Player Matchup

Yemoja
Yemoja
G00NEmpirE
Yemoja
Level 106
God Stats
1W - 2L
1,351 SR
Queue Stats
27W - 25L
1,476 Elo+
Solo
Nu Wa
Nu Wa
PRmadman123
Nu Wa
Level 71
God Stats
54W - 52L
1,531 SR
Queue Stats
253W - 265L
1,494 Elo+
Party 2
Hou Yi
Hou Yi
Tatical Knight
Hou Yi
Level 87
God Stats
2W - 1L
1,126 SR
Queue Stats
77W - 78L
1,447 Elo+
Solo
Pele
Pele
YOUALLDOGS
Pele
Level 86
God Stats
1W - 0L
1,663 SR
Queue Stats
8W - 5L
1,463 Elo+
Solo
Hel
Hel
vxKINGKONGxv
Hel
Level 128
God Stats
9W - 3L
1,448 SR
Queue Stats
266W - 268L
1,469 Elo+
Party 2
Team Averages
Level 96
1,424 SR
1,470 Elo+

VS

Team Averages
Level 105
1,589 SR
1,522 Elo+
Kali
Kali
JackHunter117
Kali
Level 123
God Stats
2W - 2L
1,644 SR
Queue Stats
16W - 15L
1,596 Elo+
Party 1
Anubis
Anubis
assayix01
Anubis
Level 124
God Stats
0W - 1L
1,709 SR
Queue Stats
3W - 2L
1,550 Elo+
Party 1
Cernunnos
Cernunnos
sacbasher11
Cernunnos
Level 69
God Stats
0W - 4L
1,442 SR
Queue Stats
17W - 18L
1,444 Elo+
Solo
Janus
Janus
teokineitor300
Janus
Level 103
God Stats
0W - 1L
1,550 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Gilgamesh
Gilgamesh
xspainkillapro
Gilgamesh
Level 108
God Stats
15W - 14L
1,603 SR
Queue Stats
163W - 154L
1,522 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
G00NEmpirE
Yemoja
18
0 / 2 / 18
12,020
751
5,768
15,552
15,990
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

20
9 / 3 / 11
13,434
840
17,512
8,520
2,906
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

18
2 / 3 / 9
11,603
725
10,704
13,673
5,137
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heavy Mace

Heavy Mace

+30
Physical Power

19
6 / 5 / 12
13,205
825
14,207
16,882
12,349
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
8 / 1 / 9
13,286
830
16,941
15,186
10,344
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 5 / 5
9,422
589
3,314
13,400
5,387
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Anubis
assayix01
Anubis
18
6 / 7 / 4
12,114
757
11,162
15,342
6,634
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Cernunnos
sacbasher11
Cernunnos
16
1 / 6 / 6
9,583
599
11,502
16,767
5,682
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

18
2 / 4 / 5
10,637
665
13,084
12,310
4,746
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Gilgamesh
xspainkillapro
Gilgamesh
17
5 / 3 / 6
11,638
727
15,572
17,445
12,223
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
40
25
Kills
14
14
Deaths
25
59
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Yemoja
G00NEmpirE
Yemoja
0
2
18
4.5
L
0
5
5
0.5
W
9
3
11
4.83
W
2
3
9
2.17
W
6
5
12
2.4
L
Anubis
assayix01
Anubis
6
7
4
1.14
L
Cernunnos
sacbasher11
Cernunnos
1
6
6
0.67
L
2
4
5
1.13
W
8
1
9
12.5
L
Gilgamesh
xspainkillapro
Gilgamesh
5
3
6
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,132
Damage
54,634
69,813
Taken
75,264
46,726
Mitigated
34,672
29,485
Healing
12,535
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
G00NEmpirE
Yemoja
5,768
756
3,003
2,456
15,552
15,990
1,475
4,469
11,083
32,917
0
L
3,314
1,597
0
1,265
13,400
5,387
650
9,339
4,061
0
27,399
W
17,512
3,368
0
1,175
8,520
2,906
1,792
3,512
5,008
49,319
0
W
10,704
3,392
978
1,319
13,673
5,137
2,148
6,227
7,446
0
46,601
W
14,207
2,822
0
588
16,882
12,349
636
5,453
11,429
0
45,359
L
Anubis
assayix01
Anubis
11,162
84
0
3,898
15,342
6,634
561
7,708
7,634
42,238
0
L
Cernunnos
sacbasher11
Cernunnos
11,502
4,973
1,154
2,711
16,767
5,682
0
8,171
8,596
0
34,615
L
13,084
345
0
1,239
12,310
4,746
0
7,048
5,262
56,854
0
W
16,941
78
9,700
10,266
15,186
10,344
242
5,539
9,647
44,591
0
L
Gilgamesh
xspainkillapro
Gilgamesh
15,572
2,428
0
2,268
17,445
12,223
635
8,077
9,368
0
40,570

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,548
Gold Earned
53,394
368
Minions Killed
356
10
Camps Cleared
7
1,482,542
Distance Traveled
1,417,754
15
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
12,020
751
63
4
1
267,884
5
L
Kali
9,422
589
44
3
1
282,295
0
W
Nu Wa
13,434
840
64
4
1
275,098
3
W
Hou Yi
11,603
725
84
5
4
291,426
3
W
Pele
13,205
825
78
5
3
306,541
3
L
Anubis
12,114
757
81
5
1
245,363
1
L
Cernunnos
9,583
599
44
3
2
280,264
0
L
Janus
10,637
665
128
8
1
287,138
0
W
Hel
13,286
830
79
5
1
341,593
1
L
Gilgamesh
11,638
727
59
4
2
322,694
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role