540
962
7,854
12,604
15,407
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
125
6
Kills
31
31
Deaths
6
11
Assists
94
Player
Kills
Deaths
Assists
KDA
W
Tiamat
 
Tiamat
11
2
18
10
L
Hercules
2
5
2
0.6
W
Cerberus
13
0
14
20
W
3
4
20
3.25
L
Anubis
0
9
2
0.11
L
Arachne
4
3
2
1.67
L
0
5
2
0.2
W
Aphrodite
SuPeRfRoG99
Aphrodite
3
0
20
13
W
Odin
1
0
22
12
L
0
9
3
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,088
Damage
86,734
92,396
Taken
65,783
39,471
Mitigated
55,614
14,353
Healing
16,570
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
 
Tiamat
34,155
911
211
2,051
12,888
10,956
0
5,672
7,216
57,922
0
L
Hercules
14,562
4,721
0
5,104
23,818
16,447
0
18,514
4,875
434
28,422
W
Cerberus
23,088
901
0
3,147
16,569
13,826
0
9,009
7,560
54,442
0
W
14,106
203
0
0
9,816
4,282
0
2,895
6,921
26,849
0
L
Anubis
10,006
0
703
3,848
20,036
7,889
0
16,214
3,598
38,826
0
L
Arachne
9,036
8,110
0
1,490
20,475
6,265
0
16,876
3,209
0
22,925
L
5,980
2,403
1,464
1,289
11,803
3,739
0
10,593
1,037
0
21,170
W
Aphrodite
SuPeRfRoG99
Aphrodite
7,531
1,996
4,864
6,297
13,906
11,143
0
7,246
6,660
13,060
0
W
Odin
7,854
3,113
0
0
12,604
15,407
0
6,119
6,485
0
19,360
L
20,504
2,214
0
455
16,264
5,131
0
15,208
797
39,760
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,914
Gold Earned
61,212
206
Minions Killed
229
9
Camps Cleared
6
1,058,307
Distance Traveled
1,220,176
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
12,911
1,076
60
5
3
256,272
0
L
Hercules
11,308
942
25
2
4
239,292
0
W
Cerberus
13,509
1,126
92
8
1
256,222
0
W
Janus
11,754
980
37
3
0
241,508
0
L
Anubis
10,696
891
69
6
1
200,143
0
L
Arachne
12,103
1,009
30
3
3
269,997
0
L
Chiron
10,232
853
38
3
0
171,737
3
W
Aphrodite
11,498
958
16
1
0
213,474
0
W
Odin
11,540
962
24
2
2
252,700
0
L
Zeus
10,575
881
44
4
1
177,138
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role