Player Matchup

Horus
Horus
Liwuchi
Horus
Level 85
God Stats
9W - 3L
1,698 SR
Queue Stats
23W - 22L
1,543 Elo+
Party 1
Anhur
Anhur
Originuni
Anhur
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 20L
1,608 Elo+
Party 1
Janus
Janus
stemikeral
Janus
Level 29
God Stats
0W - 2L
1,497 SR
Queue Stats
35W - 36L
1,563 Elo+
Party 1
Team Averages
Level 52
1,565 SR
1,571 Elo+

VS

Team Averages
Level 49
1,731 SR
1,584 Elo+
Bastet
Bastet
CoolGoose
Bastet
Level 62
God Stats
2W - 2L
1,765 SR
Queue Stats
272W - 254L
1,598 Elo+
Party 2
Achilles
Achilles
NeoConker
Achilles
Level 26
God Stats
47W - 29L
1,517 SR
Queue Stats
174W - 128L
1,576 Elo+
Party 2
Kukulkan
Kukulkan
Nightflare111
Kukulkan
Level 60
God Stats
14W - 8L
1,911 SR
Queue Stats
280W - 205L
1,580 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Liwuchi
Horus
8
0 / 4 / 1
6,302
630
1,794
9,698
5,433
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Anhur
Originuni
Anhur
8
0 / 6 / 1
6,176
618
1,377
7,771
2,059
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

Janus
10
1 / 5 / 0
6,561
656
3,073
6,579
1,835
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
CoolGoose
Bastet
11
8 / 1 / 7
8,194
819
7,966
5,576
1,637
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Achilles
NeoConker
Achilles
11
5 / 1 / 6
8,064
806
4,625
6,762
4,064
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Kukulkan
Nightflare111
Kukulkan
11
2 / 0 / 12
7,622
762
7,180
2,310
709
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
40
1
Kills
15
15
Deaths
2
2
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Bastet
CoolGoose
Bastet
8
1
7
11.5
L
Horus
Liwuchi
Horus
0
4
1
0.13
W
Achilles
NeoConker
Achilles
5
1
6
8
W
Kukulkan
Nightflare111
Kukulkan
2
0
12
8
L
Anhur
Originuni
Anhur
0
6
1
0.08
L
Janus
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,244
Damage
19,771
24,048
Taken
14,648
9,327
Mitigated
6,410
4,774
Healing
2,709
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
CoolGoose
Bastet
7,966
1,486
0
774
5,576
1,637
270
776
4,720
0
13,673
L
Horus
Liwuchi
Horus
1,794
673
818
2,288
9,698
5,433
0
4,063
5,635
0
10,514
W
Achilles
NeoConker
Achilles
4,625
719
0
1,810
6,762
4,064
1,007
1,347
5,229
0
26,242
W
Kukulkan
Nightflare111
Kukulkan
7,180
516
0
125
2,310
709
239
679
1,585
38,357
0
L
Anhur
Originuni
Anhur
1,377
753
0
1,136
7,771
2,059
0
1,808
5,963
0
7,368
L
Janus
3,073
87
0
532
6,579
1,835
37
1,465
5,114
30,842
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,039
Gold Earned
23,880
105
Minions Killed
129
0
Camps Cleared
0
494,183
Distance Traveled
597,284
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
8,194
819
14
1
0
216,776
1
L
Horus
6,302
630
13
1
0
178,143
2
W
Achilles
8,064
806
45
5
0
194,785
1
W
Kukulkan
7,622
762
70
7
0
185,723
2
L
Anhur
6,176
618
29
3
0
151,274
2
L
Janus
6,561
656
63
6
0
164,766
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role