Player Matchup

Discordia
Discordia
Silver I
ChainMailPro
Discordia
Silver I
Level 121
God Stats
2W - 1L
1,731 SR
Queue Stats
8W - 7L
1,523 MMR
Party 1
Ganesha
Ganesha
Silver I
DarknessInZero
Ganesha
Silver I
Level 145
God Stats
0W - 1L
1,375 SR
Queue Stats
8W - 7L
1,523 MMR
Party 1
Achilles
Achilles
Silver I
HexaTec9
Achilles
Silver I
Level 155
God Stats
0W - 1L
1,230 SR
Queue Stats
8W - 7L
1,523 MMR
Party 1
Team Averages
Silver I
Silver I
Average Tier
Level 140
1,445 SR
1,523 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 56
1,625 SR
1,644 MMR
Cupid
Cupid
Gold IV
JanusOrTroll69
Cupid
Gold IV
Level 37
God Stats
2W - 0L
1,500 SR
Queue Stats
15W - 0L
1,762 MMR
Party 2
Cthulhu
Cthulhu
Gold V
MatuBot
Cthulhu
Gold V
Level 67
God Stats
7W - 1L
1,874 SR
Queue Stats
27W - 6L
1,670 MMR
Party 2
The Morrigan
The Morrigan
Gold V
RobertoPerfumo
The Morrigan
Gold V
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
ChainMailPro
Discordia
14
3 / 5 / 2
10,392
650
13,116
9,414
3,246
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

13
0 / 3 / 5
10,609
663
7,103
18,038
17,758
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Achilles
HexaTec9
Achilles
12
2 / 7 / 3
10,802
675
11,118
16,940
13,519
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bans
PersephoneThothAphroditeSobekTiamat

VS

Bans
Guan YuCabrakanAnhurCerberusCu Chulainn
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 3 / 10
10,983
686
12,887
11,769
5,107
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Cthulhu
MatuBot
Cthulhu
15
4 / 1 / 10
11,983
749
8,050
17,423
20,406
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

The Morrigan
RobertoPerfumo
The Morrigan
16
7 / 1 / 7
11,721
733
13,074
10,894
5,869
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
41
5
Kills
14
15
Deaths
5
10
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Discordia
ChainMailPro
Discordia
3
5
2
0.8
L
0
3
5
0.83
L
Achilles
HexaTec9
Achilles
2
7
3
0.5
W
3
3
10
2.67
W
Cthulhu
MatuBot
Cthulhu
4
1
10
9
W
The Morrigan
RobertoPerfumo
The Morrigan
7
1
7
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,337
Damage
34,011
44,392
Taken
40,086
34,523
Mitigated
31,382
4,696
Healing
13,273
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
ChainMailPro
Discordia
13,116
249
0
930
9,414
3,246
0
5,616
3,552
59,317
0
L
7,103
122
0
2,482
18,038
17,758
0
6,963
10,786
34,808
0
L
Achilles
HexaTec9
Achilles
11,118
3,918
0
1,284
16,940
13,519
0
6,619
10,032
0
43,980
W
12,887
7,432
916
5,334
11,769
5,107
1,537
6,413
5,356
0
69,048
W
Cthulhu
MatuBot
Cthulhu
8,050
986
223
4,541
17,423
20,406
257
9,383
8,040
22,052
0
W
The Morrigan
RobertoPerfumo
The Morrigan
13,074
1,321
36
2,223
10,894
5,869
405
4,903
5,991
54,904
2,435

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,803
Gold Earned
34,687
187
Minions Killed
198
0
Camps Cleared
0
899,269
Distance Traveled
924,123
7
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
10,392
650
95
6
0
281,418
1
L
Ganesha
10,609
663
9
1
0
308,010
4
L
Achilles
10,802
675
83
5
0
309,841
2
W
Cupid
10,983
686
81
5
0
293,248
4
W
Cthulhu
11,983
749
30
2
0
319,917
2
W
The Morrigan
11,721
733
87
5
0
310,958
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role