Player Matchup

Sobek
Sobek
BjeloKingpin
Sobek
Level 17
God Stats
7W - 8L
1,516 SR
Queue Stats
29W - 38L
1,418 Elo+
Party 1
Janus
Janus
DemiGodHo
Janus
Level 23
God Stats
0W - 1L
1,469 SR
Queue Stats
38W - 50L
1,329 Elo+
Party 1
Bellona
Bellona
FatherJaJo
Bellona
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 8L
1,503 Elo+
Party 1
Fenrir
Fenrir
GroomingGems
Fenrir
Level 23
God Stats
20W - 26L
1,436 SR
Queue Stats
251W - 321L
1,304 Elo+
Party 1
Neith
Neith
SKbrookss
Neith
Level 18
God Stats
8W - 5L
1,481 SR
Queue Stats
61W - 82L
1,328 Elo+
Party 1
Team Averages
Level 17
1,480 SR
1,377 Elo+

VS

Team Averages
Level 20
1,550 SR
1,476 Elo+
Discordia
Discordia
Cata29ig
Discordia
Level 8
God Stats
4W - 2L
1,510 SR
Queue Stats
7W - 10L
1,441 Elo+
Solo
Athena
Athena
Focus XD UwU
Athena
Level 29
God Stats
13W - 20L
1,454 SR
Queue Stats
122W - 115L
1,506 Elo+
Solo
Achilles
Achilles
LAGGINBANNED-_-
Achilles
Level 29
God Stats
15W - 20L
1,474 SR
Queue Stats
271W - 308L
1,387 Elo+
Party 2
Vamana
Vamana
awakenVore
Vamana
Level 8
God Stats
2W - 3L
1,458 SR
Queue Stats
12W - 10L
1,491 Elo+
Party 2
Jing Wei
Jing Wei
jasser_1008
Jing Wei
Level 25
God Stats
4W - 2L
1,854 SR
Queue Stats
18W - 18L
1,555 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 0 / 1
4,767
477
2,064
5,387
3,245
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Janus
DemiGodHo
Janus
8
0 / 4 / 1
4,612
461
3,183
5,371
1,424
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bellona
FatherJaJo
Bellona
7
1 / 4 / 1
4,683
468
2,047
5,538
2,949
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Fenrir
8
3 / 3 / 0
4,981
498
3,150
5,889
1,675
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Neith
SKbrookss
Neith
7
0 / 4 / 0
4,307
431
1,982
5,326
1,422
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Cata29ig
Discordia
10
2 / 0 / 2
5,919
592
4,966
4,394
1,264
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Athena
8
0 / 1 / 4
5,310
531
2,848
8,023
3,836
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Achilles
10
5 / 1 / 1
6,179
618
3,988
4,995
3,281
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Vamana
awakenVore
Vamana
10
4 / 2 / 4
6,185
619
3,041
6,691
3,067
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Jing Wei
jasser_1008
Jing Wei
9
3 / 0 / 4
5,751
575
3,295
3,285
935
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
29
4
Kills
14
15
Deaths
4
3
Assists
15
Player
Kills
Deaths
Assists
KDA
L
0
0
1
0.5
W
Discordia
Cata29ig
Discordia
2
0
2
3
L
Janus
DemiGodHo
Janus
0
4
1
0.13
L
Bellona
FatherJaJo
Bellona
1
4
1
0.38
W
Athena
0
1
4
2
L
Fenrir
3
3
0
1
W
Achilles
5
1
1
5.5
L
Neith
SKbrookss
Neith
0
4
0
0
W
Vamana
awakenVore
Vamana
4
2
4
3
W
Jing Wei
jasser_1008
Jing Wei
3
0
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,426
Damage
18,138
27,511
Taken
27,388
10,715
Mitigated
12,383
3,838
Healing
6,722
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,064
216
0
1,242
5,387
3,245
0
1,729
3,632
12,150
0
W
Discordia
Cata29ig
Discordia
4,966
318
0
1,412
4,394
1,264
720
1,503
2,639
29,954
0
L
Janus
DemiGodHo
Janus
3,183
231
0
637
5,371
1,424
0
2,548
2,381
22,804
0
L
Bellona
FatherJaJo
Bellona
2,047
731
0
45
5,538
2,949
0
0
5,313
0
12,655
W
Athena
2,848
941
0
558
8,023
3,836
292
2,056
5,947
16,757
0
L
Fenrir
3,150
671
0
1,282
5,889
1,675
0
1,388
4,369
0
17,341
W
Achilles
3,988
1,784
99
1,021
4,995
3,281
467
0
4,995
0
21,707
L
Neith
SKbrookss
Neith
1,982
955
0
632
5,326
1,422
0
1,553
3,727
0
20,329
W
Vamana
awakenVore
Vamana
3,041
1,697
111
2,533
6,691
3,067
383
226
6,425
0
25,561
W
Jing Wei
jasser_1008
Jing Wei
3,295
2,113
0
988
3,285
935
590
1,088
2,135
0
19,809

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,350
Gold Earned
29,344
166
Minions Killed
236
0
Camps Cleared
0
1,022,201
Distance Traveled
995,230
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
4,767
477
23
2
0
212,524
3
W
Discordia
5,919
592
57
6
0
176,215
0
L
Janus
4,612
461
47
5
0
202,829
1
L
Bellona
4,683
468
30
3
0
194,301
0
W
Athena
5,310
531
37
4
0
182,914
1
L
Fenrir
4,981
498
33
3
0
217,972
0
W
Achilles
6,179
618
47
5
0
216,217
0
L
Neith
4,307
431
33
3
0
194,575
1
W
Vamana
6,185
619
56
6
0
203,633
0
W
Jing Wei
5,751
575
39
4
0
216,251
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role