Player Matchup

Medusa
Medusa
MT-Squishy
Medusa
Level 41
God Stats
2W - 0L
1,859 SR
Queue Stats
105W - 95L
1,543 Elo+
Party 2
Bellona
Bellona
Mce74
Bellona
Level 67
God Stats
9W - 11L
1,362 SR
Queue Stats
75W - 86L
1,447 Elo+
Party 2
Horus
Horus
Oshijam2007
Horus
Level 45
God Stats
3W - 5L
1,500 SR
Queue Stats
43W - 45L
1,420 Elo+
Party 1
Thanatos
Thanatos
Squidnugget499
Thanatos
Level 82
God Stats
22W - 24L
1,363 SR
Queue Stats
513W - 435L
1,466 Elo+
Party 1
Baron Samedi
Baron Samedi
giantsnation828
Baron Samedi
Level 120
God Stats
4W - 4L
1,705 SR
Queue Stats
105W - 99L
1,499 Elo+
Party 2
Team Averages
Level 71
1,558 SR
1,475 Elo+

VS

Team Averages
Level 75
1,512 SR
1,479 Elo+
Gilgamesh
Gilgamesh
DelTheHuman
Gilgamesh
Level 85
God Stats
8W - 8L
1,647 SR
Queue Stats
297W - 299L
1,506 Elo+
Solo
Tsukuyomi
Tsukuyomi
MonkeyDLuffykun_
Tsukuyomi
Level 64
God Stats
35W - 39L
1,410 SR
Queue Stats
731W - 729L
1,404 Elo+
Party 4
Cupid
Cupid
TDJandaTT
Cupid
Level 57
God Stats
1W - 2L
1,529 SR
Queue Stats
236W - 251L
1,500 Elo+
Party 3
Chang'e
Chang'e
TDZarDinogre
Chang'e
Level 109
God Stats
4W - 4L
1,655 SR
Queue Stats
260W - 229L
1,519 Elo+
Party 3
Amaterasu
Amaterasu
ashpop88
Amaterasu
Level 59
God Stats
14W - 13L
1,316 SR
Queue Stats
658W - 617L
1,466 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
MT-Squishy
Medusa
14
10 / 0 / 2
8,372
598
12,691
10,164
4,459
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bellona
Mce74
Bellona
13
1 / 1 / 3
7,208
515
4,879
8,162
6,155
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

10
0 / 3 / 10
6,943
496
1,666
8,377
5,704
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Thanatos
14
5 / 1 / 1
8,261
590
7,030
10,535
3,755
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Baron Samedi
giantsnation828
Baron Samedi
13
5 / 5 / 2
7,744
553
5,972
8,014
3,507
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
DelTheHuman
Gilgamesh
9
0 / 7 / 3
5,745
410
4,413
9,607
6,017
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tsukuyomi
10
2 / 5 / 1
6,457
461
4,978
10,565
3,734
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cupid
TDJandaTT
Cupid
12
2 / 3 / 1
7,056
504
1,981
7,627
2,058
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chang'e
TDZarDinogre
Chang'e
15
5 / 2 / 1
8,672
619
8,275
9,771
3,328
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Amaterasu
ashpop88
Amaterasu
11
0 / 4 / 2
6,537
467
3,802
10,839
5,725
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
17
21
Kills
9
10
Deaths
21
18
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
DelTheHuman
Gilgamesh
0
7
3
0.21
W
Medusa
MT-Squishy
Medusa
10
0
2
11
W
Bellona
Mce74
Bellona
1
1
3
2.5
L
Tsukuyomi
2
5
1
0.5
W
0
3
10
1.67
W
Thanatos
5
1
1
5.5
L
Cupid
TDJandaTT
Cupid
2
3
1
0.83
L
Chang'e
TDZarDinogre
Chang'e
5
2
1
2.75
L
Amaterasu
ashpop88
Amaterasu
0
4
2
0.25
W
Baron Samedi
giantsnation828
Baron Samedi
5
5
2
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,238
Damage
23,449
45,252
Taken
48,409
23,580
Mitigated
20,862
21,192
Healing
15,305
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
DelTheHuman
Gilgamesh
4,413
770
0
642
9,607
6,017
0
563
9,044
0
21,687
W
Medusa
MT-Squishy
Medusa
12,691
4,746
0
4,034
10,164
4,459
753
2,088
8,076
0
58,936
W
Bellona
Mce74
Bellona
4,879
1,958
0
2,470
8,162
6,155
491
0
8,162
0
31,192
L
Tsukuyomi
4,978
1,406
0
3,008
10,565
3,734
173
1,192
9,373
0
29,349
W
1,666
747
1,333
2,187
8,377
5,704
72
1,422
6,955
0
13,359
W
Thanatos
7,030
2,854
0
9,374
10,535
3,755
0
906
9,629
0
59,556
L
Cupid
TDJandaTT
Cupid
1,981
1,013
498
1,535
7,627
2,058
0
736
6,891
0
30,317
L
Chang'e
TDZarDinogre
Chang'e
8,275
358
1,032
5,304
9,771
3,328
0
2,928
6,843
58,517
0
L
Amaterasu
ashpop88
Amaterasu
3,802
1,865
0
3,286
10,839
5,725
0
553
10,286
0
32,466
W
Baron Samedi
giantsnation828
Baron Samedi
5,972
556
423
1,371
8,014
3,507
519
3,859
4,155
42,671
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,528
Gold Earned
34,467
366
Minions Killed
342
0
Camps Cleared
0
1,367,449
Distance Traveled
1,281,481
14
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
5,745
410
34
2
0
230,440
0
W
Medusa
8,372
598
86
6
0
270,690
3
W
Bellona
7,208
515
71
5
0
265,464
1
L
Tsukuyomi
6,457
461
61
4
0
272,375
9
W
Horus
6,943
496
23
2
0
294,254
1
W
Thanatos
8,261
590
109
8
0
289,784
1
L
Cupid
7,056
504
67
5
0
246,977
3
L
Chang'e
8,672
619
114
8
0
273,905
3
L
Amaterasu
6,537
467
66
5
0
257,784
1
W
Baron Samedi
7,744
553
77
6
0
247,257
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role