Player Matchup

Tiamat
Tiamat
A4M Rich
Tiamat
Level 28
God Stats
3W - 4L
1,560 SR
Queue Stats
83W - 39L
1,711 Elo+
Party 1
Gilgamesh
Gilgamesh
BluntJoints
Gilgamesh
Level 150
God Stats
6W - 4L
1,501 SR
Queue Stats
133W - 122L
1,636 Elo+
Party 1
Medusa
Medusa
P4K Hugh Hef
Medusa
Level 143
God Stats
12W - 5L
1,911 SR
Queue Stats
220W - 199L
1,569 Elo+
Party 1
Team Averages
Level 107
1,657 SR
1,639 Elo+

VS

Team Averages
Level 86
1,533 SR
1,525 Elo+
Bastet
Bastet
 
Bastet
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Zeus
Zeus
diablois1
Zeus
Level 27
God Stats
1W - 3L
1,578 SR
Queue Stats
56W - 45L
1,537 Elo+
Party 2
Ymir
Ymir
nivek-num_1
Ymir
Level 73
God Stats
19W - 18L
1,521 SR
Queue Stats
77W - 79L
1,539 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
A4M Rich
Tiamat
15
8 / 4 / 12
11,782
785
11,121
10,308
8,062
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gilgamesh
BluntJoints
Gilgamesh
13
3 / 2 / 14
10,594
706
4,679
12,812
8,259
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Medusa
16
12 / 6 / 7
12,183
812
15,330
13,075
4,747
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
14
6 / 8 / 2
11,431
762
5,966
13,004
3,953
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Zeus
13
5 / 8 / 4
10,334
689
11,405
11,739
3,880
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
0 / 7 / 8
9,327
622
5,667
16,049
10,647
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
25
23
Kills
11
12
Deaths
23
33
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Bastet
 
Bastet
6
8
2
0.88
W
Tiamat
A4M Rich
Tiamat
8
4
12
3.5
W
Gilgamesh
BluntJoints
Gilgamesh
3
2
14
5
W
Medusa
12
6
7
2.58
L
Zeus
5
8
4
0.88
L
0
7
8
0.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,130
Damage
23,038
36,195
Taken
40,792
21,068
Mitigated
18,480
7,238
Healing
3,058
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bastet
 
Bastet
5,966
1,648
195
983
13,004
3,953
0
2,430
10,528
0
41,458
W
Tiamat
A4M Rich
Tiamat
11,121
2,808
0
2,856
10,308
8,062
710
5,750
4,558
58,470
0
W
Gilgamesh
BluntJoints
Gilgamesh
4,679
923
0
2,449
12,812
8,259
320
5,390
7,422
0
24,334
W
Medusa
15,330
6,733
0
1,933
13,075
4,747
1,914
6,018
7,057
0
33,152
L
Zeus
11,405
1,314
0
1,094
11,739
3,880
140
4,690
6,974
35,156
0
L
5,667
838
384
402
16,049
10,647
0
4,129
11,728
28,148
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,559
Gold Earned
31,092
168
Minions Killed
161
0
Camps Cleared
0
767,250
Distance Traveled
679,920
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
11,431
762
47
3
0
258,848
4
W
Tiamat
11,782
785
101
7
0
259,680
1
W
Gilgamesh
10,594
706
30
2
0
258,159
3
W
Medusa
12,183
812
37
2
0
249,411
2
L
Zeus
10,334
689
66
4
0
189,868
3
L
Ymir
9,327
622
48
3
0
231,204
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role