Player Matchup

Arachne
Arachne
KidFlash613
Arachne
Level 48
God Stats
2W - 4L
1,336 SR
Queue Stats
37W - 70L
1,418 Elo+
Party 2
Gilgamesh
Gilgamesh
KingBucketBoy
Gilgamesh
Level 60
God Stats
5W - 9L
1,581 SR
Queue Stats
39W - 69L
1,346 Elo+
Party 2
Yemoja
Yemoja
Nicholas0723
Yemoja
Level 90
God Stats
4W - 10L
1,705 SR
Queue Stats
172W - 194L
1,473 Elo+
Party 2
Scylla
Scylla
Serastus
Scylla
Level 27
God Stats
2W - 7L
1,564 SR
Queue Stats
17W - 44L
1,369 Elo+
Party 2
Apollo
Apollo
ian-thebarbarian
Apollo
Level 120
God Stats
0W - 3L
1,299 SR
Queue Stats
1W - 8L
1,299 Elo+
Party 2
Team Averages
Level 69
1,497 SR
1,381 Elo+

VS

Team Averages
Level 89
1,593 SR
1,377 Elo+
Apollo
Apollo
AXWELLPUNK
Apollo
Level 135
God Stats
5W - 3L
1,673 SR
Queue Stats
326W - 298L
1,521 Elo+
Solo
Scylla
Scylla
CodeNameSonic
Scylla
Level 96
God Stats
3W - 1L
1,715 SR
Queue Stats
101W - 108L
1,331 Elo+
Party 1
Tsukuyomi
Tsukuyomi
DaddyLongSchmeat
Tsukuyomi
Level 44
God Stats
14W - 15L
1,336 SR
Queue Stats
57W - 66L
1,298 Elo+
Party 1
Cu Chulainn
Cu Chulainn
IronOdin
Cu Chulainn
Level 69
God Stats
25W - 13L
1,742 SR
Queue Stats
153W - 137L
1,558 Elo+
Solo
Ganesha
Ganesha
ToxicSuck4Crack
Ganesha
Level 102
God Stats
4W - 1L
1,500 SR
Queue Stats
22W - 20L
1,179 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
KidFlash613
Arachne
12
1 / 6 / 1
7,565
473
4,146
14,441
4,563
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Gilgamesh
KingBucketBoy
Gilgamesh
14
1 / 3 / 0
8,040
503
1,664
7,657
4,291
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Yemoja
11
2 / 3 / 2
7,751
484
3,752
17,461
10,163
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Scylla
Serastus
Scylla
12
1 / 5 / 0
7,092
443
5,111
6,878
2,779
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

11
1 / 6 / 1
6,874
430
3,627
10,185
3,056
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
AXWELLPUNK
Apollo
15
7 / 2 / 3
8,970
561
15,109
11,137
4,099
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

15
7 / 1 / 5
9,143
571
5,797
7,211
2,610
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tsukuyomi
15
5 / 2 / 3
8,989
562
3,586
7,670
2,832
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cu Chulainn
IronOdin
Cu Chulainn
15
4 / 1 / 3
8,854
553
8,725
8,739
6,167
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman

Talisman

+75
Health
+15
Magical Protection

12
0 / 1 / 11
6,976
436
6,525
8,850
6,685
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
48
6
Kills
23
23
Deaths
7
4
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Apollo
AXWELLPUNK
Apollo
7
2
3
4.25
W
7
1
5
9.5
W
Tsukuyomi
5
2
3
3.25
W
Cu Chulainn
IronOdin
Cu Chulainn
4
1
3
5.5
L
Arachne
KidFlash613
Arachne
1
6
1
0.25
L
Gilgamesh
KingBucketBoy
Gilgamesh
1
3
0
0.33
L
Yemoja
2
3
2
1
L
Scylla
Serastus
Scylla
1
5
0
0.2
W
0
1
11
5.5
L
1
6
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,300
Damage
39,742
56,622
Taken
43,607
24,852
Mitigated
22,393
11,777
Healing
18,737
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
AXWELLPUNK
Apollo
15,109
8,386
0
6,904
11,137
4,099
673
2,796
8,317
0
76,608
W
5,797
166
0
1,746
7,211
2,610
0
2,203
4,842
49,324
0
W
Tsukuyomi
3,586
713
0
4,561
7,670
2,832
0
204
7,430
0
58,746
W
Cu Chulainn
IronOdin
Cu Chulainn
8,725
1,308
0
2,003
8,739
6,167
727
1,222
7,469
0
55,785
L
Arachne
KidFlash613
Arachne
4,146
2,327
0
5,461
14,441
4,563
0
2,558
11,883
0
39,886
L
Gilgamesh
KingBucketBoy
Gilgamesh
1,664
312
0
816
7,657
4,291
0
0
7,657
0
38,079
L
Yemoja
3,752
1,336
920
3,355
17,461
10,163
0
4,321
13,140
16,235
0
L
Scylla
Serastus
Scylla
5,111
442
0
184
6,878
2,779
0
3,125
3,753
38,360
0
W
6,525
327
429
3,094
8,850
6,685
205
2,124
6,686
22,235
0
L
3,627
2,098
0
1,041
10,185
3,056
0
2,318
7,867
0
39,478

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,322
Gold Earned
42,932
402
Minions Killed
490
0
Camps Cleared
0
1,445,871
Distance Traveled
1,526,249
17
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
8,970
561
147
9
0
278,142
1
W
Scylla
9,143
571
111
7
0
296,106
6
W
Tsukuyomi
8,989
562
115
7
0
345,521
0
W
Cu Chulainn
8,854
553
108
7
0
307,315
0
L
Arachne
7,565
473
89
6
0
327,757
4
L
Gilgamesh
8,040
503
115
7
0
288,301
3
L
Yemoja
7,751
484
31
2
0
302,982
3
L
Scylla
7,092
443
81
5
0
252,917
0
W
Ganesha
6,976
436
9
1
0
299,165
0
L
Apollo
6,874
430
86
5
0
273,914
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role