Player Matchup

Ymir
Ymir
Akirazinn
Ymir
Level 25
God Stats
31W - 42L
1,444 SR
Queue Stats
99W - 142L
1,390 Elo+
Party 1
Neith
Neith
LadyBloom_
Neith
Level 46
God Stats
204W - 239L
1,547 SR
Queue Stats
295W - 329L
1,476 Elo+
Party 1
Kukulkan
Kukulkan
MVGRS
Kukulkan
Level 14
God Stats
30W - 34L
1,600 SR
Queue Stats
43W - 59L
1,361 Elo+
Party 1
Nike
Nike
QueenMayy78
Nike
Level 27
God Stats
6W - 8L
1,262 SR
Queue Stats
61W - 74L
1,374 Elo+
Solo
Zeus
Zeus
djanho666
Zeus
Level 24
God Stats
89W - 62L
1,601 SR
Queue Stats
108W - 86L
1,523 Elo+
Solo
Team Averages
Level 27
1,491 SR
1,425 Elo+

VS

Team Averages
Level 18
1,474 SR
1,478 Elo+
Scylla
Scylla
Birruss
Scylla
Level 26
God Stats
4W - 5L
1,168 SR
Queue Stats
10W - 13L
1,210 Elo+
Solo
Pele
Pele
Keefyr
Pele
Level 32
God Stats
1W - 1L
1,695 SR
Queue Stats
28W - 40L
1,390 Elo+
Party 2
Tiamat
Tiamat
KrimmBR
Tiamat
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,682 Elo+
Solo
Bellona
Bellona
NeoStrom2
Bellona
Level 20
God Stats
1W - 3L
1,507 SR
Queue Stats
28W - 35L
1,382 Elo+
Party 2
Cerberus
Cerberus
STANNMITTO
Cerberus
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 4L
1,724 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
17
2 / 1 / 11
10,906
991
4,378
11,028
9,819
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Neith
18
4 / 1 / 9
11,504
1,046
7,518
7,261
2,538
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Kukulkan
MVGRS
Kukulkan
16
1 / 0 / 5
9,865
897
9,151
5,363
1,466
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
3 / 3 / 10
10,786
981
4,662
11,376
8,010
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Zeus
19
8 / 3 / 9
12,854
1,169
31,573
5,664
1,762
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Team 1 Tickets

234

VS

Team 2 Tickets

159

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Birruss
Scylla
17
2 / 0 / 5
10,969
997
11,567
4,317
1,687
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pele
Keefyr
Pele
16
3 / 4 / 5
10,598
963
9,246
12,701
4,656
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Tiamat
KrimmBR
Tiamat
17
1 / 7 / 6
10,280
935
4,951
13,487
6,447
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Bellona
NeoStrom2
Bellona
16
1 / 4 / 3
9,745
886
2,094
16,082
8,819
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cerberus
STANNMITTO
Cerberus
16
1 / 3 / 6
10,071
916
9,754
13,909
13,933
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
33
18
Kills
8
8
Deaths
18
44
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Ymir
2
1
11
7.5
L
Scylla
Birruss
Scylla
2
0
5
4.5
L
Pele
Keefyr
Pele
3
4
5
1.38
L
Tiamat
KrimmBR
Tiamat
1
7
6
0.57
W
Neith
4
1
9
8.5
W
Kukulkan
MVGRS
Kukulkan
1
0
5
3.5
L
Bellona
NeoStrom2
Bellona
1
4
3
0.63
W
3
3
10
2.67
L
Cerberus
STANNMITTO
Cerberus
1
3
6
1.33
W
Zeus
8
3
9
4.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,282
Damage
37,612
40,692
Taken
60,496
23,595
Mitigated
35,542
1,815
Healing
4,794
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
4,378
69
0
0
11,028
9,819
0
7,014
4,014
19,968
0
L
Scylla
Birruss
Scylla
11,567
765
0
514
4,317
1,687
0
3,538
779
59,520
0
L
Pele
Keefyr
Pele
9,246
1,922
0
955
12,701
4,656
0
10,070
2,631
0
19,384
L
Tiamat
KrimmBR
Tiamat
4,951
707
0
2,254
13,487
6,447
0
10,166
3,321
16,870
0
W
Neith
7,518
4,127
0
590
7,261
2,538
0
4,395
2,866
0
31,276
W
Kukulkan
MVGRS
Kukulkan
9,151
775
0
0
5,363
1,466
0
3,885
1,478
16,628
0
L
Bellona
NeoStrom2
Bellona
2,094
201
0
241
16,082
8,819
0
11,920
4,162
0
12,706
W
4,662
270
0
0
11,376
8,010
0
7,786
3,590
0
15,489
L
Cerberus
STANNMITTO
Cerberus
9,754
226
0
830
13,909
13,933
0
9,408
4,501
18,945
0
W
Zeus
31,573
1,079
96
1,129
5,664
1,762
0
3,192
2,472
62,970
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,915
Gold Earned
51,663
222
Minions Killed
232
10
Camps Cleared
4
1,053,149
Distance Traveled
1,125,992
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
10,906
991
40
4
0
211,464
0
L
Scylla
10,969
997
134
12
1
210,633
0
L
Pele
10,598
963
19
2
2
242,419
0
L
Tiamat
10,280
935
11
1
0
205,116
0
W
Neith
11,504
1,046
69
6
0
223,442
0
W
Kukulkan
9,865
897
15
1
1
216,957
0
L
Bellona
9,745
886
27
2
1
216,077
3
W
Nike
10,786
981
28
3
2
209,039
3
L
Cerberus
10,071
916
41
4
0
251,747
0
W
Zeus
12,854
1,169
70
6
7
192,247
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role