Player Matchup

Janus
Janus
Gali2
Janus
Level 23
God Stats
6W - 6L
1,290 SR
Queue Stats
226W - 176L
1,552 Elo+
Solo
Yemoja
Yemoja
Galthea
Yemoja
Level 28
God Stats
2W - 3L
1,268 SR
Queue Stats
39W - 32L
1,475 Elo+
Solo
Sun Wukong
Sun Wukong
RedNov
Sun Wukong
Level 5
God Stats
3W - 0L
1,733 SR
Queue Stats
5W - 3L
1,249 Elo+
Solo
Medusa
Medusa
Slyian
Medusa
Level 20
God Stats
3W - 5L
1,577 SR
Queue Stats
10W - 13L
1,416 Elo+
Solo
Rama
Rama
beeandcat
Rama
Level 21
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 19
1,473 SR
1,438 Elo+

VS

Team Averages
Level 13
1,460 SR
1,214 Elo+
Artemis
Artemis
Ari4nn
Artemis
Level 21
God Stats
0W - 2L
1,500 SR
Queue Stats
267W - 344L
1,305 Elo+
Solo
Nemesis
Nemesis
BurcuEviee
Nemesis
Level 3
God Stats
1W - 2L
1,500 SR
Queue Stats
61W - 69L
1,187 Elo+
Party 1
Thanatos
Thanatos
Grimperrr
Thanatos
Level 26
God Stats
0W - 2L
1,500 SR
Queue Stats
35W - 34L
1,187 Elo+
Party 1
Kukulkan
Kukulkan
Matthub
Kukulkan
Level 8
God Stats
9W - 10L
1,300 SR
Queue Stats
10W - 13L
1,252 Elo+
Solo
Neith
Neith
地空捣蛋
Neith
Level 5
God Stats
9W - 9L
1,500 SR
Queue Stats
168W - 142L
1,139 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Gali2
Janus
20
9 / 1 / 22
15,852
1,219
37,307
12,000
4,274
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Yemoja
Galthea
Yemoja
18
0 / 4 / 10
11,912
916
1,205
11,453
10,831
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Sun Wukong
RedNov
Sun Wukong
18
0 / 2 / 13
11,307
870
1,975
9,640
7,706
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Medusa
Slyian
Medusa
20
7 / 4 / 19
13,676
1,052
15,446
11,683
4,400
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Short Bow

Short Bow

+15%
Attack Speed

Rama
20
20 / 4 / 10
16,295
1,253
27,888
17,888
7,049
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Team 1 Tickets

160

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Ari4nn
Artemis
19
1 / 4 / 9
11,761
905
7,850
13,798
5,226
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Nemesis
BurcuEviee
Nemesis
18
3 / 12 / 8
12,124
933
8,989
22,853
10,273
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Thanatos
Grimperrr
Thanatos
19
7 / 10 / 7
13,536
1,041
15,555
24,649
10,158
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kukulkan
Matthub
Kukulkan
18
4 / 8 / 7
12,830
987
18,302
15,471
6,310
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

18
0 / 2 / 6
10,997
846
8,701
11,967
4,853
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

110
Kill Participation
52
36
Kills
15
15
Deaths
36
74
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Artemis
Ari4nn
Artemis
1
4
9
1.38
L
Nemesis
BurcuEviee
Nemesis
3
12
8
0.58
W
Janus
Gali2
Janus
9
1
22
20
W
Yemoja
Galthea
Yemoja
0
4
10
1.25
L
Thanatos
Grimperrr
Thanatos
7
10
7
1.05
L
Kukulkan
Matthub
Kukulkan
4
8
7
0.94
W
Sun Wukong
RedNov
Sun Wukong
0
2
13
3.25
W
Medusa
Slyian
Medusa
7
4
19
4.13
W
Rama
20
4
10
6.25
L
0
2
6
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,821
Damage
59,397
62,664
Taken
88,738
34,260
Mitigated
36,820
11,841
Healing
12,676
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
Ari4nn
Artemis
7,850
2,074
0
343
13,798
5,226
0
7,530
5,960
0
31,672
L
Nemesis
BurcuEviee
Nemesis
8,989
3,218
0
1,810
22,853
10,273
0
8,548
14,027
0
20,304
W
Janus
Gali2
Janus
37,307
710
701
3,442
12,000
4,274
0
5,607
6,393
77,388
0
W
Yemoja
Galthea
Yemoja
1,205
351
1,634
996
11,453
10,831
0
3,253
8,200
5,938
0
L
Thanatos
Grimperrr
Thanatos
15,555
2,187
0
8,957
24,649
10,158
0
9,601
14,679
0
35,860
L
Kukulkan
Matthub
Kukulkan
18,302
1,644
0
0
15,471
6,310
0
7,068
8,145
47,655
0
W
Sun Wukong
RedNov
Sun Wukong
1,975
999
0
667
9,640
7,706
0
1,612
8,028
0
8,913
W
Medusa
Slyian
Medusa
15,446
7,305
0
1,000
11,683
4,400
0
4,151
7,352
0
30,851
W
Rama
27,888
17,004
0
3,401
17,888
7,049
0
3,679
14,209
0
64,208
L
8,701
2,334
0
1,566
11,967
4,853
0
4,370
7,415
0
34,055

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,042
Gold Earned
61,248
241
Minions Killed
243
6
Camps Cleared
6
1,059,292
Distance Traveled
1,148,965
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
11,761
905
35
3
1
224,128
0
L
Nemesis
12,124
933
13
1
3
244,662
2
W
Janus
15,852
1,219
112
9
1
265,499
2
W
Yemoja
11,912
916
6
0
3
160,810
0
L
Thanatos
13,536
1,041
57
4
1
252,140
0
L
Kukulkan
12,830
987
81
6
1
221,338
2
W
Sun Wukong
11,307
870
16
1
1
179,195
0
W
Medusa
13,676
1,052
39
3
1
226,968
0
W
Rama
16,295
1,253
68
5
0
226,820
1
L
Neith
10,997
846
57
4
0
206,697
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role