Player Matchup

Chiron
Chiron
Bejita-chan2841
Chiron
Level 128
God Stats
4W - 2L
1,500 SR
Queue Stats
535W - 559L
1,420 Elo+
Party 1
Poseidon
Poseidon
ByronToon
Poseidon
Level 67
God Stats
2W - 2L
1,335 SR
Queue Stats
143W - 162L
1,493 Elo+
Party 3
Sobek
Sobek
CebuanoSTAG
Sobek
Level 68
God Stats
20W - 17L
1,415 SR
Queue Stats
177W - 173L
1,428 Elo+
Solo
Tyr
Tyr
MichaelKenobi
Tyr
Level 75
God Stats
49W - 61L
1,415 SR
Queue Stats
429W - 427L
1,503 Elo+
Party 3
Nemesis
Nemesis
Sassenack16
Nemesis
Level 108
God Stats
22W - 18L
1,530 SR
Queue Stats
605W - 660L
1,340 Elo+
Party 1
Team Averages
Level 89
1,439 SR
1,437 Elo+

VS

Team Averages
Level 87
1,499 SR
1,422 Elo+
Chiron
Chiron
 
Chiron
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bastet
Bastet
Chaos_The_Kid666
Bastet
Level 58
God Stats
0W - 1L
1,740 SR
Queue Stats
33W - 39L
1,383 Elo+
Party 2
Zhong Kui
Zhong Kui
CiccioRas
Zhong Kui
Level 56
God Stats
21W - 24L
1,500 SR
Queue Stats
354W - 420L
1,322 Elo+
Solo
Kuzenbo
Kuzenbo
H0N3ST_W33SHNAW
Kuzenbo
Level 79
God Stats
0W - 1L
1,725 SR
Queue Stats
41W - 49L
1,405 Elo+
Party 2
Gilgamesh
Gilgamesh
Rizen Logic
Gilgamesh
Level 142
God Stats
0W - 1L
1,029 SR
Queue Stats
76W - 76L
1,499 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 0 / 3
8,239
515
12,716
7,683
2,685
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Poseidon
ByronToon
Poseidon
14
1 / 3 / 2
8,784
549
3,604
6,355
1,796
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

13
1 / 1 / 3
7,718
482
3,508
11,155
7,549
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

16
7 / 0 / 0
9,884
618
9,347
8,453
8,053
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Nemesis
Sassenack16
Nemesis
15
4 / 0 / 2
8,841
553
4,532
7,604
3,152
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
12
0 / 2 / 0
6,267
392
5,786
10,177
3,268
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
1 / 2 / 0
7,096
444
2,415
9,195
3,132
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Zhong Kui
CiccioRas
Zhong Kui
16
3 / 3 / 0
8,931
558
6,545
10,748
7,141
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

11
0 / 1 / 1
7,046
440
4,968
12,116
8,581
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Gilgamesh
Rizen Logic
Gilgamesh
14
0 / 7 / 0
7,792
487
4,485
12,299
8,695
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
5
14
Kills
4
4
Deaths
15
10
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Chiron
 
Chiron
0
2
0
0
W
1
0
3
2.5
W
Poseidon
ByronToon
Poseidon
1
3
2
0.67
W
1
1
3
2.5
L
1
2
0
0.5
L
Zhong Kui
CiccioRas
Zhong Kui
3
3
0
1
L
0
1
1
0.5
W
7
0
0
7
L
Gilgamesh
Rizen Logic
Gilgamesh
0
7
0
0
W
Nemesis
Sassenack16
Nemesis
4
0
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,707
Damage
24,199
41,250
Taken
54,535
23,235
Mitigated
30,817
19,880
Healing
19,455
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chiron
 
Chiron
5,786
1,540
1,252
3,814
10,177
3,268
0
857
9,303
0
45,176
W
12,716
4,812
795
4,641
7,683
2,685
192
2,470
5,213
0
73,684
W
Poseidon
ByronToon
Poseidon
3,604
461
0
762
6,355
1,796
0
4,226
1,937
61,871
0
W
3,508
93
0
4,049
11,155
7,549
22
2,220
8,935
18,779
0
L
2,415
700
771
4,466
9,195
3,132
0
416
8,779
0
36,592
L
Zhong Kui
CiccioRas
Zhong Kui
6,545
350
0
4,368
10,748
7,141
0
3,604
7,144
62,129
0
L
4,968
1,454
747
2,998
12,116
8,581
0
2,218
9,898
18,694
0
W
9,347
1,288
0
4,483
8,453
8,053
0
1,019
7,412
0
60,383
L
Gilgamesh
Rizen Logic
Gilgamesh
4,485
1,295
0
1,039
12,299
8,695
0
0
12,299
0
47,514
W
Nemesis
Sassenack16
Nemesis
4,532
1,288
0
5,150
7,604
3,152
0
1,310
6,240
0
53,162

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,466
Gold Earned
37,132
509
Minions Killed
432
0
Camps Cleared
0
1,614,584
Distance Traveled
1,526,734
18
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chiron
6,267
392
85
5
0
290,530
4
W
Chiron
8,239
515
134
8
0
271,890
1
W
Poseidon
8,784
549
111
7
0
316,393
9
W
Sobek
7,718
482
21
1
0
315,056
6
L
Bastet
7,096
444
74
5
0
348,115
0
L
Zhong Kui
8,931
558
134
8
0
302,052
2
L
Kuzenbo
7,046
440
29
2
0
303,660
1
W
Tyr
9,884
618
138
9
0
341,523
1
L
Gilgamesh
7,792
487
110
7
0
282,377
1
W
Nemesis
8,841
553
105
7
0
369,722
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role