Player Matchup

Neith
Neith
Gold IV
DeadShot3021
Neith
Gold IV
Level 120
God Stats
6W - 5L
1,504 SR
Queue Stats
50W - 47L
1,484 MMR
Party 2
Fenrir
Fenrir
Gold IV
GDAWG730
Fenrir
Gold IV
Level 112
God Stats
0W - 1L
1,626 SR
Queue Stats
51W - 47L
1,484 MMR
Party 2
Baron Samedi
Baron Samedi
Gold III
RStheGOAT
Baron Samedi
Gold III
Level 89
God Stats
3W - 5L
1,769 SR
Queue Stats
264W - 256L
1,465 MMR
Solo
Cerberus
Cerberus
Bronze III
TC Aerostotle
Cerberus
Bronze III
Level 47
God Stats
1W - 3L
1,219 SR
Queue Stats
93W - 104L
1,468 MMR
Solo
Sun Wukong
Sun Wukong
Gold III
llPHILAGODll
Sun Wukong
Gold III
Level 87
God Stats
4W - 4L
1,706 SR
Queue Stats
93W - 95L
1,486 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 91
1,565 SR
1,477 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 120
1,612 SR
1,478 MMR
Merlin
Merlin
Gold IV
G325 13th
Merlin
Gold IV
Level 109
God Stats
27W - 24L
1,452 SR
Queue Stats
204W - 210L
1,457 MMR
Solo
Anubis
Anubis
Gold III
Kasakus
Anubis
Gold III
Level 160
God Stats
3W - 1L
1,818 SR
Queue Stats
195W - 197L
1,430 MMR
Party 1
Ares
Ares
Gold I
Kvng_Kilam
Ares
Gold I
Level 146
God Stats
3W - 3L
1,498 SR
Queue Stats
264W - 255L
1,502 MMR
Solo
Zhong Kui
Zhong Kui
Gold III
Kyosame
Zhong Kui
Gold III
Level 144
God Stats
3W - 2L
1,523 SR
Queue Stats
252W - 251L
1,511 MMR
Party 1
Anhur
Anhur
Silver II
rifler1321
Anhur
Silver II
Level 39
God Stats
3W - 2L
1,770 SR
Queue Stats
9W - 9L
1,492 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 6 / 7
16,850
496
16,333
20,856
7,740
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fenrir
GDAWG730
Fenrir
20
5 / 9 / 8
15,597
459
16,846
32,419
13,595
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Baron Samedi
RStheGOAT
Baron Samedi
20
1 / 9 / 6
15,336
451
19,621
27,851
11,100
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cerberus
TC Aerostotle
Cerberus
20
7 / 6 / 7
15,714
462
12,716
35,576
38,942
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sun Wukong
llPHILAGODll
Sun Wukong
20
5 / 6 / 0
16,712
492
25,358
40,303
44,174
Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Bans
TsukuyomiApolloTiamatScyllaSet

VS

Bans
AthenaYmirDanzaburouCthulhuNemesis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
G325 13th
Merlin
20
11 / 3 / 9
18,663
549
25,131
16,185
9,794
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Anubis
Kasakus
Anubis
20
12 / 5 / 14
19,912
586
31,430
34,209
18,689
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
2 / 6 / 19
18,660
549
15,655
35,159
40,789
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Zhong Kui
Kyosame
Zhong Kui
20
2 / 5 / 11
18,595
547
24,072
32,796
39,491
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Anhur
20
9 / 4 / 10
21,855
643
21,997
27,704
10,893
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
99
23
Kills
36
36
Deaths
23
28
Assists
63
Player
Kills
Deaths
Assists
KDA
L
5
6
7
1.42
W
Merlin
G325 13th
Merlin
11
3
9
5.17
L
Fenrir
GDAWG730
Fenrir
5
9
8
1
W
Anubis
Kasakus
Anubis
12
5
14
3.8
W
2
6
19
1.92
W
Zhong Kui
Kyosame
Zhong Kui
2
5
11
1.5
L
Baron Samedi
RStheGOAT
Baron Samedi
1
9
6
0.44
L
Cerberus
TC Aerostotle
Cerberus
7
6
7
1.75
L
Sun Wukong
llPHILAGODll
Sun Wukong
5
6
0
0.83
W
Anhur
9
4
10
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

90,874
Damage
118,285
157,005
Taken
146,053
115,551
Mitigated
119,656
45,286
Healing
65,717
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
16,333
8,136
0
5,493
20,856
7,740
6,557
9,681
10,992
0
130,014
W
Merlin
G325 13th
Merlin
25,131
696
0
5,337
16,185
9,794
3,728
6,634
9,273
111,624
0
L
Fenrir
GDAWG730
Fenrir
16,846
3,664
0
8,227
32,419
13,595
0
19,037
13,276
0
135,561
W
Anubis
Kasakus
Anubis
31,430
1,818
0
22,075
34,209
18,689
819
10,831
23,216
191,206
0
W
15,655
562
467
7,694
35,159
40,789
831
7,609
27,256
70,164
0
W
Zhong Kui
Kyosame
Zhong Kui
24,072
3,002
0
15,863
32,796
39,491
1,107
3,753
28,971
156,402
0
L
Baron Samedi
RStheGOAT
Baron Samedi
19,621
1,314
3,899
6,583
27,851
11,100
855
19,825
7,679
119,846
0
L
Cerberus
TC Aerostotle
Cerberus
12,716
641
455
9,578
35,576
38,942
0
20,019
15,240
62,125
0
L
Sun Wukong
llPHILAGODll
Sun Wukong
25,358
5,025
0
11,051
40,303
44,174
0
26,548
13,282
510
120,912
W
Anhur
21,997
13,229
0
14,281
27,704
10,893
3,949
5,812
21,842
0
172,652

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

80,209
Gold Earned
97,685
911
Minions Killed
912
0
Camps Cleared
0
2,752,804
Distance Traveled
2,892,253
19
Wards Purchased
29
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
16,850
496
217
6
0
590,520
2
W
Merlin
18,663
549
155
5
0
583,131
2
L
Fenrir
15,597
459
192
6
0
564,239
3
W
Anubis
19,912
586
222
7
0
560,899
1
W
Ares
18,660
549
64
2
0
599,229
11
W
Zhong Kui
18,595
547
238
7
0
549,059
9
L
Baron Samedi
15,336
451
206
6
0
486,922
5
L
Cerberus
15,714
462
108
3
0
585,068
9
L
Sun Wukong
16,712
492
188
6
0
526,055
0
W
Anhur
21,855
643
233
7
0
599,935
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role