Player Matchup

Thoth
Thoth
Bobaliath
Thoth
Level 103
God Stats
15W - 13L
1,641 SR
Queue Stats
203W - 203L
1,566 Elo+
Party 1
Chaac
Chaac
Chewy693
Chaac
Level 69
God Stats
42W - 42L
1,512 SR
Queue Stats
93W - 102L
1,483 Elo+
Party 1
Danzaburou
Danzaburou
Cudaboy
Danzaburou
Level 78
God Stats
11W - 8L
1,663 SR
Queue Stats
93W - 68L
1,565 Elo+
Party 1
Team Averages
Level 83
1,605 SR
1,538 Elo+

VS

Team Averages
Level 64
1,578 SR
1,517 Elo+
Hades
Hades
Aelo22
Hades
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 30L
1,525 Elo+
Party 2
Zeus
Zeus
MtnVibe
Zeus
Level 76
God Stats
37W - 25L
1,597 SR
Queue Stats
43W - 43L
1,512 Elo+
Party 2
Nox
Nox
jacofire
Nox
Level 48
God Stats
7W - 6L
1,636 SR
Queue Stats
16W - 16L
1,516 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
Bobaliath
Thoth
15
4 / 3 / 11
10,965
685
12,877
5,772
2,008
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chaac
Chewy693
Chaac
15
4 / 3 / 13
11,060
691
7,722
11,726
12,762
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Danzaburou
Cudaboy
Danzaburou
15
11 / 3 / 8
13,046
815
13,678
15,080
5,307
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
Aelo22
Hades
12
0 / 7 / 7
9,123
570
4,189
14,274
8,829
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Zeus
MtnVibe
Zeus
13
3 / 8 / 5
10,161
635
11,314
14,146
4,266
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

14
6 / 4 / 3
10,319
645
12,656
11,117
4,592
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
24
19
Kills
9
9
Deaths
19
32
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Hades
Aelo22
Hades
0
7
7
0.5
W
Thoth
Bobaliath
Thoth
4
3
11
3.17
W
Chaac
Chewy693
Chaac
4
3
13
3.5
W
Danzaburou
Cudaboy
Danzaburou
11
3
8
5
L
Zeus
MtnVibe
Zeus
3
8
5
0.69
L
6
4
3
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,277
Damage
28,159
32,578
Taken
39,537
20,077
Mitigated
17,687
9,084
Healing
9,313
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hades
Aelo22
Hades
4,189
518
433
3,691
14,274
8,829
0
5,535
8,291
33,600
0
W
Thoth
Bobaliath
Thoth
12,877
106
0
536
5,772
2,008
1,010
5,281
491
55,889
0
W
Chaac
Chewy693
Chaac
7,722
799
429
4,959
11,726
12,762
423
9,399
2,327
0
24,879
W
Danzaburou
Cudaboy
Danzaburou
13,678
6,089
0
3,160
15,080
5,307
1,196
13,535
1,545
0
61,177
L
Zeus
MtnVibe
Zeus
11,314
684
700
3,131
14,146
4,266
0
4,779
8,890
42,752
0
L
12,656
266
508
850
11,117
4,592
0
1,753
8,927
36,176
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,071
Gold Earned
29,603
190
Minions Killed
160
0
Camps Cleared
0
802,584
Distance Traveled
773,808
6
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hades
9,123
570
61
4
0
227,029
7
W
Thoth
10,965
685
92
6
0
265,403
2
W
Chaac
11,060
691
32
2
0
270,989
1
W
Danzaburou
13,046
815
66
4
0
266,192
3
L
Zeus
10,161
635
56
4
0
236,581
4
L
Nox
10,319
645
43
3
0
310,198
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role