Player Matchup

Apollo
Apollo
Bronze III
Mr_Enjoyable
Apollo
Bronze III
Level 35
God Stats
0W - 1L
1,736 SR
Queue Stats
3W - 7L
1,304 MMR
Solo
Vulcan
Vulcan
Silver I
S34R coolboy
Vulcan
Silver I
Level 102
God Stats
4W - 2L
1,743 SR
Queue Stats
117W - 114L
1,293 MMR
Solo
Kumbhakarna
Kumbhakarna
Gold V
alpha2789
Kumbhakarna
Gold V
Level 114
God Stats
1W - 6L
1,561 SR
Queue Stats
86W - 95L
1,323 MMR
Party 1
Chaac
Chaac
Gold V
helljumper678
Chaac
Gold V
Level 107
God Stats
8W - 9L
1,658 SR
Queue Stats
559W - 568L
1,266 MMR
Solo
Thanatos
Thanatos
Gold V
itsRobbyBear
Thanatos
Gold V
Level 160
God Stats
2W - 2L
1,892 SR
Queue Stats
103W - 119L
1,233 MMR
Party 1
Team Averages
Silver II
Silver II
Average Tier
Level 104
1,718 SR
1,284 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 102
1,550 SR
1,284 MMR
Hachiman
Hachiman
Bronze III
De Huesito
Hachiman
Bronze III
Level 93
God Stats
1W - 1L
1,523 SR
Queue Stats
3W - 7L
1,286 MMR
Party 2
Ganesha
Ganesha
Silver III
I_Miss_N64
Ganesha
Silver III
Level 108
God Stats
8W - 6L
1,602 SR
Queue Stats
63W - 69L
1,286 MMR
Solo
Ra
Ra
Bronze III
Shepherd xl
Ra
Bronze III
Level 114
God Stats
1W - 1L
1,522 SR
Queue Stats
13W - 14L
1,286 MMR
Party 2
Fenrir
Fenrir
Gold IV
TheWaheela
Fenrir
Gold IV
Level 69
God Stats
78W - 64L
1,564 SR
Queue Stats
222W - 221L
1,298 MMR
Solo
Cu Chulainn
Cu Chulainn
Gold V
richieOoff
Cu Chulainn
Gold V
Level 124
God Stats
4W - 3L
1,541 SR
Queue Stats
162W - 164L
1,264 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
11
0 / 3 / 1
7,171
422
2,535
8,983
2,419
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Vulcan
11
1 / 9 / 2
7,095
417
7,363
11,797
4,093
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Kumbhakarna
alpha2789
Kumbhakarna
12
2 / 3 / 0
8,217
483
3,456
13,009
8,920
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

14
4 / 8 / 1
9,036
532
10,707
19,092
13,274
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Thanatos
itsRobbyBear
Thanatos
15
2 / 4 / 2
9,040
532
5,095
14,320
5,164
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Bans
AthenaSetCthulhuDanzaburouTsukuyomi

VS

Bans
YmirScyllaPeleNu WaAwilix
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
De Huesito
Hachiman
14
6 / 0 / 2
8,827
519
10,491
9,441
3,519
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ganesha
I_Miss_N64
Ganesha
14
0 / 0 / 11
9,456
556
4,526
9,360
6,520
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

17
3 / 1 / 8
10,042
591
8,270
8,877
3,661
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
TheWaheela
Fenrir
16
9 / 4 / 2
10,008
589
11,000
13,074
5,430
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cu Chulainn
richieOoff
Cu Chulainn
17
9 / 4 / 1
10,876
640
15,210
15,676
16,505
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
51
9
Kills
27
27
Deaths
9
6
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Hachiman
De Huesito
Hachiman
6
0
2
7
W
Ganesha
I_Miss_N64
Ganesha
0
0
11
5.5
L
Apollo
0
3
1
0.17
L
Vulcan
1
9
2
0.22
W
3
1
8
7
W
Fenrir
TheWaheela
Fenrir
9
4
2
2.5
L
Kumbhakarna
alpha2789
Kumbhakarna
2
3
0
0.67
L
4
8
1
0.56
L
Thanatos
itsRobbyBear
Thanatos
2
4
2
0.75
W
Cu Chulainn
richieOoff
Cu Chulainn
9
4
1
2.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,156
Damage
49,497
67,201
Taken
56,428
33,870
Mitigated
35,635
26,624
Healing
21,034
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
De Huesito
Hachiman
10,491
5,791
0
4,785
9,441
3,519
2,434
1,132
8,309
0
43,285
W
Ganesha
I_Miss_N64
Ganesha
4,526
396
0
3,084
9,360
6,520
429
2,779
6,461
38,270
0
L
Apollo
2,535
1,694
0
2,230
8,983
2,419
0
1,440
7,543
0
30,784
L
Vulcan
7,363
1,077
0
2,078
11,797
4,093
0
4,514
6,985
40,228
0
W
8,270
649
1,465
4,340
8,877
3,661
0
2,667
6,082
81,071
0
W
Fenrir
TheWaheela
Fenrir
11,000
2,387
0
2,819
13,074
5,430
325
3,298
9,610
0
53,678
L
Kumbhakarna
alpha2789
Kumbhakarna
3,456
320
367
4,713
13,009
8,920
0
3,839
9,049
29,835
0
L
10,707
3,003
0
5,633
19,092
13,274
0
2,318
16,716
0
51,240
L
Thanatos
itsRobbyBear
Thanatos
5,095
1,080
0
11,603
14,320
5,164
0
2,230
11,966
0
57,792
W
Cu Chulainn
richieOoff
Cu Chulainn
15,210
4,605
0
4,541
15,676
16,505
243
507
15,147
9,147
60,783

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,559
Gold Earned
49,209
412
Minions Killed
485
0
Camps Cleared
0
1,553,046
Distance Traveled
1,664,489
19
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
8,827
519
76
4
0
300,757
4
W
Ganesha
9,456
556
20
1
0
354,894
6
L
Apollo
7,171
422
69
4
0
294,845
7
L
Vulcan
7,095
417
58
3
0
297,888
6
W
Ra
10,042
591
158
9
0
357,413
4
W
Fenrir
10,008
589
93
5
0
333,723
0
L
Kumbhakarna
8,217
483
48
3
0
328,007
0
L
Chaac
9,036
532
108
6
0
295,212
2
L
Thanatos
9,040
532
129
8
0
337,094
4
W
Cu Chulainn
10,876
640
138
8
0
317,702
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role