Player Matchup

Cthulhu
Cthulhu
BustDownBan
Cthulhu
Level 58
God Stats
15W - 8L
1,707 SR
Queue Stats
88W - 97L
1,521 Elo+
Party 1
Eset
Eset
IamWald0
Eset
Level 39
God Stats
12W - 9L
1,561 SR
Queue Stats
69W - 74L
1,618 Elo+
Party 1
Fenrir
Fenrir
YungDobz
Fenrir
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
64W - 58L
1,650 Elo+
Party 1
Team Averages
Level 41
1,589 SR
1,596 Elo+

VS

Team Averages
Level 49
1,553 SR
1,452 Elo+
Sobek
Sobek
EGA NICK STICK
Sobek
Level 29
God Stats
2W - 4L
1,423 SR
Queue Stats
91W - 119L
1,361 Elo+
Party 2
Bellona
Bellona
Nonstickcow556
Bellona
Level 36
God Stats
1W - 1L
1,735 SR
Queue Stats
64W - 96L
1,335 Elo+
Party 2
Tiamat
Tiamat
SwAg King Leroy
Tiamat
Level 83
God Stats
0W - 2L
1,500 SR
Queue Stats
4W - 3L
1,660 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
BustDownBan
Cthulhu
15
6 / 1 / 9
10,661
762
15,675
12,780
10,783
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Eset
12
1 / 6 / 12
9,512
679
11,034
9,605
2,860
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
YungDobz
Fenrir
14
9 / 0 / 3
11,064
790
9,287
6,889
3,400
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 2 / 4
8,355
597
2,384
16,297
13,325
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

12
4 / 8 / 2
9,493
678
8,366
15,516
8,588
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

12
1 / 6 / 6
8,894
635
6,171
12,343
6,639
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
18
16
Kills
6
7
Deaths
16
24
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
BustDownBan
Cthulhu
6
1
9
10.5
L
1
2
4
1.5
W
Eset
1
6
12
1.17
L
4
8
2
0.63
L
1
6
6
0.67
W
Fenrir
YungDobz
Fenrir
9
0
3
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,996
Damage
16,921
29,274
Taken
44,156
17,043
Mitigated
28,552
11,731
Healing
8,016
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
BustDownBan
Cthulhu
15,675
1,180
374
4,697
12,780
10,783
503
5,319
7,461
50,712
0
L
2,384
72
0
634
16,297
13,325
0
9,550
6,103
5,445
0
W
Eset
11,034
707
1,631
2,336
9,605
2,860
170
2,732
6,873
34,590
0
L
8,366
2,485
642
3,105
15,516
8,588
0
9,022
5,983
0
28,127
L
6,171
829
603
3,032
12,343
6,639
0
6,583
5,333
35,688
0
W
Fenrir
YungDobz
Fenrir
9,287
2,427
0
2,693
6,889
3,400
1,826
1,075
5,505
0
32,768

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,237
Gold Earned
26,742
152
Minions Killed
109
0
Camps Cleared
0
744,095
Distance Traveled
705,367
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
10,661
762
69
5
0
302,934
2
L
Sobek
8,355
597
10
1
0
280,062
0
W
Eset
9,512
679
40
3
0
204,339
2
L
Bellona
9,493
678
47
3
0
205,234
3
L
Tiamat
8,894
635
52
4
0
220,071
0
W
Fenrir
11,064
790
43
3
0
236,822
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role