Player Matchup

Apollo
Apollo
 
Apollo
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Khepri
Khepri
Clothings
Khepri
Level 29
God Stats
16W - 2L
1,817 SR
Queue Stats
84W - 14L
1,800 Elo+
Party 1
Skadi
Skadi
CrustyNurtzz
Skadi
Level 23
God Stats
68W - 25L
1,818 SR
Queue Stats
153W - 61L
1,841 Elo+
Party 1
Kukulkan
Kukulkan
GREEZY M0NEY
Kukulkan
Level 3
God Stats
18W - 3L
1,500 SR
Queue Stats
52W - 12L
1,500 Elo+
Party 1
Nox
Nox
Nànà
Nox
Level 30
God Stats
2W - 0L
1,500 SR
Queue Stats
230W - 85L
1,689 Elo+
Solo
Team Averages
Level 46
1,627 SR
1,666 Elo+

VS

Team Averages
Level 21
1,564 SR
1,582 Elo+
Loki
Loki
FSM COLTON
Loki
Level 23
God Stats
40W - 40L
1,500 SR
Queue Stats
305W - 363L
1,540 Elo+
Solo
Merlin
Merlin
Jazmin RC
Merlin
Level 26
God Stats
8W - 6L
1,636 SR
Queue Stats
192W - 168L
1,617 Elo+
Solo
Bellona
Bellona
MIAH18
Bellona
Level 29
God Stats
4W - 5L
1,596 SR
Queue Stats
105W - 96L
1,587 Elo+
Solo
Ganesha
Ganesha
Maximomo89
Ganesha
Level 21
God Stats
37W - 31L
1,587 SR
Queue Stats
54W - 57L
1,548 Elo+
Solo
Hou Yi
Hou Yi
jc-goatman
Hou Yi
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 9L
1,619 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
18
11 / 0 / 14
11,433
1,039
16,708
10,045
5,578
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Khepri
Clothings
Khepri
18
5 / 0 / 22
11,795
1,072
11,561
16,022
21,490
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

17
7 / 1 / 15
10,500
955
14,561
7,468
2,236
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Kukulkan
GREEZY M0NEY
Kukulkan
17
2 / 1 / 17
10,200
927
6,552
4,434
1,587
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Nox
Nànà
Nox
18
7 / 1 / 17
11,600
1,055
17,745
6,018
2,306
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Team 1 Tickets

262

VS

Team 2 Tickets

95

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 13 / 0
9,163
833
7,320
18,809
6,734
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Merlin
Jazmin RC
Merlin
16
2 / 2 / 1
10,436
949
12,314
5,042
1,704
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Bellona
MIAH18
Bellona
16
0 / 3 / 2
9,310
846
4,077
17,188
13,957
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Ganesha
Maximomo89
Ganesha
16
0 / 6 / 3
9,564
869
11,454
19,412
12,502
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hou Yi
jc-goatman
Hou Yi
15
0 / 9 / 1
8,919
811
4,127
13,675
4,751
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

117
Kill Participation
10
32
Kills
3
3
Deaths
33
85
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Apollo
 
Apollo
11
0
14
18
W
Khepri
Clothings
Khepri
5
0
22
16
W
7
1
15
14.5
L
1
13
0
0.08
W
Kukulkan
GREEZY M0NEY
Kukulkan
2
1
17
10.5
L
Merlin
Jazmin RC
Merlin
2
2
1
1.25
L
Bellona
MIAH18
Bellona
0
3
2
0.33
L
Ganesha
Maximomo89
Ganesha
0
6
3
0.25
W
Nox
Nànà
Nox
7
1
17
15.5
L
Hou Yi
jc-goatman
Hou Yi
0
9
1
0.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,127
Damage
39,292
43,987
Taken
74,126
33,197
Mitigated
39,648
5,762
Healing
2,443
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
 
Apollo
16,708
12,264
0
3,286
10,045
5,578
0
3,648
6,397
0
35,992
W
Khepri
Clothings
Khepri
11,561
2,166
0
1,308
16,022
21,490
0
8,724
7,298
18,559
0
W
14,561
8,106
0
1,168
7,468
2,236
0
4,043
3,425
0
30,101
L
7,320
2,057
0
620
18,809
6,734
0
8,529
10,211
0
13,632
W
Kukulkan
GREEZY M0NEY
Kukulkan
6,552
1,106
0
0
4,434
1,587
0
3,233
1,201
20,468
0
L
Merlin
Jazmin RC
Merlin
12,314
402
0
143
5,042
1,704
0
2,610
2,432
61,822
0
L
Bellona
MIAH18
Bellona
4,077
810
159
1,441
17,188
13,957
0
7,060
9,995
0
18,371
L
Ganesha
Maximomo89
Ganesha
11,454
273
0
0
19,412
12,502
0
9,950
9,236
25,880
0
W
Nox
Nànà
Nox
17,745
647
0
0
6,018
2,306
0
4,120
1,898
36,277
0
L
Hou Yi
jc-goatman
Hou Yi
4,127
2,260
0
80
13,675
4,751
0
7,175
6,394
0
17,899

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,528
Gold Earned
47,392
196
Minions Killed
200
7
Camps Cleared
8
989,855
Distance Traveled
880,953
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
11,433
1,039
40
4
3
207,788
2
W
Khepri
11,795
1,072
18
2
1
197,780
0
W
Skadi
10,500
955
40
4
2
187,336
0
L
Loki
9,163
833
15
1
2
165,866
0
W
Kukulkan
10,200
927
47
4
1
186,104
0
L
Merlin
10,436
949
113
10
3
199,247
2
L
Bellona
9,310
846
37
3
0
191,748
0
L
Ganesha
9,564
869
1
0
1
196,818
0
W
Nox
11,600
1,055
51
5
0
210,847
2
L
Hou Yi
8,919
811
34
3
2
127,274
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role