Player Matchup

Chang'e
Chang'e
 
Chang'e
Level 92
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Awilix
Awilix
BigCroissant04
Awilix
Level 65
God Stats
47W - 37L
1,570 SR
Queue Stats
220W - 221L
1,431 Elo+
Party 1
Kuzenbo
Kuzenbo
Blazed_Titan
Kuzenbo
Level 117
God Stats
2W - 0L
1,500 SR
Queue Stats
162W - 140L
1,592 Elo+
Party 2
Discordia
Discordia
killman832
Discordia
Level 60
God Stats
14W - 13L
1,436 SR
Queue Stats
230W - 212L
1,453 Elo+
Party 1
Anhur
Anhur
patches155
Anhur
Level 68
God Stats
2W - 3L
1,682 SR
Queue Stats
6W - 15L
1,425 Elo+
Solo
Team Averages
Level 80
1,538 SR
1,480 Elo+

VS

Team Averages
Level 81
1,312 SR
1,383 Elo+
Odin
Odin
HunBun030
Odin
Level 89
God Stats
0W - 5L
1,178 SR
Queue Stats
370W - 429L
1,408 Elo+
Party 3
Fenrir
Fenrir
IKanji GodI
Fenrir
Level 58
God Stats
8W - 17L
1,424 SR
Queue Stats
228W - 265L
1,384 Elo+
Party 3
Merlin
Merlin
Kyoka UA
Merlin
Level 79
God Stats
13W - 16L
1,456 SR
Queue Stats
203W - 247L
1,356 Elo+
Party 3
Skadi
Skadi
Xonroe
Skadi
Level 55
God Stats
0W - 4L
1,179 SR
Queue Stats
171W - 223L
1,360 Elo+
Party 3
Ares
Ares
Zaih
Ares
Level 126
God Stats
9W - 21L
1,321 SR
Queue Stats
258W - 285L
1,407 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
12
3 / 2 / 4
7,459
622
6,143
7,326
2,228
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

12
6 / 1 / 4
7,472
623
6,500
7,971
2,663
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kuzenbo
Blazed_Titan
Kuzenbo
11
2 / 1 / 4
6,777
565
4,831
9,990
6,779
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Discordia
killman832
Discordia
12
5 / 1 / 1
7,046
587
5,333
6,413
2,039
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Anhur
9
2 / 2 / 2
5,491
458
3,047
5,915
1,469
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
11
0 / 4 / 4
5,957
496
1,927
6,366
4,126
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Cudgel

Cudgel

+10
Physical Power
+50
Health

Fenrir
10
3 / 4 / 1
6,519
543
4,313
9,160
3,350
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Merlin
Kyoka UA
Merlin
11
1 / 4 / 1
6,308
526
5,727
6,837
2,158
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Skadi
Xonroe
Skadi
10
1 / 4 / 1
5,506
459
5,856
6,309
2,410
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Ares
Zaih
Ares
9
1 / 2 / 1
6,043
504
2,433
8,366
4,309
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
14
18
Kills
6
7
Deaths
18
15
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Chang'e
 
Chang'e
3
2
4
2.5
W
6
1
4
8
W
Kuzenbo
Blazed_Titan
Kuzenbo
2
1
4
4
L
Odin
0
4
4
0.5
L
Fenrir
3
4
1
0.88
L
Merlin
Kyoka UA
Merlin
1
4
1
0.38
L
Skadi
Xonroe
Skadi
1
4
1
0.38
L
Ares
Zaih
Ares
1
2
1
0.75
W
Discordia
killman832
Discordia
5
1
1
5.5
W
Anhur
2
2
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,854
Damage
20,256
37,615
Taken
37,038
15,178
Mitigated
16,353
13,077
Healing
6,436
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
 
Chang'e
6,143
253
1,314
4,236
7,326
2,228
478
357
6,969
38,644
0
W
6,500
2,603
371
1,575
7,971
2,663
553
2,237
5,734
0
42,814
W
Kuzenbo
Blazed_Titan
Kuzenbo
4,831
1,729
0
3,342
9,990
6,779
0
1,629
8,361
19,717
0
L
Odin
1,927
740
0
240
6,366
4,126
225
2,458
3,908
0
22,612
L
Fenrir
4,313
1,269
0
2,998
9,160
3,350
0
2,391
6,769
0
28,075
L
Merlin
Kyoka UA
Merlin
5,727
296
0
1,701
6,837
2,158
0
4,213
2,624
32,049
0
L
Skadi
Xonroe
Skadi
5,856
2,623
0
655
6,309
2,410
0
3,638
2,671
0
24,503
L
Ares
Zaih
Ares
2,433
261
159
683
8,366
4,309
0
3,607
4,759
18,894
0
W
Discordia
killman832
Discordia
5,333
427
0
1,536
6,413
2,039
582
3,356
3,057
37,127
0
W
Anhur
3,047
1,134
0
703
5,915
1,469
0
581
5,334
0
21,684

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,245
Gold Earned
30,333
286
Minions Killed
234
0
Camps Cleared
0
1,173,539
Distance Traveled
1,088,876
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
7,459
622
84
7
0
226,838
5
W
Awilix
7,472
623
83
7
0
269,687
0
W
Kuzenbo
6,777
565
24
2
0
235,075
0
L
Odin
5,957
496
50
4
0
213,962
0
L
Fenrir
6,519
543
56
5
0
251,321
0
L
Merlin
6,308
526
48
4
0
205,446
1
L
Skadi
5,506
459
51
4
0
189,724
2
L
Ares
6,043
504
29
2
0
228,423
5
W
Discordia
7,046
587
63
5
0
229,987
1
W
Anhur
5,491
458
32
3
0
211,952
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role